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accountmanager
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118652b90b
This is part of a series of (simple but necessary) changes centered in pushing towards a naming convention and a coherent data model. Today, I'm moving any variation of char_id, obj_id, playerId... to '''charId'''. Affects characters and character_whatever tables, seven signs, hero/nobles and cursed weapon. This core requires [DP4615] and despite my testings a backup is strongly recommended, since given the spread nature of these changes something may have been overlooked.
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%!s(int64=17) %!d(string=hai) anos |
gameserver
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f831c69633
summon aggro transfer to its owner when it dies - tnx Gigii-kun
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%!s(int64=17) %!d(string=hai) anos |
gsregistering
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
loginserver
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c4931a47e0
The removal of an Object from a Map is done by key - not by value
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%!s(int64=17) %!d(string=hai) anos |
status
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df847fe504
Some cleanup
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%!s(int64=17) %!d(string=hai) anos |
util
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244fe95bea
Updating L2J custom collections and added L2SyncList as well
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%!s(int64=17) %!d(string=hai) anos |
AuditFilter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
AuditFormatter.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
AuditLogHandler.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
Base64.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ChatFilter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ChatLogFormatter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ChatLogHandler.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
Config.java
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9cc85b4e26
Load Custom Items from Database.
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%!s(int64=17) %!d(string=hai) anos |
ConsoleLogFormatter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ErrorFilter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ErrorLogHandler.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
FileLogFormatter.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
GMAuditFilter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
GMAuditFormatter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
GMAuditLogHandler.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ItemFilter.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
ItemLogFormatter.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
ItemLogHandler.java
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e594f52a17
The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail.
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%!s(int64=17) %!d(string=hai) anos |
L2DatabaseFactory.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |
Server.java
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96be97a45e
Tidy Up....
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%!s(int64=17) %!d(string=hai) anos |