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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package net.sf.l2j.gameserver.clientpackets;
- import java.util.logging.Logger;
- import net.sf.l2j.gameserver.datatables.SkillTreeTable;
- import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
- import net.sf.l2j.gameserver.serverpackets.ExEnchantSkillInfoDetail;
- /**
- * Format (ch) ddd
- * c: (id) 0xD0
- * h: (subid) 0x31
- * d: skill id
- * d: skill lvl ?
- * d: ?
- * @author -Wooden-
- *
- */
- public final class RequestExEnchantSkillInfoDetail extends L2GameClientPacket
- {
- protected static final Logger _log = Logger.getLogger(RequestExEnchantSkillInfoDetail.class.getName());
-
- private static final int TYPE_NORMAL_ENCHANT = 0;
- private static final int TYPE_SAFE_ENCHANT = 1;
- private static final int TYPE_UNTRAIN_ENCHANT = 2;
- private static final int TYPE_CHANGE_ENCHANT = 3;
-
- private int _type;
- @SuppressWarnings("unused")
- private int _skillId;
- private int _skillLvl;
-
- @Override
- protected void readImpl()
- {
- _type = readD();
- _skillId = readD();
- _skillLvl = readD();
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#runImpl()
- */
- @Override
- protected void runImpl()
- {
- L2PcInstance activeChar = getClient().getActiveChar();
-
- if (activeChar == null)
- return;
-
- int bookId = 0;
- int reqCount = 0;
- // require book for first level
- int enchantLevel = _skillLvl%100;
- // if going to first level OR going to Original level(untraining)
- // OR changing route OR safe enchant then require book
- if ((_skillLvl > 100 && enchantLevel == 1) || (_skillLvl < 100)
- || _type == TYPE_CHANGE_ENCHANT || _type == TYPE_SAFE_ENCHANT)
- {
- switch (_type)
- {
- case TYPE_NORMAL_ENCHANT:
- bookId = SkillTreeTable.NORMAL_ENCHANT_BOOK;
- reqCount = 1;
- break;
- case TYPE_SAFE_ENCHANT:
- bookId = SkillTreeTable.SAFE_ENCHANT_BOOK;
- reqCount = 1;
- break;
- case TYPE_UNTRAIN_ENCHANT:
- bookId = SkillTreeTable.UNTRAIN_ENCHANT_BOOK;
- reqCount = 1;
- break;
- case TYPE_CHANGE_ENCHANT:
- bookId = SkillTreeTable.CHANGE_ENCHANT_BOOK;
- reqCount = 1;
- break;
- default:
- _log.severe("Unknown skill enchant type: "+_type);
- return;
- }
- }
-
- // send skill enchantment detail
- ExEnchantSkillInfoDetail esd = new ExEnchantSkillInfoDetail(bookId, reqCount);
- activeChar.sendPacket(esd);
- }
- /* (non-Javadoc)
- * @see net.sf.l2j.gameserver.BasePacket#getType()
- */
- @Override
- public String getType()
- {
- return "[C] D0:31 RequestExEnchantSkillInfo";
- }
-
- }
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