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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2SiegeSummonInstance;
- import com.l2jserver.gameserver.model.effects.EffectTemplate;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.stats.Env;
- import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected;
- /**
- * @author -Nemesiss-
- */
- public class TargetMe extends L2Effect
- {
- public TargetMe(Env env, EffectTemplate template)
- {
- super(env, template);
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.TARGET_ME;
- }
-
- @Override
- public boolean onStart()
- {
- if (getEffected().isPlayable())
- {
- if (getEffected() instanceof L2SiegeSummonInstance)
- return false;
-
- if (getEffected().getTarget() != getEffector())
- {
- L2PcInstance effector = getEffector().getActingPlayer();
- // If effector is null, then its not a player, but NPC. If its not null, then it should check if the skill is pvp skill.
- if (effector == null || effector.checkPvpSkill(getEffected(), getSkill()))
- {
- // Target is different
- getEffected().setTarget(getEffector());
- if (getEffected().isPlayer())
- getEffected().sendPacket(new MyTargetSelected(getEffector().getObjectId(), 0));
- }
- }
- ((L2Playable)getEffected()).setLockedTarget(getEffector());
- return true;
- }
- else if (getEffected().isL2Attackable() && !getEffected().isRaid())
- return true;
-
- return false;
- }
-
- @Override
- public void onExit()
- {
- if (getEffected().isPlayable())
- ((L2Playable)getEffected()).setLockedTarget(null);
- }
-
- @Override
- public boolean onActionTime()
- {
- // nothing
- return false;
- }
- }
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