ManaHeal.java 2.1 KB

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  1. /**
  2. *
  3. */
  4. package handlers.effecthandlers;
  5. import com.l2jserver.gameserver.model.actor.L2Character;
  6. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  7. import com.l2jserver.gameserver.model.effects.L2Effect;
  8. import com.l2jserver.gameserver.model.effects.L2EffectType;
  9. import com.l2jserver.gameserver.model.stats.Env;
  10. import com.l2jserver.gameserver.model.stats.Stats;
  11. import com.l2jserver.gameserver.network.SystemMessageId;
  12. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  13. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  14. /**
  15. * @author UnAfraid
  16. *
  17. */
  18. public class ManaHeal extends L2Effect
  19. {
  20. public ManaHeal(Env env, EffectTemplate template)
  21. {
  22. super(env, template);
  23. }
  24. @Override
  25. public L2EffectType getEffectType()
  26. {
  27. return L2EffectType.MANAHEAL;
  28. }
  29. @Override
  30. public boolean onStart()
  31. {
  32. L2Character target = getEffected();
  33. if (target == null || target.isDead() || target.isDoor())
  34. return false;
  35. StatusUpdate su = new StatusUpdate(target);
  36. double amount = calc();
  37. if (!getSkill().isStaticHeal())
  38. amount = target.calcStat(Stats.RECHARGE_MP_RATE, amount, null, null);
  39. amount = Math.min(amount, target.getMaxRecoverableMp() - target.getCurrentMp());
  40. // Prevent negative amounts
  41. if (amount < 0)
  42. amount = 0;
  43. // To prevent -value heals, set the value only if current mp is less than max recoverable.
  44. if (target.getCurrentMp() < target.getMaxRecoverableMp())
  45. target.setCurrentMp(amount + target.getCurrentMp());
  46. SystemMessage sm;
  47. if (getEffector().getObjectId() != target.getObjectId())
  48. {
  49. sm = SystemMessage.getSystemMessage(SystemMessageId.S2_MP_RESTORED_BY_C1);
  50. sm.addCharName(getEffector());
  51. }
  52. else
  53. sm = SystemMessage.getSystemMessage(SystemMessageId.S1_MP_RESTORED);
  54. sm.addNumber((int) amount);
  55. target.sendPacket(sm);
  56. su.addAttribute(StatusUpdate.CUR_MP, (int) target.getCurrentMp());
  57. target.sendPacket(su);
  58. return true;
  59. }
  60. @Override
  61. public boolean onActionTime()
  62. {
  63. return false;
  64. }
  65. }