12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.handler.usercommandhandlers;
- import net.sf.l2j.gameserver.handler.IUserCommandHandler;
- import net.sf.l2j.gameserver.model.L2CommandChannel;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.network.SystemMessageId;
- import net.sf.l2j.gameserver.serverpackets.SystemMessage;
- /**
- *
- * @author Chris
- */
- public class ChannelDelete implements IUserCommandHandler
- {
- private static final int[] COMMAND_IDS = { 93 };
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#useUserCommand(int, net.sf.l2j.gameserver.model.L2PcInstance)
- */
- public boolean useUserCommand(int id, L2PcInstance activeChar)
- {
- if (id != COMMAND_IDS[0]) return false;
- if (activeChar.isInParty())
- {
- if (activeChar.getParty().isLeader(activeChar)
- && activeChar.getParty().isInCommandChannel()
- && activeChar.getParty().getCommandChannel().getChannelLeader().equals(activeChar))
- {
- L2CommandChannel channel = activeChar.getParty().getCommandChannel();
- SystemMessage sm = new SystemMessage(SystemMessageId.COMMAND_CHANNEL_DISBANDED);
- channel.broadcastToChannelMembers(sm);
- channel.disbandChannel();
- return true;
- }
- }
- return false;
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.handler.IUserCommandHandler#getUserCommandList()
- */
- public int[] getUserCommandList()
- {
- return COMMAND_IDS;
- }
- }
|