Preventing NPE while summoning a servitor. Reported by: IrLex Tested by: CostyKiller, rbrtflr Fixed by: BruSsa88
@@ -680,6 +680,8 @@ public final class L2PcInstance extends L2Playable {
_radar = new L2Radar(this);
startVitalityTask();
+
+ Formulas.addFuncsToNewPlayer(this);
}
/**