Kerberos 8ea591aa81 update for Quest Little Wings Adventure (strider quest) %!s(int64=16) %!d(string=hai) anos
..
custom 70d88284a0 Some field type changes in the custom_npc table, per Ahmed request. %!s(int64=17) %!d(string=hai) anos
experimental 1d781a1314 Kamael Datapack Initial Support Release: Part I. Thanks going to Emperorc, Kerberos_20, Scafu, Fulminus and KenM. %!s(int64=17) %!d(string=hai) anos
maintenance 77fa3cfb5f - Quests: Newbie rewards implementation. Requires core update [L1716], since now characters' newbie field will work as INT instead of boolean. There are more quests that would make use of this facility, btw. %!s(int64=17) %!d(string=hai) anos
mods 2230cd2073 Further changes related to Vice customization facilities. Fixes #2142, #2147. %!s(int64=17) %!d(string=hai) anos
updates be6d1d749b Kratos is right, it would be a good idea to fix #2534 %!s(int64=17) %!d(string=hai) anos
access_levels.sql 153ff8f9b4 Further changes and reorganize in the access level rewrite (requires [L2110]): %!s(int64=17) %!d(string=hai) anos
account_data.sql d82307bbee Implement newbie rules (thanks kriau) %!s(int64=19) %!d(string=hai) anos
accounts.sql 30f07f4d49 SQL: update for accounts table, as required by [L1557]. Additionally, some numeric types are trimmed for performance. Upcoming changes in the DB naming and field type should require attention as well; you have been warned ;P %!s(int64=17) %!d(string=hai) anos
admin_command_access_rights.sql 499ad9dcdd Fix for Ticket #2392 %!s(int64=16) %!d(string=hai) anos
armor.sql a0d4c30629 Beleth Ring and some Infinity SA fixes by DETH. %!s(int64=17) %!d(string=hai) anos
armorsets.sql 389ba63ac4 SQL: Dynasty Platinum Plate Armor Sets. %!s(int64=16) %!d(string=hai) anos
auction.sql 85d2230c63 fix for clanhall & auction tables being dropped on upgrade [thx cinam] %!s(int64=18) %!d(string=hai) anos
auction_bid.sql bf4b3a93b0 DP side of l385 - *** WARNING - update20061230.sql will DROP and CREATE auction & clanhall tables due to structure changes [thx Enforcer, l2jfree and Sami] %!s(int64=18) %!d(string=hai) anos
auction_watch.sql 0832020bcd more 7s new stuff + some sql fixes and installer scripts additions. (by Lbaldi) %!s(int64=19) %!d(string=hai) anos
augmentations.sql c81b3d4c78 Preliminary datapack support for durgus' augmentation system. Drop info for Stones is missing yet. Core update is on its way =). %!s(int64=18) %!d(string=hai) anos
auto_chat.sql 921d581b8d SQL: Cosmetical "fix" for [#2282] %!s(int64=17) %!d(string=hai) anos
auto_chat_text.sql 921d581b8d SQL: Cosmetical "fix" for [#2282] %!s(int64=17) %!d(string=hai) anos
boxaccess.sql 99f684bf1a altered internal operation of tools, character data/non-character data is defined in the table creation header %!s(int64=19) %!d(string=hai) anos
boxes.sql 99f684bf1a altered internal operation of tools, character data/non-character data is defined in the table creation header %!s(int64=19) %!d(string=hai) anos
castle.sql 16124a27cc Goddard Castle siege data by skeleton. It would need core update. Please test and feedback. %!s(int64=18) %!d(string=hai) anos
castle_door.sql 1d781a1314 Kamael Datapack Initial Support Release: Part I. Thanks going to Emperorc, Kerberos_20, Scafu, Fulminus and KenM. %!s(int64=17) %!d(string=hai) anos
castle_doorupgrade.sql 99f684bf1a altered internal operation of tools, character data/non-character data is defined in the table creation header %!s(int64=19) %!d(string=hai) anos
castle_functions.sql 8657684b46 update for castles - pruducts management %!s(int64=17) %!d(string=hai) anos
castle_manor_procure.sql e178559906 Fix for manor SQL files (tnx gigikun) %!s(int64=17) %!d(string=hai) anos
castle_manor_production.sql e178559906 Fix for manor SQL files (tnx gigikun) %!s(int64=17) %!d(string=hai) anos
castle_siege_guards.sql ae7f7b8df0 Update required by [L1619] (zhyla), and several community contributions: %!s(int64=17) %!d(string=hai) anos
char_templates.sql d22582b5d4 Bunch of quest fixes: [642,643,688] (gigikun) %!s(int64=17) %!d(string=hai) anos
character_friends.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_hennas.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_macroses.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_quests.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_recipebook.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_recommends.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_shortcuts.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
character_skills.sql 78f316c0e2 fixed #2477 %!s(int64=17) %!d(string=hai) anos
character_skills_save.sql 78f316c0e2 fixed #2477 %!s(int64=17) %!d(string=hai) anos
character_subclasses.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
characters.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
clan_data.sql fe897d7260 SQL/HTML support by Steuf for [L898]; Requires [L898] %!s(int64=18) %!d(string=hai) anos
clan_privs.sql 9ca2ccb67a Clan support DP side. (Needs L2J 224) %!s(int64=18) %!d(string=hai) anos
clan_skills.sql d99119b7a5 required DP update for l:207 [thanks to Sami & l2j-free] %!s(int64=18) %!d(string=hai) anos
clan_subpledges.sql bd7e7d2f53 uhhh...major ooops...this is what was meant to be in [4557] *.* %!s(int64=17) %!d(string=hai) anos
clan_wars.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
clanhall.sql 0642d7c8ac DP side for clanhall update %!s(int64=17) %!d(string=hai) anos
clanhall_functions.sql fe897d7260 SQL/HTML support by Steuf for [L898]; Requires [L898] %!s(int64=18) %!d(string=hai) anos
class_list.sql 1d781a1314 Kamael Datapack Initial Support Release: Part I. Thanks going to Emperorc, Kerberos_20, Scafu, Fulminus and KenM. %!s(int64=17) %!d(string=hai) anos
cursed_weapons.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
dimensional_rift.sql e31ce2ca30 SQL: Fix for Ticket #2040 by gigiikun. %!s(int64=17) %!d(string=hai) anos
documentation.txt 153ff8f9b4 Further changes and reorganize in the access level rewrite (requires [L2110]): %!s(int64=17) %!d(string=hai) anos
droplist.sql 73b561816c SQL: Materials spoils matching L2WH by who ? Of course, Sandro :-) (thx) %!s(int64=17) %!d(string=hai) anos
enchant_skill_trees.sql ae8c1e1857 few more enchanted skills and updated territory html %!s(int64=17) %!d(string=hai) anos
etcitem.sql 72bc8b119c few quest item fixes %!s(int64=16) %!d(string=hai) anos
fish.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
fishing_skill_trees.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
fort.sql b62f65d316 some SQL Cleanup %!s(int64=17) %!d(string=hai) anos
fort_door.sql f3460f9dd3 SQL: Dragonspine Fortress door fix, fix doors coord ( this avoid ppl cheat on enter ). Thx to: Vice & Lhundaeion. %!s(int64=17) %!d(string=hai) anos
fort_doorupgrade.sql eeecd78d86 SQL: Something was forgoten in this tables. %!s(int64=17) %!d(string=hai) anos
fort_siege_guards.sql f899babb77 Western fortress siege guards spawns %!s(int64=17) %!d(string=hai) anos
fortsiege_clans.sql eeecd78d86 SQL: Something was forgoten in this tables. %!s(int64=17) %!d(string=hai) anos
forums.sql 0832020bcd more 7s new stuff + some sql fixes and installer scripts additions. (by Lbaldi) %!s(int64=19) %!d(string=hai) anos
games.sql 6292af11a3 Fix #177. Tnx n506 %!s(int64=19) %!d(string=hai) anos
gameservers.sql 7038f561ce Added update for global_tasks sql in update.bat and added IF NOT EXISTS to tables to stop error if table already exists %!s(int64=19) %!d(string=hai) anos
global_tasks.sql 240d072b9b SQL global_tasks: int(20)<->decimal(20,0) .. (tnx MuNLoK, Micht..) %!s(int64=19) %!d(string=hai) anos
grandboss_data.sql 68883b1f4d SQL: Query in grandboss_data fixed %!s(int64=17) %!d(string=hai) anos
grandboss_list.sql 258187e994 SQL: Update was required after [4241], so cleaned up core a little to prevent such issues in the future all together. Now the zone names can be changed as many times as needed, just don't change their id. Thus, I changed the structure of grandboss_list a little and this requires [L1822] and the sql update in this commit. Fixes #L2241, thx L2Nemesis for reporting. %!s(int64=17) %!d(string=hai) anos
helper_buff_list.sql 55f2c1fe8c Newbie buff updates. %!s(int64=17) %!d(string=hai) anos
henna.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
henna_trees.sql a83801cc03 henna tree update %!s(int64=17) %!d(string=hai) anos
heroes.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
items.sql 657f040f79 SQL: Support for [L1906]. Removing unused collumns from item.sql. Thx Sami. %!s(int64=17) %!d(string=hai) anos
itemsonground.sql ec30fbb2e1 SQL changes for items on ground manager, requires core update: 264 [thanks DiezelMax and Enforcer] %!s(int64=18) %!d(string=hai) anos
locations.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
lvlupgain.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
mapregion.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
merchant_areas_list.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
merchant_buylists.sql ec7884ef0c SQL: Fix for [#2444] %!s(int64=17) %!d(string=hai) anos
merchant_lease.sql 99f684bf1a altered internal operation of tools, character data/non-character data is defined in the table creation header %!s(int64=19) %!d(string=hai) anos
merchant_shopids.sql f7e3da1b6e small update in castle: some htmls and buylist from chamberlain %!s(int64=17) %!d(string=hai) anos
merchants.sql f07237f9ce SQL: TYPE statement deprecated by ENGINE. tnx rodo, magestik and iamspaceman. %!s(int64=17) %!d(string=hai) anos
minions.sql cc66f35cad SQL: Valley of Saints: Mobs Sociality, thanks minlexx. %!s(int64=17) %!d(string=hai) anos
npc.sql 8ea591aa81 update for Quest Little Wings Adventure (strider quest) %!s(int64=16) %!d(string=hai) anos
npc_buffer.sql 921d581b8d SQL: Cosmetical "fix" for [#2282] %!s(int64=17) %!d(string=hai) anos
npcskills.sql 99d1ac9d8d More npc skill fixes, by lanabel. %!s(int64=17) %!d(string=hai) anos
olympiad_nobles.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
pets.sql d0e8954a56 little clean up (required [L558] ) %!s(int64=18) %!d(string=hai) anos
pets_stats.sql ed48f9c50b Fixes #2537. Adding red striders, as a mere copy of the regular ones. They should have extra move speed when mounted and greater defense, but these values would be my best bet for we to stay in the safe side. Oh and making these pets' control items match with retail definitions, they cant be dropped, exchanged nor sold. %!s(int64=17) %!d(string=hai) anos
pledge_skill_trees.sql ff90984097 SQL: Clan skills corrections %!s(int64=17) %!d(string=hai) anos
posts.sql 0832020bcd more 7s new stuff + some sql fixes and installer scripts additions. (by Lbaldi) %!s(int64=19) %!d(string=hai) anos
quest_global_data.sql f1e5b53a52 Database structure for (future) support of saving quest data that is globally valid for all chars (this will support, for example, saving when a grandboss gatekeeper should become available again). %!s(int64=17) %!d(string=hai) anos
raidboss_spawnlist.sql f48b8fb309 correcting zones in rainbow springs/wild beast/fortress of dead clanhalls %!s(int64=17) %!d(string=hai) anos
random_spawn.sql 9c7b5063ae spawn fixes on kamael island %!s(int64=17) %!d(string=hai) anos
random_spawn_loc.sql 921d581b8d SQL: Cosmetical "fix" for [#2282] %!s(int64=17) %!d(string=hai) anos
seven_signs.sql ea50208311 This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. Core [L2073] is required and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked. %!s(int64=17) %!d(string=hai) anos
seven_signs_festival.sql 1f4e208e8c ignoring some errors for tables that contain existing character data %!s(int64=19) %!d(string=hai) anos
seven_signs_status.sql 21e1104e7d sql fixes for overflow in 7s score calculation %!s(int64=19) %!d(string=hai) anos
siege_clans.sql 99f684bf1a altered internal operation of tools, character data/non-character data is defined in the table creation header %!s(int64=19) %!d(string=hai) anos
skill_learn.sql e923bd9b3b fix for #2197 %!s(int64=17) %!d(string=hai) anos
skill_spellbooks.sql 7b22ef81d2 SQL: Minor typo fix, thanks lantoc. %!s(int64=16) %!d(string=hai) anos
skill_trees.sql 2968d371a6 Fix for [#2470] %!s(int64=17) %!d(string=hai) anos
spawnlist.sql dd0012a9d3 missing spawns for court magicians %!s(int64=16) %!d(string=hai) anos
teleport.sql 96de89835a teleports for schuttgart clanhalls %!s(int64=16) %!d(string=hai) anos
topic.sql 6292af11a3 Fix #177. Tnx n506 %!s(int64=19) %!d(string=hai) anos
transform_skill_trees.sql 42966ca5de DP part for Transform Skilltrainer [L1954], Quest 136 and NPC Avant-Garde. thnx Gigii-kun. %!s(int64=17) %!d(string=hai) anos
walker_routes.sql ef3e6a6936 Datapack support for Adventurers' Guide Miss Queen implementation: %!s(int64=17) %!d(string=hai) anos
weapon.sql 54e05b150e fix for Icarus Hall - Acumen %!s(int64=16) %!d(string=hai) anos
zone_vertices.sql b5db218817 fixed #2592 %!s(int64=16) %!d(string=hai) anos