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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.individual;
- import java.util.Map;
- import java.util.Set;
- import java.util.concurrent.ConcurrentHashMap;
- import javolution.util.FastSet;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.datatables.NpcData;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * Dark Water Dragon's AI.
- */
- public final class DarkWaterDragon extends AbstractNpcAI
- {
- private static final int DRAGON = 22267;
- private static final int SHADE1 = 22268;
- private static final int SHADE2 = 22269;
- private static final int FAFURION = 18482;
- private static final int DETRACTOR1 = 22270;
- private static final int DETRACTOR2 = 22271;
- private static Set<Integer> SECOND_SPAWN = new FastSet<>(); // Used to track if second Shades were already spawned
- private static Set<Integer> MY_TRACKING_SET = new FastSet<>(); // Used to track instances of npcs
- private static Map<Integer, L2PcInstance> ID_MAP = new ConcurrentHashMap<>(); // Used to track instances of npcs
-
- private DarkWaterDragon()
- {
- super(DarkWaterDragon.class.getSimpleName(), "ai/individual");
- int[] mobs =
- {
- DRAGON,
- SHADE1,
- SHADE2,
- FAFURION,
- DETRACTOR1,
- DETRACTOR2
- };
- addKillId(mobs);
- addAttackId(mobs);
- addSpawnId(mobs);
- MY_TRACKING_SET.clear();
- SECOND_SPAWN.clear();
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- if (npc != null)
- {
- if (event.equalsIgnoreCase("first_spawn")) // timer to start timer "1"
- {
- startQuestTimer("1", 40000, npc, null, true); // spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("second_spawn")) // timer to start timer "2"
- {
- startQuestTimer("2", 40000, npc, null, true); // spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("third_spawn")) // timer to start timer "3"
- {
- startQuestTimer("3", 40000, npc, null, true); // spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("fourth_spawn")) // timer to start timer "4"
- {
- startQuestTimer("4", 40000, npc, null, true); // spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("1")) // spawns a detractor
- {
- addSpawn(DETRACTOR1, (npc.getX() + 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
- }
- else if (event.equalsIgnoreCase("2")) // spawns a detractor
- {
- addSpawn(DETRACTOR2, (npc.getX() + 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
- }
- else if (event.equalsIgnoreCase("3")) // spawns a detractor
- {
- addSpawn(DETRACTOR1, (npc.getX() - 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
- }
- else if (event.equalsIgnoreCase("4")) // spawns a detractor
- {
- addSpawn(DETRACTOR2, (npc.getX() - 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
- }
- else if (event.equalsIgnoreCase("fafurion_despawn")) // Fafurion Kindred disappears and drops reward
- {
- cancelQuestTimer("fafurion_poison", npc, null);
- cancelQuestTimer("1", npc, null);
- cancelQuestTimer("2", npc, null);
- cancelQuestTimer("3", npc, null);
- cancelQuestTimer("4", npc, null);
-
- MY_TRACKING_SET.remove(npc.getObjectId());
- player = ID_MAP.remove(npc.getObjectId());
- if (player != null)
- {
- ((L2Attackable) npc).doItemDrop(NpcData.getInstance().getTemplate(18485), player);
- }
-
- npc.deleteMe();
- }
- else if (event.equalsIgnoreCase("fafurion_poison")) // Reduces Fafurions hp like it is poisoned
- {
- if (npc.getCurrentHp() <= 500)
- {
- cancelQuestTimer("fafurion_despawn", npc, null);
- cancelQuestTimer("first_spawn", npc, null);
- cancelQuestTimer("second_spawn", npc, null);
- cancelQuestTimer("third_spawn", npc, null);
- cancelQuestTimer("fourth_spawn", npc, null);
- cancelQuestTimer("1", npc, null);
- cancelQuestTimer("2", npc, null);
- cancelQuestTimer("3", npc, null);
- cancelQuestTimer("4", npc, null);
- MY_TRACKING_SET.remove(npc.getObjectId());
- ID_MAP.remove(npc.getObjectId());
- }
- npc.reduceCurrentHp(500, npc, null); // poison kills Fafurion if he is not healed
- }
- }
- return super.onAdvEvent(event, npc, player);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
- {
- int npcId = npc.getId();
- int npcObjId = npc.getObjectId();
- if (npcId == DRAGON)
- {
- if (!MY_TRACKING_SET.contains(npcObjId)) // this allows to handle multiple instances of npc
- {
- MY_TRACKING_SET.add(npcObjId);
- // Spawn first 5 shades on first attack on Dark Water Dragon
- L2Character originalAttacker = isSummon ? attacker.getSummon() : attacker;
- spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() - 150, npc.getY() + 150, npc.getZ());
- }
- else if ((npc.getCurrentHp() < (npc.getMaxHp() / 2.0)) && !(SECOND_SPAWN.contains(npcObjId)))
- {
- SECOND_SPAWN.add(npcObjId);
- // Spawn second 5 shades on half hp of on Dark Water Dragon
- L2Character originalAttacker = isSummon ? attacker.getSummon() : attacker;
- spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() - 150, npc.getY() + 150, npc.getZ());
- }
- }
- return super.onAttack(npc, attacker, damage, isSummon);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- int npcId = npc.getId();
- int npcObjId = npc.getObjectId();
- if (npcId == DRAGON)
- {
- MY_TRACKING_SET.remove(npcObjId);
- SECOND_SPAWN.remove(npcObjId);
- L2Attackable faf = (L2Attackable) addSpawn(FAFURION, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0); // spawns Fafurion Kindred when Dard Water Dragon is dead
- ID_MAP.put(faf.getObjectId(), killer);
- }
- else if (npcId == FAFURION)
- {
- cancelQuestTimer("fafurion_poison", npc, null);
- cancelQuestTimer("fafurion_despawn", npc, null);
- cancelQuestTimer("first_spawn", npc, null);
- cancelQuestTimer("second_spawn", npc, null);
- cancelQuestTimer("third_spawn", npc, null);
- cancelQuestTimer("fourth_spawn", npc, null);
- cancelQuestTimer("1", npc, null);
- cancelQuestTimer("2", npc, null);
- cancelQuestTimer("3", npc, null);
- cancelQuestTimer("4", npc, null);
- MY_TRACKING_SET.remove(npcObjId);
- ID_MAP.remove(npcObjId);
- }
- return super.onKill(npc, killer, isSummon);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- int npcId = npc.getId();
- int npcObjId = npc.getObjectId();
- if (npcId == FAFURION)
- {
- if (!MY_TRACKING_SET.contains(npcObjId))
- {
- MY_TRACKING_SET.add(npcObjId);
- // Spawn 4 Detractors on spawn of Fafurion
- int x = npc.getX();
- int y = npc.getY();
- addSpawn(DETRACTOR2, x + 100, y + 100, npc.getZ(), 0, false, 40000);
- addSpawn(DETRACTOR1, x + 100, y - 100, npc.getZ(), 0, false, 40000);
- addSpawn(DETRACTOR2, x - 100, y + 100, npc.getZ(), 0, false, 40000);
- addSpawn(DETRACTOR1, x - 100, y - 100, npc.getZ(), 0, false, 40000);
- startQuestTimer("first_spawn", 2000, npc, null); // timer to delay timer "1"
- startQuestTimer("second_spawn", 4000, npc, null); // timer to delay timer "2"
- startQuestTimer("third_spawn", 8000, npc, null); // timer to delay timer "3"
- startQuestTimer("fourth_spawn", 10000, npc, null); // timer to delay timer "4"
- startQuestTimer("fafurion_poison", 3000, npc, null, true); // Every three seconds reduces Fafurions hp like it is poisoned
- startQuestTimer("fafurion_despawn", 120000, npc, null); // Fafurion Kindred disappears after two minutes
- }
- }
- return super.onSpawn(npc);
- }
-
- public void spawnShade(L2Character attacker, int npcId, int x, int y, int z)
- {
- final L2Npc shade = addSpawn(npcId, x, y, z, 0, false, 0);
- shade.setRunning();
- ((L2Attackable) shade).addDamageHate(attacker, 0, 999);
- shade.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
- }
-
- public static void main(String[] args)
- {
- new DarkWaterDragon();
- }
- }
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