L2SpecialSiegeGuardAI.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J Server
  3. *
  4. * This file is part of L2J Server.
  5. *
  6. * L2J Server is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J Server is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package com.l2jserver.gameserver.ai;
  20. import java.util.ArrayList;
  21. import com.l2jserver.gameserver.model.actor.L2Character;
  22. import com.l2jserver.gameserver.model.actor.L2Character.AIAccessor;
  23. /**
  24. * @author BiggBoss
  25. */
  26. public final class L2SpecialSiegeGuardAI extends L2SiegeGuardAI
  27. {
  28. private final ArrayList<Integer> _allied;
  29. /**
  30. * @param accessor
  31. */
  32. public L2SpecialSiegeGuardAI(AIAccessor accessor)
  33. {
  34. super(accessor);
  35. _allied = new ArrayList<>();
  36. }
  37. public ArrayList<Integer> getAlly()
  38. {
  39. return _allied;
  40. }
  41. @Override
  42. protected boolean autoAttackCondition(L2Character target)
  43. {
  44. if (_allied.contains(target.getObjectId()))
  45. {
  46. return false;
  47. }
  48. return super.autoAttackCondition(target);
  49. }
  50. }