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GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.IOException;
  19. import java.io.InputStream;
  20. import java.net.InetAddress;
  21. import java.net.UnknownHostException;
  22. import java.util.Calendar;
  23. import java.util.logging.Level;
  24. import java.util.logging.LogManager;
  25. import java.util.logging.Logger;
  26. import org.mmocore.network.SelectorConfig;
  27. import org.mmocore.network.SelectorThread;
  28. import com.l2jserver.Config;
  29. import com.l2jserver.L2DatabaseFactory;
  30. import com.l2jserver.Server;
  31. import com.l2jserver.gameserver.cache.CrestCache;
  32. import com.l2jserver.gameserver.cache.HtmCache;
  33. import com.l2jserver.gameserver.datatables.AccessLevels;
  34. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  35. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  36. import com.l2jserver.gameserver.datatables.AugmentationData;
  37. import com.l2jserver.gameserver.datatables.CharNameTable;
  38. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  39. import com.l2jserver.gameserver.datatables.ClanTable;
  40. import com.l2jserver.gameserver.datatables.DoorTable;
  41. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  42. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  43. import com.l2jserver.gameserver.datatables.EventDroplist;
  44. import com.l2jserver.gameserver.datatables.ExtractableItemsData;
  45. import com.l2jserver.gameserver.datatables.ExtractableSkillsData;
  46. import com.l2jserver.gameserver.datatables.FishTable;
  47. import com.l2jserver.gameserver.datatables.GMSkillTable;
  48. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  49. import com.l2jserver.gameserver.datatables.HennaTable;
  50. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  51. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  52. import com.l2jserver.gameserver.datatables.ItemTable;
  53. import com.l2jserver.gameserver.datatables.LevelUpData;
  54. import com.l2jserver.gameserver.datatables.MapRegionTable;
  55. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  56. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  57. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  58. import com.l2jserver.gameserver.datatables.NpcTable;
  59. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  60. import com.l2jserver.gameserver.datatables.PetDataTable;
  61. import com.l2jserver.gameserver.datatables.PetSkillsTable;
  62. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  63. import com.l2jserver.gameserver.datatables.SkillSpellbookTable;
  64. import com.l2jserver.gameserver.datatables.SkillTable;
  65. import com.l2jserver.gameserver.datatables.SkillTreeTable;
  66. import com.l2jserver.gameserver.datatables.SpawnTable;
  67. import com.l2jserver.gameserver.datatables.StaticObjects;
  68. import com.l2jserver.gameserver.datatables.SummonItemsData;
  69. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  70. import com.l2jserver.gameserver.datatables.UITable;
  71. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  72. import com.l2jserver.gameserver.handler.AdminCommandHandler;
  73. import com.l2jserver.gameserver.handler.ChatHandler;
  74. import com.l2jserver.gameserver.handler.ItemHandler;
  75. import com.l2jserver.gameserver.handler.SkillHandler;
  76. import com.l2jserver.gameserver.handler.UserCommandHandler;
  77. import com.l2jserver.gameserver.handler.VoicedCommandHandler;
  78. import com.l2jserver.gameserver.idfactory.IdFactory;
  79. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  80. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  81. import com.l2jserver.gameserver.instancemanager.BoatManager;
  82. import com.l2jserver.gameserver.instancemanager.CastleManager;
  83. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  84. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  85. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  86. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  87. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  88. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  89. import com.l2jserver.gameserver.instancemanager.FortManager;
  90. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  91. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  92. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  93. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  94. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  95. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  96. import com.l2jserver.gameserver.instancemanager.MailManager;
  97. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  98. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  99. import com.l2jserver.gameserver.instancemanager.QuestManager;
  100. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  101. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  102. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  103. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  104. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  105. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  106. import com.l2jserver.gameserver.model.AutoChatHandler;
  107. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  108. import com.l2jserver.gameserver.model.L2Manor;
  109. import com.l2jserver.gameserver.model.L2Multisell;
  110. import com.l2jserver.gameserver.model.L2World;
  111. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  112. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  113. import com.l2jserver.gameserver.model.entity.Hero;
  114. import com.l2jserver.gameserver.model.entity.TvTManager;
  115. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  116. import com.l2jserver.gameserver.network.L2GameClient;
  117. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  118. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  119. import com.l2jserver.gameserver.pathfinding.PathFinding;
  120. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  121. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  122. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  123. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  124. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  125. import com.l2jserver.gameserver.taskmanager.TaskManager;
  126. import com.l2jserver.gameserver.util.DynamicExtension;
  127. import com.l2jserver.status.Status;
  128. import com.l2jserver.util.DeadLockDetector;
  129. import com.l2jserver.util.IPv4Filter;
  130. /**
  131. * This class ...
  132. *
  133. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  134. */
  135. public class GameServer
  136. {
  137. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  138. private final SelectorThread<L2GameClient> _selectorThread;
  139. private final DeadLockDetector _deadDetectThread;
  140. private final IdFactory _idFactory;
  141. public static GameServer gameServer;
  142. private LoginServerThread _loginThread;
  143. private static Status _statusServer;
  144. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  145. public long getUsedMemoryMB()
  146. {
  147. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  148. }
  149. public SelectorThread<L2GameClient> getSelectorThread()
  150. {
  151. return _selectorThread;
  152. }
  153. public DeadLockDetector getDeadLockDetectorThread()
  154. {
  155. return _deadDetectThread;
  156. }
  157. public GameServer() throws Exception
  158. {
  159. long serverLoadStart = System.currentTimeMillis();
  160. gameServer = this;
  161. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  162. if (Config.SERVER_VERSION != null)
  163. {
  164. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  165. }
  166. if (Config.DATAPACK_VERSION != null)
  167. {
  168. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  169. }
  170. _idFactory = IdFactory.getInstance();
  171. if (!_idFactory.isInitialized())
  172. {
  173. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  174. throw new Exception("Could not initialize the ID factory");
  175. }
  176. ThreadPoolManager.getInstance();
  177. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  178. new File("log/game").mkdirs();
  179. // load script engines
  180. printSection("Engines");
  181. L2ScriptEngineManager.getInstance();
  182. printSection("World");
  183. // start game time control early
  184. GameTimeController.getInstance();
  185. InstanceManager.getInstance();
  186. L2World.getInstance();
  187. MapRegionTable.getInstance();
  188. Announcements.getInstance();
  189. printSection("Skills");
  190. EnchantGroupsTable.getInstance();
  191. SkillTable.getInstance();
  192. SkillTreeTable.getInstance();
  193. PetSkillsTable.getInstance();
  194. NobleSkillTable.getInstance();
  195. GMSkillTable.getInstance();
  196. HeroSkillTable.getInstance();
  197. ResidentialSkillTable.getInstance();
  198. SkillSpellbookTable.getInstance();
  199. printSection("Items");
  200. ItemTable.getInstance();
  201. ExtractableItemsData.getInstance();
  202. ExtractableSkillsData.getInstance();
  203. SummonItemsData.getInstance();
  204. EnchantHPBonusData.getInstance();
  205. MerchantPriceConfigTable.getInstance().loadInstances();
  206. TradeController.getInstance();
  207. L2Multisell.getInstance();
  208. RecipeController.getInstance();
  209. ArmorSetsTable.getInstance();
  210. FishTable.getInstance();
  211. SkillSpellbookTable.getInstance();
  212. printSection("Characters");
  213. CharTemplateTable.getInstance();
  214. CharNameTable.getInstance();
  215. LevelUpData.getInstance();
  216. AccessLevels.getInstance();
  217. AdminCommandAccessRights.getInstance();
  218. GmListTable.getInstance();
  219. PetDataTable.getInstance().loadPetsData();
  220. printSection("Clans");
  221. ClanTable.getInstance();
  222. ClanHallManager.getInstance();
  223. AuctionManager.getInstance();
  224. printSection("Geodata");
  225. GeoData.getInstance();
  226. if (Config.GEODATA == 2)
  227. PathFinding.getInstance();
  228. printSection("NPCs");
  229. NpcTable.getInstance();
  230. NpcWalkerRoutesTable.getInstance();
  231. ZoneManager.getInstance();
  232. DoorTable.getInstance();
  233. StaticObjects.getInstance();
  234. CastleManager.getInstance().loadInstances();
  235. FortManager.getInstance().loadInstances();
  236. NpcBufferTable.getInstance();
  237. SpawnTable.getInstance();
  238. RaidBossSpawnManager.getInstance();
  239. DayNightSpawnManager.getInstance().notifyChangeMode();
  240. GrandBossManager.getInstance().initZones();
  241. RaidBossPointsManager.init();
  242. FourSepulchersManager.getInstance().init();
  243. DimensionalRiftManager.getInstance();
  244. EventDroplist.getInstance();
  245. printSection("Siege");
  246. SiegeManager.getInstance().getSieges();
  247. FortSiegeManager.getInstance();
  248. TerritoryWarManager.getInstance();
  249. CastleManorManager.getInstance();
  250. MercTicketManager.getInstance();
  251. L2Manor.getInstance();
  252. printSection("Olympiad");
  253. Olympiad.getInstance();
  254. Hero.getInstance();
  255. // Call to load caches
  256. printSection("Cache");
  257. HtmCache.getInstance();
  258. CrestCache.getInstance();
  259. TeleportLocationTable.getInstance();
  260. UITable.getInstance();
  261. PartyMatchWaitingList.getInstance();
  262. PartyMatchRoomList.getInstance();
  263. PetitionManager.getInstance();
  264. HennaTable.getInstance();
  265. HennaTreeTable.getInstance();
  266. HelperBuffTable.getInstance();
  267. AugmentationData.getInstance();
  268. CursedWeaponsManager.getInstance();
  269. printSection("Scripts");
  270. QuestManager.getInstance();
  271. TransformationManager.getInstance();
  272. BoatManager.getInstance();
  273. AirShipManager.getInstance();
  274. try
  275. {
  276. _log.info("Loading Server Scripts");
  277. File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
  278. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  279. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  280. }
  281. catch (IOException ioe)
  282. {
  283. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  284. }
  285. try
  286. {
  287. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  288. if (compiledScriptCache == null)
  289. {
  290. _log.info("Compiled Scripts Cache is disabled.");
  291. }
  292. else
  293. {
  294. compiledScriptCache.purge();
  295. if (compiledScriptCache.isModified())
  296. {
  297. compiledScriptCache.save();
  298. _log.info("Compiled Scripts Cache was saved.");
  299. }
  300. else
  301. {
  302. _log.info("Compiled Scripts Cache is up-to-date.");
  303. }
  304. }
  305. }
  306. catch (IOException e)
  307. {
  308. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  309. }
  310. QuestManager.getInstance().report();
  311. TransformationManager.getInstance().report();
  312. if (Config.SAVE_DROPPED_ITEM)
  313. ItemsOnGroundManager.getInstance();
  314. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  315. ItemsAutoDestroy.getInstance();
  316. MonsterRace.getInstance();
  317. SevenSigns.getInstance().spawnSevenSignsNPC();
  318. SevenSignsFestival.getInstance();
  319. AutoSpawnHandler.getInstance();
  320. AutoChatHandler.getInstance();
  321. FaenorScriptEngine.getInstance();
  322. // Init of a cursed weapon manager
  323. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  324. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  325. AdminCommandHandler.getInstance();
  326. ChatHandler.getInstance();
  327. ItemHandler.getInstance();
  328. SkillHandler.getInstance();
  329. UserCommandHandler.getInstance();
  330. VoicedCommandHandler.getInstance();
  331. if (Config.L2JMOD_ALLOW_WEDDING)
  332. CoupleManager.getInstance();
  333. TaskManager.getInstance();
  334. MerchantPriceConfigTable.getInstance().updateReferences();
  335. CastleManager.getInstance().activateInstances();
  336. FortManager.getInstance().activateInstances();
  337. HellboundManager.getInstance();
  338. if (Config.ALLOW_MAIL)
  339. MailManager.getInstance();
  340. //Universe.getInstance();
  341. if (Config.ACCEPT_GEOEDITOR_CONN)
  342. GeoEditorListener.getInstance();
  343. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  344. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  345. // initialize the dynamic extension loader
  346. try
  347. {
  348. DynamicExtension.getInstance();
  349. }
  350. catch (Exception ex)
  351. {
  352. _log.log(Level.WARNING, "DynamicExtension could not be loaded and initialized", ex);
  353. }
  354. TvTManager.getInstance();
  355. KnownListUpdateTaskManager.getInstance();
  356. if (Config.DEADLOCK_DETECTOR)
  357. {
  358. _deadDetectThread = new DeadLockDetector();
  359. _deadDetectThread.setDaemon(true);
  360. _deadDetectThread.start();
  361. }
  362. else
  363. _deadDetectThread = null;
  364. System.gc();
  365. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  366. // the current allocation pool, freeMemory the unused memory in the
  367. // allocation pool
  368. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  369. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  370. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  371. _loginThread = LoginServerThread.getInstance();
  372. _loginThread.start();
  373. CommunityServerThread.initialize();
  374. final SelectorConfig sc = new SelectorConfig();
  375. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  376. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  377. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  378. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  379. final L2GamePacketHandler gph = new L2GamePacketHandler();
  380. _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, new IPv4Filter());
  381. InetAddress bindAddress = null;
  382. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  383. {
  384. try
  385. {
  386. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  387. }
  388. catch (UnknownHostException e1)
  389. {
  390. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  391. }
  392. }
  393. try
  394. {
  395. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  396. }
  397. catch (IOException e)
  398. {
  399. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  400. System.exit(1);
  401. }
  402. _selectorThread.start();
  403. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  404. long serverLoadEnd = System.currentTimeMillis();
  405. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  406. AutoAnnounceTaskManager.getInstance();
  407. }
  408. public static void main(String[] args) throws Exception
  409. {
  410. Server.serverMode = Server.MODE_GAMESERVER;
  411. // Local Constants
  412. final String LOG_FOLDER = "log"; // Name of folder for log file
  413. final String LOG_NAME = "./log.cfg"; // Name of log file
  414. /*** Main ***/
  415. // Create log folder
  416. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  417. logFolder.mkdir();
  418. // Create input stream for log file -- or store file data into memory
  419. InputStream is = new FileInputStream(new File(LOG_NAME));
  420. LogManager.getLogManager().readConfiguration(is);
  421. is.close();
  422. // Initialize config
  423. Config.load();
  424. printSection("Database");
  425. L2DatabaseFactory.getInstance();
  426. gameServer = new GameServer();
  427. if (Config.IS_TELNET_ENABLED)
  428. {
  429. _statusServer = new Status(Server.serverMode);
  430. _statusServer.start();
  431. }
  432. else
  433. {
  434. _log.info("Telnet server is currently disabled.");
  435. }
  436. }
  437. public static void printSection(String s)
  438. {
  439. s = "=[ " + s + " ]";
  440. while (s.length() < 78)
  441. s = "-" + s;
  442. _log.info(s);
  443. }
  444. }