DisMount.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.handler.usercommandhandlers;
  16. import net.sf.l2j.gameserver.handler.IUserCommandHandler;
  17. import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
  18. /**
  19. * Support for /dismount command.
  20. * @author Micht
  21. */
  22. public class DisMount implements IUserCommandHandler
  23. {
  24. private static final int[] COMMAND_IDS = { 62 };
  25. /* (non-Javadoc)
  26. * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#useUserCommand(int, net.sf.l2j.gameserver.model.L2PcInstance)
  27. */
  28. public synchronized boolean useUserCommand(int id, L2PcInstance activeChar)
  29. {
  30. if (id != COMMAND_IDS[0]) return false;
  31. if (activeChar.isRentedPet())
  32. activeChar.stopRentPet();
  33. else if (activeChar.isMounted())
  34. activeChar.dismount();
  35. return true;
  36. }
  37. /* (non-Javadoc)
  38. * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#getUserCommandList()
  39. */
  40. public int[] getUserCommandList()
  41. {
  42. return COMMAND_IDS;
  43. }
  44. }