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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.serverpackets;
- import java.util.List;
- import javolution.util.FastList;
- /**
- *
- * MagicEffectIcons
- * format h (dhd)
- *
- * @version $Revision: 1.3.2.1.2.6 $ $Date: 2005/04/05 19:41:08 $
- */
- public class AbnormalStatusUpdate extends L2GameServerPacket
- {
- private static final String _S__97_ABNORMALSTATUSUPDATE = "[S] 85 AbnormalStatusUpdate";
- private List<Effect> _effects;
- private class Effect
- {
- protected int _skillId;
- protected int _level;
- protected int _duration;
- public Effect(int pSkillId, int pLevel, int pDuration)
- {
- _skillId = pSkillId;
- _level = pLevel;
- _duration = pDuration;
- }
- }
- public AbnormalStatusUpdate()
- {
- _effects = new FastList<Effect>();
- }
- public void addEffect(int skillId, int level, int duration)
- {
- if (skillId == 2031 ||skillId == 2032 ||skillId == 2037)
- return;
- _effects.add(new Effect(skillId, level, duration));
- }
- @Override
- protected final void writeImpl()
- {
- writeC(0x85);
- writeH(_effects.size());
- for (Effect temp : _effects)
- {
- writeD(temp._skillId);
- writeH(temp._level);
- if (temp._duration == -1)
- writeD(-1);
- else
- writeD(temp._duration / 1000);
- }
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__97_ABNORMALSTATUSUPDATE;
- }
- }
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