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@@ -65,12 +65,12 @@ public class PcStatus extends PlayableStatus
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if (getActiveChar().isInvul())
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{
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- // other chars can't damage
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- if (attacker != getActiveChar())
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- return;
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-
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- // only DOT and HP consumption allowed for damage self
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- if (!isDOT && !isHPConsumption)
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+ if (attacker == getActiveChar())
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+ {
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+ if (!isDOT && !isHPConsumption)
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+ return;
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+ }
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+ else
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return;
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}
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