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@@ -2842,14 +2842,24 @@ public class Quest extends ManagedScript
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// Add items to player's inventory
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L2ItemInstance item = player.getInventory().addItem("Quest", itemId, count, player, player.getTarget());
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-
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if (item == null)
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{
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return;
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}
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+ sendItemGetMessage(player, item, count);
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+ }
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+
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+ /**
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+ * Send the system message and the status update packets to the player.
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+ * @param player the player that has got the item
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+ * @param item the item obtain by the player
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+ * @param count the item count
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+ */
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+ private void sendItemGetMessage(L2PcInstance player, L2ItemInstance item, long count)
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+ {
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// If item for reward is gold, send message of gold reward to client
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- if (itemId == PcInventory.ADENA_ID)
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+ if (item.getItemId() == PcInventory.ADENA_ID)
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{
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SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S1_ADENA);
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smsg.addItemNumber(count);
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@@ -2910,7 +2920,6 @@ public class Quest extends ManagedScript
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// Add items to player's inventory
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L2ItemInstance item = player.getInventory().addItem("Quest", itemId, count, player, player.getTarget());
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-
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if (item == null)
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{
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return;
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@@ -2922,34 +2931,7 @@ public class Quest extends ManagedScript
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item.setEnchantLevel(enchantlevel);
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}
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- // If item for reward is gold, send message of gold reward to client
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- if (itemId == PcInventory.ADENA_ID)
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- {
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- SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S1_ADENA);
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- smsg.addItemNumber(count);
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- player.sendPacket(smsg);
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- }
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- // Otherwise, send message of object reward to client
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- else
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- {
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- if (count > 1)
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- {
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- SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
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- smsg.addItemName(item);
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- smsg.addItemNumber(count);
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- player.sendPacket(smsg);
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- }
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- else
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- {
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- SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1);
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- smsg.addItemName(item);
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- player.sendPacket(smsg);
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- }
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- }
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- // send packets
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- StatusUpdate su = new StatusUpdate(player);
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- su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
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- player.sendPacket(su);
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+ sendItemGetMessage(player, item, count);
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}
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/**
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@@ -2988,34 +2970,7 @@ public class Quest extends ManagedScript
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player.sendPacket(iu);
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}
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- // If item for reward is gold, send message of gold reward to client
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- if (itemId == PcInventory.ADENA_ID)
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- {
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- SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S1_ADENA);
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- smsg.addItemNumber(count);
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- player.sendPacket(smsg);
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- }
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- // Otherwise, send message of object reward to client
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- else
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- {
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- if (count > 1)
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- {
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- SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_S2_S1_S);
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- smsg.addItemName(item);
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- smsg.addItemNumber(count);
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- player.sendPacket(smsg);
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- }
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- else
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- {
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- SystemMessage smsg = SystemMessage.getSystemMessage(SystemMessageId.EARNED_ITEM_S1);
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- smsg.addItemName(item);
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- player.sendPacket(smsg);
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- }
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- }
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- // send packets
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- StatusUpdate su = new StatusUpdate(player);
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- su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
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- player.sendPacket(su);
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+ sendItemGetMessage(player, item, count);
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}
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/**
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