Debug.java 1.9 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.voicedcommandhandlers;
  16. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  17. import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
  18. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  19. public class Debug implements IVoicedCommandHandler
  20. {
  21. private static final String[] VOICED_COMMANDS =
  22. {
  23. "debug"
  24. };
  25. /**
  26. *
  27. * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
  28. */
  29. public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
  30. {
  31. if (!AdminCommandAccessRights.getInstance().hasAccess(command, activeChar.getAccessLevel()))
  32. return false;
  33. if (VOICED_COMMANDS[0].equalsIgnoreCase(command))
  34. {
  35. if (activeChar.isDebug())
  36. {
  37. activeChar.setDebug(null);
  38. activeChar.sendMessage("Debugging disabled");
  39. }
  40. else
  41. {
  42. activeChar.setDebug(activeChar);
  43. activeChar.sendMessage("Debugging enabled");
  44. }
  45. }
  46. return true;
  47. }
  48. /**
  49. *
  50. * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList()
  51. */
  52. public String[] getVoicedCommandList()
  53. {
  54. return VOICED_COMMANDS;
  55. }
  56. }