/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.individual; import java.util.Map; import java.util.Set; import java.util.concurrent.ConcurrentHashMap; import javolution.util.FastSet; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.NpcData; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Dark Water Dragon's AI. */ public final class DarkWaterDragon extends AbstractNpcAI { private static final int DRAGON = 22267; private static final int SHADE1 = 22268; private static final int SHADE2 = 22269; private static final int FAFURION = 18482; private static final int DETRACTOR1 = 22270; private static final int DETRACTOR2 = 22271; private static Set SECOND_SPAWN = new FastSet<>(); // Used to track if second Shades were already spawned private static Set MY_TRACKING_SET = new FastSet<>(); // Used to track instances of npcs private static Map ID_MAP = new ConcurrentHashMap<>(); // Used to track instances of npcs private DarkWaterDragon() { super(DarkWaterDragon.class.getSimpleName(), "ai/individual"); int[] mobs = { DRAGON, SHADE1, SHADE2, FAFURION, DETRACTOR1, DETRACTOR2 }; addKillId(mobs); addAttackId(mobs); addSpawnId(mobs); MY_TRACKING_SET.clear(); SECOND_SPAWN.clear(); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (npc != null) { if (event.equalsIgnoreCase("first_spawn")) // timer to start timer "1" { startQuestTimer("1", 40000, npc, null, true); // spawns detractor every 40 seconds } else if (event.equalsIgnoreCase("second_spawn")) // timer to start timer "2" { startQuestTimer("2", 40000, npc, null, true); // spawns detractor every 40 seconds } else if (event.equalsIgnoreCase("third_spawn")) // timer to start timer "3" { startQuestTimer("3", 40000, npc, null, true); // spawns detractor every 40 seconds } else if (event.equalsIgnoreCase("fourth_spawn")) // timer to start timer "4" { startQuestTimer("4", 40000, npc, null, true); // spawns detractor every 40 seconds } else if (event.equalsIgnoreCase("1")) // spawns a detractor { addSpawn(DETRACTOR1, (npc.getX() + 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000); } else if (event.equalsIgnoreCase("2")) // spawns a detractor { addSpawn(DETRACTOR2, (npc.getX() + 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000); } else if (event.equalsIgnoreCase("3")) // spawns a detractor { addSpawn(DETRACTOR1, (npc.getX() - 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000); } else if (event.equalsIgnoreCase("4")) // spawns a detractor { addSpawn(DETRACTOR2, (npc.getX() - 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000); } else if (event.equalsIgnoreCase("fafurion_despawn")) // Fafurion Kindred disappears and drops reward { cancelQuestTimer("fafurion_poison", npc, null); cancelQuestTimer("1", npc, null); cancelQuestTimer("2", npc, null); cancelQuestTimer("3", npc, null); cancelQuestTimer("4", npc, null); MY_TRACKING_SET.remove(npc.getObjectId()); player = ID_MAP.remove(npc.getObjectId()); if (player != null) { ((L2Attackable) npc).doItemDrop(NpcData.getInstance().getTemplate(18485), player); } npc.deleteMe(); } else if (event.equalsIgnoreCase("fafurion_poison")) // Reduces Fafurions hp like it is poisoned { if (npc.getCurrentHp() <= 500) { cancelQuestTimer("fafurion_despawn", npc, null); cancelQuestTimer("first_spawn", npc, null); cancelQuestTimer("second_spawn", npc, null); cancelQuestTimer("third_spawn", npc, null); cancelQuestTimer("fourth_spawn", npc, null); cancelQuestTimer("1", npc, null); cancelQuestTimer("2", npc, null); cancelQuestTimer("3", npc, null); cancelQuestTimer("4", npc, null); MY_TRACKING_SET.remove(npc.getObjectId()); ID_MAP.remove(npc.getObjectId()); } npc.reduceCurrentHp(500, npc, null); // poison kills Fafurion if he is not healed } } return super.onAdvEvent(event, npc, player); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) { int npcId = npc.getId(); int npcObjId = npc.getObjectId(); if (npcId == DRAGON) { if (!MY_TRACKING_SET.contains(npcObjId)) // this allows to handle multiple instances of npc { MY_TRACKING_SET.add(npcObjId); // Spawn first 5 shades on first attack on Dark Water Dragon L2Character originalAttacker = isSummon ? attacker.getSummon() : attacker; spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() + 100, npc.getZ()); spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() - 100, npc.getZ()); spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() + 100, npc.getZ()); spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() - 100, npc.getZ()); spawnShade(originalAttacker, SHADE1, npc.getX() - 150, npc.getY() + 150, npc.getZ()); } else if ((npc.getCurrentHp() < (npc.getMaxHp() / 2.0)) && !(SECOND_SPAWN.contains(npcObjId))) { SECOND_SPAWN.add(npcObjId); // Spawn second 5 shades on half hp of on Dark Water Dragon L2Character originalAttacker = isSummon ? attacker.getSummon() : attacker; spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() + 100, npc.getZ()); spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() - 100, npc.getZ()); spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() + 100, npc.getZ()); spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() - 100, npc.getZ()); spawnShade(originalAttacker, SHADE2, npc.getX() - 150, npc.getY() + 150, npc.getZ()); } } return super.onAttack(npc, attacker, damage, isSummon); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { int npcId = npc.getId(); int npcObjId = npc.getObjectId(); if (npcId == DRAGON) { MY_TRACKING_SET.remove(npcObjId); SECOND_SPAWN.remove(npcObjId); L2Attackable faf = (L2Attackable) addSpawn(FAFURION, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0); // spawns Fafurion Kindred when Dard Water Dragon is dead ID_MAP.put(faf.getObjectId(), killer); } else if (npcId == FAFURION) { cancelQuestTimer("fafurion_poison", npc, null); cancelQuestTimer("fafurion_despawn", npc, null); cancelQuestTimer("first_spawn", npc, null); cancelQuestTimer("second_spawn", npc, null); cancelQuestTimer("third_spawn", npc, null); cancelQuestTimer("fourth_spawn", npc, null); cancelQuestTimer("1", npc, null); cancelQuestTimer("2", npc, null); cancelQuestTimer("3", npc, null); cancelQuestTimer("4", npc, null); MY_TRACKING_SET.remove(npcObjId); ID_MAP.remove(npcObjId); } return super.onKill(npc, killer, isSummon); } @Override public String onSpawn(L2Npc npc) { int npcId = npc.getId(); int npcObjId = npc.getObjectId(); if (npcId == FAFURION) { if (!MY_TRACKING_SET.contains(npcObjId)) { MY_TRACKING_SET.add(npcObjId); // Spawn 4 Detractors on spawn of Fafurion int x = npc.getX(); int y = npc.getY(); addSpawn(DETRACTOR2, x + 100, y + 100, npc.getZ(), 0, false, 40000); addSpawn(DETRACTOR1, x + 100, y - 100, npc.getZ(), 0, false, 40000); addSpawn(DETRACTOR2, x - 100, y + 100, npc.getZ(), 0, false, 40000); addSpawn(DETRACTOR1, x - 100, y - 100, npc.getZ(), 0, false, 40000); startQuestTimer("first_spawn", 2000, npc, null); // timer to delay timer "1" startQuestTimer("second_spawn", 4000, npc, null); // timer to delay timer "2" startQuestTimer("third_spawn", 8000, npc, null); // timer to delay timer "3" startQuestTimer("fourth_spawn", 10000, npc, null); // timer to delay timer "4" startQuestTimer("fafurion_poison", 3000, npc, null, true); // Every three seconds reduces Fafurions hp like it is poisoned startQuestTimer("fafurion_despawn", 120000, npc, null); // Fafurion Kindred disappears after two minutes } } return super.onSpawn(npc); } public void spawnShade(L2Character attacker, int npcId, int x, int y, int z) { final L2Npc shade = addSpawn(npcId, x, y, z, 0, false, 0); shade.setRunning(); ((L2Attackable) shade).addDamageHate(attacker, 0, 999); shade.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker); } public static void main(String[] args) { new DarkWaterDragon(); } }