/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package conquerablehalls.FortressOfTheDead; import java.util.HashMap; import java.util.Map; import java.util.Map.Entry; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.data.sql.impl.ClanTable; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; /** * Fortress of the Dead clan hall siege script. * @author BiggBoss */ public final class FortressOfTheDead extends ClanHallSiegeEngine { private static final int LIDIA = 35629; private static final int ALFRED = 35630; private static final int GISELLE = 35631; private static Map _damageToLidia = new HashMap<>(); public FortressOfTheDead() { super(FortressOfTheDead.class.getSimpleName(), "conquerablehalls", FORTRESS_OF_DEAD); addKillId(LIDIA); addKillId(ALFRED); addKillId(GISELLE); addSpawnId(LIDIA); addSpawnId(ALFRED); addSpawnId(GISELLE); addAttackId(LIDIA); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == LIDIA) { broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HMM_THOSE_WHO_ARE_NOT_OF_THE_BLOODLINE_ARE_COMING_THIS_WAY_TO_TAKE_OVER_THE_CASTLE_HUMPH_THE_BITTER_GRUDGES_OF_THE_DEAD_YOU_MUST_NOT_MAKE_LIGHT_OF_THEIR_POWER); } else if (npc.getId() == ALFRED) { broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.HEH_HEH_I_SEE_THAT_THE_FEAST_HAS_BEGUN_BE_WARY_THE_CURSE_OF_THE_HELLMANN_FAMILY_HAS_POISONED_THIS_LAND); } else if (npc.getId() == GISELLE) { broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.ARISE_MY_FAITHFUL_SERVANTS_YOU_MY_PEOPLE_WHO_HAVE_INHERITED_THE_BLOOD_IT_IS_THE_CALLING_OF_MY_DAUGHTER_THE_FEAST_OF_BLOOD_WILL_NOW_BEGIN); } return null; } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) { if (!_hall.isInSiege()) { return null; } synchronized (this) { final L2Clan clan = attacker.getClan(); if ((clan != null) && checkIsAttacker(clan)) { final int id = clan.getId(); if ((id > 0) && _damageToLidia.containsKey(id)) { int newDamage = _damageToLidia.get(id); newDamage += damage; _damageToLidia.put(id, newDamage); } else { _damageToLidia.put(id, damage); } } } return null; } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { if (!_hall.isInSiege()) { return null; } final int npcId = npc.getId(); if ((npcId == ALFRED) || (npcId == GISELLE)) { broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.AARGH_IF_I_DIE_THEN_THE_MAGIC_FORCE_FIELD_OF_BLOOD_WILL); } if (npcId == LIDIA) { broadcastNpcSay(npc, Say2.NPC_SHOUT, NpcStringId.GRARR_FOR_THE_NEXT_2_MINUTES_OR_SO_THE_GAME_ARENA_ARE_WILL_BE_CLEANED_THROW_ANY_ITEMS_YOU_DONT_NEED_TO_THE_FLOOR_NOW); _missionAccomplished = true; synchronized (this) { cancelSiegeTask(); endSiege(); } } return null; } @Override public L2Clan getWinner() { int counter = 0; int damagest = 0; for (Entry e : _damageToLidia.entrySet()) { final int damage = e.getValue(); if (damage > counter) { counter = damage; damagest = e.getKey(); } } return ClanTable.getInstance().getClan(damagest); } @Override public void startSiege() { // Siege must start at night int hoursLeft = (GameTimeController.getInstance().getGameTime() / 60) % 24; if ((hoursLeft < 0) || (hoursLeft > 6)) { cancelSiegeTask(); long scheduleTime = (24 - hoursLeft) * 10 * 60000; _siegeTask = ThreadPoolManager.getInstance().scheduleGeneral(new SiegeStarts(), scheduleTime); } else { super.startSiege(); } } public static void main(String[] args) { new FortressOfTheDead(); } }