AdminGm.java 2.0 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.handler.admincommandhandlers;
  16. import java.util.logging.Logger;
  17. import net.sf.l2j.Config;
  18. import net.sf.l2j.gameserver.datatables.AccessLevels;
  19. import net.sf.l2j.gameserver.GmListTable;
  20. import net.sf.l2j.gameserver.handler.IAdminCommandHandler;
  21. import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
  22. /**
  23. * This class handles following admin commands:
  24. * - gm = turns gm mode on/off
  25. *
  26. * @version $Revision: 1.2.4.4 $ $Date: 2005/04/11 10:06:06 $
  27. */
  28. public class AdminGm implements IAdminCommandHandler {
  29. private static Logger _log = Logger.getLogger(AdminGm.class.getName());
  30. private static final String[] ADMIN_COMMANDS = { "admin_gm" };
  31. public boolean useAdminCommand(String command, L2PcInstance activeChar) {
  32. if (command.equals("admin_gm"))
  33. handleGm(activeChar);
  34. return true;
  35. }
  36. public String[] getAdminCommandList() {
  37. return ADMIN_COMMANDS;
  38. }
  39. private void handleGm(L2PcInstance activeChar)
  40. {
  41. if (activeChar.isGM())
  42. {
  43. GmListTable.getInstance().deleteGm(activeChar);
  44. activeChar.setAccessLevel( AccessLevels._userAccessLevelNum );
  45. activeChar.sendMessage("You no longer have GM status.");
  46. if (Config.DEBUG)
  47. _log.fine("GM: "+activeChar.getName()+"("+activeChar.getObjectId()+") turned his GM status off");
  48. }
  49. }
  50. }