@@ -65,12 +65,12 @@ public class PcStatus extends PlayableStatus
if (getActiveChar().isInvul())
{
- // other chars can't damage
- if (attacker != getActiveChar())
- return;
-
- // only DOT and HP consumption allowed for damage self
- if (!isDOT && !isHPConsumption)
+ if (attacker == getActiveChar())
+ {
+ if (!isDOT && !isHPConsumption)
+ return;
+ }
+ else
return;
}
@@ -46,7 +46,6 @@ public class SummonStatus extends PlayableStatus
|| getActiveChar().getOwner().getDuelId() != attackerPlayer.getDuelId()))
attackerPlayer.setDuelState(Duel.DUELSTATE_INTERRUPTED);
super.reduceHp(value, attacker, awake, isDOT, isHPConsumption);