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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package conquerablehalls.FortressOfTheDead;
- import java.util.HashMap;
- import java.util.Map;
- import java.util.Map.Entry;
- import com.l2jserver.gameserver.GameTimeController;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.data.sql.impl.ClanTable;
- import com.l2jserver.gameserver.model.L2Clan;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
- import com.l2jserver.gameserver.network.NpcStringId;
- import com.l2jserver.gameserver.network.clientpackets.Say2;
- /**
- * Fortress of the Dead clan hall siege script.
- * @author BiggBoss
- */
- public final class FortressOfTheDead extends ClanHallSiegeEngine
- {
- private static final int LIDIA = 35629;
- private static final int ALFRED = 35630;
- private static final int GISELLE = 35631;
-
- private static Map<Integer, Integer> _damageToLidia = new HashMap<>();
-
- public FortressOfTheDead()
- {
- super(FortressOfTheDead.class.getSimpleName(), "conquerablehalls", FORTRESS_OF_DEAD);
- addKillId(LIDIA);
- addKillId(ALFRED);
- addKillId(GISELLE);
-
- addSpawnId(LIDIA);
- addSpawnId(ALFRED);
- addSpawnId(GISELLE);
-
- addAttackId(LIDIA);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- if (npc.getId() == LIDIA)
- {
- broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HMM_THOSE_WHO_ARE_NOT_OF_THE_BLOODLINE_ARE_COMING_THIS_WAY_TO_TAKE_OVER_THE_CASTLE_HUMPH_THE_BITTER_GRUDGES_OF_THE_DEAD_YOU_MUST_NOT_MAKE_LIGHT_OF_THEIR_POWER);
- }
- else if (npc.getId() == ALFRED)
- {
- broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HEH_HEH_I_SEE_THAT_THE_FEAST_HAS_BEGUN_BE_WARY_THE_CURSE_OF_THE_HELLMANN_FAMILY_HAS_POISONED_THIS_LAND);
- }
- else if (npc.getId() == GISELLE)
- {
- broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.ARISE_MY_FAITHFUL_SERVANTS_YOU_MY_PEOPLE_WHO_HAVE_INHERITED_THE_BLOOD_IT_IS_THE_CALLING_OF_MY_DAUGHTER_THE_FEAST_OF_BLOOD_WILL_NOW_BEGIN);
- }
- return null;
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
- {
- if (!_hall.isInSiege())
- {
- return null;
- }
-
- synchronized (this)
- {
- final L2Clan clan = attacker.getClan();
-
- if ((clan != null) && checkIsAttacker(clan))
- {
- final int id = clan.getId();
- if ((id > 0) && _damageToLidia.containsKey(id))
- {
- int newDamage = _damageToLidia.get(id);
- newDamage += damage;
- _damageToLidia.put(id, newDamage);
- }
- else
- {
- _damageToLidia.put(id, damage);
- }
- }
- }
- return null;
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- if (!_hall.isInSiege())
- {
- return null;
- }
-
- final int npcId = npc.getId();
-
- if ((npcId == ALFRED) || (npcId == GISELLE))
- {
- broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.AARGH_IF_I_DIE_THEN_THE_MAGIC_FORCE_FIELD_OF_BLOOD_WILL);
- }
- if (npcId == LIDIA)
- {
- broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.GRARR_FOR_THE_NEXT_2_MINUTES_OR_SO_THE_GAME_ARENA_ARE_WILL_BE_CLEANED_THROW_ANY_ITEMS_YOU_DONT_NEED_TO_THE_FLOOR_NOW);
- _missionAccomplished = true;
- synchronized (this)
- {
- cancelSiegeTask();
- endSiege();
- }
- }
-
- return null;
- }
-
- @Override
- public L2Clan getWinner()
- {
- int counter = 0;
- int damagest = 0;
- for (Entry<Integer, Integer> e : _damageToLidia.entrySet())
- {
- final int damage = e.getValue();
- if (damage > counter)
- {
- counter = damage;
- damagest = e.getKey();
- }
- }
- return ClanTable.getInstance().getClan(damagest);
- }
-
- @Override
- public void startSiege()
- {
- // Siege must start at night
- int hoursLeft = (GameTimeController.getInstance().getGameTime() / 60) % 24;
-
- if ((hoursLeft < 0) || (hoursLeft > 6))
- {
- cancelSiegeTask();
- long scheduleTime = (24 - hoursLeft) * 10 * 60000;
- _siegeTask = ThreadPoolManager.getInstance().scheduleGeneral(new SiegeStarts(), scheduleTime);
- }
- else
- {
- super.startSiege();
- }
- }
-
- public static void main(String[] args)
- {
- new FortressOfTheDead();
- }
- }
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