CpHealPercent.java 1.9 KB

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  1. /**
  2. *
  3. */
  4. package handlers.effecthandlers;
  5. import com.l2jserver.gameserver.model.actor.L2Character;
  6. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  7. import com.l2jserver.gameserver.model.effects.L2Effect;
  8. import com.l2jserver.gameserver.model.effects.L2EffectType;
  9. import com.l2jserver.gameserver.model.stats.Env;
  10. import com.l2jserver.gameserver.network.SystemMessageId;
  11. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  12. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  13. /**
  14. * @author UnAfraid
  15. *
  16. */
  17. public class CpHealPercent extends L2Effect
  18. {
  19. public CpHealPercent(Env env, EffectTemplate template)
  20. {
  21. super(env, template);
  22. }
  23. @Override
  24. public L2EffectType getEffectType()
  25. {
  26. return L2EffectType.CPHEAL_PERCENT;
  27. }
  28. @Override
  29. public boolean onStart()
  30. {
  31. L2Character target = getEffected();
  32. if (target == null || target.isDead() || target.isDoor())
  33. return false;
  34. StatusUpdate su = new StatusUpdate(target);
  35. double amount = 0;
  36. double power = calc();
  37. boolean full = (power == 100.0);
  38. if (full)
  39. amount = target.getMaxCp();
  40. else
  41. amount = target.getMaxCp() * power / 100.0;
  42. amount = Math.min(amount, target.getMaxRecoverableCp() - target.getCurrentCp());
  43. // Prevent negative amounts
  44. if (amount < 0)
  45. amount = 0;
  46. // To prevent -value heals, set the value only if current Cp is less than max recoverable.
  47. if (target.getCurrentCp() < target.getMaxRecoverableCp())
  48. target.setCurrentCp(amount + target.getCurrentCp());
  49. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CP_WILL_BE_RESTORED);
  50. sm.addNumber((int) amount);
  51. target.sendPacket(sm);
  52. su.addAttribute(StatusUpdate.CUR_CP, (int) target.getCurrentCp());
  53. target.sendPacket(su);
  54. return true;
  55. }
  56. @Override
  57. public boolean onActionTime()
  58. {
  59. return false;
  60. }
  61. }