Tan 14 éve
szülő
commit
f18e36dacf

+ 6 - 6
L2J_DataPack_BETA/data/stats/skills/00900-00999.xml

@@ -1538,7 +1538,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_SELF" />
 		<for>
-			<effect name="Buff" AbnormalTime="120" val="0" AbnormalLvl="1" abnormalType="battle_whisper">
+			<effect name="Buff" abnormalTime="120" val="0" AbnormalLvl="1" abnormalType="battle_whisper">
 				<mul order="0x30" stat="pAtk" val="#pAtk" />
 				<mul order="0x30" stat="cAtk" val="#amount" />
 				<mul order="0x30" stat="pAtkSpd" val="#amount" />
@@ -1558,7 +1558,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_SELF" />
 		<for>
-			<effect name="Buff" AbnormalTime="120" val="0" AbnormalLvl="1" abnormalType="defense_motion">
+			<effect name="Buff" abnormalTime="120" val="0" AbnormalLvl="1" abnormalType="defense_motion">
 				<mul order="0x30" stat="pDef" val="1.25" />
 				<add order="0x40" stat="rEvas" val="3" />
 				<mul order="0x30" stat="mDef" val="1.1" />
@@ -1598,7 +1598,7 @@
 		<set name="target" val="TARGET_ONE" />
 		<set name="weaponsAllowed" val="Dagger" />
 		<for>
-			<effect name="Debuff" AbnormalTime="10" val="0" effectPower="80" effectType="DEBUFF" AbnormalLvl="4" abnormalType="speed_down">
+			<effect name="Debuff" abnormalTime="10" val="0" effectPower="80" effectType="DEBUFF" AbnormalLvl="4" abnormalType="speed_down">
 				<mul order="0x30" stat="runSpd" val="0.2" />
 			</effect>
 		</for>
@@ -1617,7 +1617,7 @@
 		<set name="triggeredLevel" val="#triggeredLevel" />
 		<set name="weaponsAllowed" val="Sword, Big Sword, Blunt, Big Blunt, Dual Sword" /> <!-- Sword/Big Sword/Blunt/Big Blunt/Dual Sword -->
 		<for>
-			<effect name="ChanceSkillTrigger" AbnormalTime="-1" val="0" activationChance="30" chanceType="ON_CRIT" triggeredId="6813" triggeredLevel="#triggeredLevel" />
+			<effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="30" chanceType="ON_CRIT" triggeredId="6813" triggeredLevel="#triggeredLevel" />
 		</for>
 	</skill>
 	<skill id="993" levels="8" name="Force Mastery">
@@ -1634,7 +1634,7 @@
 		<set name="triggeredLevel" val="#triggeredLevel" />
 		<set name="weaponsAllowed" val="Dual Fist" /> <!-- Dual Fist -->
 		<for>
-			<effect name="ChanceSkillTrigger" AbnormalTime="-1" val="0" activationChance="30" chanceType="ON_CRIT" triggeredId="6814" triggeredLevel="#triggeredLevel" />
+			<effect name="ChanceSkillTrigger" abnormalTime="-1" val="0" activationChance="30" chanceType="ON_CRIT" triggeredId="6814" triggeredLevel="#triggeredLevel" />
 		</for>
 	</skill>
 	<skill id="994" levels="1" name="Rush">
@@ -1720,7 +1720,7 @@
 		<set name="target" val="TARGET_ONE" />
 		<set name="weaponsAllowed" val="Sword, Blunt, Big Blunt, Big Sword" /> <!-- Sword/Big Sword/Blunt/Big Blunt -->
 		<for>
-			<effect name="Debuff" AbnormalTime="3" val="0" effectPower="80" effectType="DEBUFF" AbnormalLvl="4" abnormalType="defense_down">
+			<effect name="Debuff" abnormalTime="3" val="0" effectPower="80" effectType="DEBUFF" AbnormalLvl="4" abnormalType="defense_down">
 				<mul order="0x30" stat="pDef" val="0.9" />
 				<mul order="0x30" stat="mDef" val="0.9" />
 			</effect>

+ 8 - 8
L2J_DataPack_BETA/data/stats/skills/01500-01599.xml

@@ -1113,7 +1113,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_ONE" />
 		<for>
-			<effect name="Buff" AbnormalTime="1200" val="0" AbnormalLvl="#stackOrder" abnormalType="armor_earth">
+			<effect name="Buff" abnormalTime="1200" val="0" AbnormalLvl="#stackOrder" abnormalType="armor_earth">
 				<add order="0x40" stat="earthRes" val="#earthRes" />
 			</effect>
 		</for>
@@ -1132,7 +1132,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_PARTY" />
 		<for>
-			<effect name="Buff" AbnormalTime="10" val="0" AbnormalLvl="1" abnormalType="holy_attack">
+			<effect name="Buff" abnormalTime="10" val="0" AbnormalLvl="1" abnormalType="holy_attack">
 				<add order="0x40" stat="firePower" val="20" />
 				<add order="0x40" stat="waterPower" val="20" />
 				<add order="0x40" stat="windPower" val="20" />
@@ -1261,7 +1261,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_SELF" />
 		<for>
-			<effect name="Buff" AbnormalTime="10" val="0" AbnormalLvl="1" abnormalType="mana_shield">
+			<effect name="Buff" abnormalTime="10" val="0" AbnormalLvl="1" abnormalType="mana_shield">
 				<add order="0x40" stat="manaShield" val="70" /> <!-- FIXME: Support Done ? -->
 				<mul order="0x30" stat="mAtkSpd" val="0.25" />
 			</effect>
@@ -1282,7 +1282,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_PET" />
 		<for>
-			<effect self="1" name="Debuff" AbnormalTime="1200" val="0">
+			<effect self="1" name="Debuff" abnormalTime="1200" val="0">
 				<mul order="0x30" stat="pAtk" val="0.5" />
 				<mul order="0x30" stat="pDef" val="0.5" />
 				<mul order="0x30" stat="mAtk" val="0.75" />
@@ -1293,7 +1293,7 @@
 				<mul order="0x30" stat="pAtkSpd" val="0.9" />
 				<mul order="0x30" stat="mAtkSpd" val="0.97" />
 			</effect>
-			<effect name="Buff" AbnormalTime="1200" val="0" AbnormalLvl="1" abnormalType="multi_buff">
+			<effect name="Buff" abnormalTime="1200" val="0" AbnormalLvl="1" abnormalType="multi_buff">
 				<mul order="0x30" stat="pAtk" val="1.5" />
 				<mul order="0x30" stat="pDef" val="1.5" />
 				<mul order="0x30" stat="mAtk" val="1.25" />
@@ -1390,7 +1390,7 @@
 		<set name="skillType" val="HEAL_PERCENT" />
 		<set name="target" val="TARGET_SELF" />
 		<for>
-			<effect name="Buff" AbnormalTime="600" val="0" AbnormalLvl="#stackOrder" abnormalType="max_hp_up">
+			<effect name="Buff" abnormalTime="600" val="0" AbnormalLvl="#stackOrder" abnormalType="max_hp_up">
 				<mul order="0x30" stat="maxHp" val="#maxHp" />
 			</effect>
 		</for>
@@ -1422,7 +1422,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_PARTY" />
 		<for>
-			<effect name="Buff" AbnormalTime="1200" val="0" AbnormalLvl="#stackOrder" abnormalType="berserker">
+			<effect name="Buff" abnormalTime="1200" val="0" AbnormalLvl="#stackOrder" abnormalType="berserker">
 				<mul order="0x30" stat="pDef" val="#pDef" />
 				<mul order="0x30" stat="mDef" val="#mDef" />
 				<sub order="0x40" stat="rEvas" val="#rEvas" />
@@ -1454,7 +1454,7 @@
 		<set name="skillType" val="BUFF" />
 		<set name="target" val="TARGET_PARTY_CLAN" />
 		<for>
-			<effect name="Buff" AbnormalTime="1200" val="0" AbnormalLvl="#stackOrder" abnormalType="attack_time_down">
+			<effect name="Buff" abnormalTime="1200" val="0" AbnormalLvl="#stackOrder" abnormalType="attack_time_down">
 				<mul order="0x30" stat="pAtkSpd" val="#pAtkSpd" />
 			</effect>
 		</for>

+ 6 - 3
L2J_DataPack_BETA/data/stats/skills/08500-08599.xml

@@ -170,9 +170,12 @@
 	</skill>
 	<skill id="8521" levels="1" name="Release Seal on Agathion - Antharas">
 		<!-- Removes the seal of Agathion. -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<set name="target" val="TARGET_SELF" /> 
+		<set name="skillType" val="AGATHION" /> 
+		<set name="hitTime" val="3000" /> 
+		<set name="staticHitTime" val="true" /> 
+		<set name="operateType" val="OP_ACTIVE" /> 
+		<set name="npcId" val="16077" /> 
 	</skill>
 	<skill id="8522" levels="1" name="Release Seal on Agathion - Nevit's Messenger Kanna">
 		<!-- Removes the seal of Agathion. -->

+ 1 - 1
L2J_DataPack_BETA/data/stats/skills/20000-20099.xml

@@ -48,7 +48,7 @@
 		<set name="skillType" val="HPCPHEAL_PERCENT" />
 		<set name="target" val="TARGET_SELF" />
 		<for>
-			<effect name="Buff" AbnormalTime="600" val="0" AbnormalLvl="2" abnormalType="max_hp_up">
+			<effect name="Buff" abnormalTime="600" val="0" AbnormalLvl="2" abnormalType="max_hp_up">
 				<mul order="0x30" stat="maxHp" val="1.15" />
 				<mul order="0x30" stat="maxCp" val="1.15" />
 			</effect>

+ 24 - 9
L2J_DataPack_BETA/data/stats/skills/21200-21299.xml

@@ -268,21 +268,36 @@
 	</skill>
 	<skill id="21242" levels="1" name="Zaken's Call">
 		<!-- Can move to near Zaken's Headquarters. Reuse delay 30 minutes. -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<set name="hitTime" val="20000" /> 
+		<set name="operateType" val="OP_ACTIVE" /> 
+		<set name="skillType" val="TELEPORT" /> 
+		<set name="staticHitTime" val="true" /> 
+		<set name="target" val="TARGET_SELF" /> 
+		<set name="reuseDelay" val="1500000" /> 
+		<set name="staticReuse" val="true" /> 
+		<set name="teleCoords" val="52195,218787,-3231" />
 	</skill>
 	<skill id="21243" levels="1" name="Freya's Call">
 		<!-- Can move to near Freya's Headquarters. Reuse delay 30 minutes. -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<set name="hitTime" val="20000" /> 
+		<set name="operateType" val="OP_ACTIVE" /> 
+		<set name="skillType" val="TELEPORT" /> 
+		<set name="staticHitTime" val="true" /> 
+		<set name="target" val="TARGET_SELF" /> 
+		<set name="reuseDelay" val="1500000" /> 
+		<set name="staticReuse" val="true" /> 
+		<set name="teleCoords" val="52195,218787,-3231" /> 
 	</skill>
 	<skill id="21244" levels="1" name="Frintezza's Call">
 		<!-- Can move to near Frintezza's Headquarters. Reuse delay 30 minutes. -->
-		<set name="target" val="TARGET_NONE" />
-		<set name="skillType" val="NOTDONE" />
-		<set name="operateType" val="OP_PASSIVE" />
+		<set name="hitTime" val="20000" /> 
+		<set name="operateType" val="OP_ACTIVE" /> 
+		<set name="skillType" val="TELEPORT" /> 
+		<set name="staticHitTime" val="true" /> 
+		<set name="target" val="TARGET_SELF" /> 
+		<set name="reuseDelay" val="1500000" /> 
+		<set name="staticReuse" val="true" /> 
+		<set name="teleCoords" val="181378,-80915,-2731" />
 	</skill>
 	<skill id="21245" levels="1" name="Release Seal on Agathion - Rudolph">
 		<!-- Removes the seal of Agathion. -->