Feature.properties 12 KB

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  1. # ---------------------------------------------------------------------------
  2. # Alternative Feature Settings
  3. # ---------------------------------------------------------------------------
  4. # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
  5. # Warning:
  6. # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
  7. # ---------------------------------------------------------------------------
  8. # Castle
  9. # ---------------------------------------------------------------------------
  10. # Siege Time rules
  11. # Which values can change Castle Lords (day,hour,minute)
  12. # Default: hour
  13. CLSetSiegeTimeList = hour
  14. # Which hours can change Castle Lords
  15. # Default: 16,20
  16. SiegeHourList = 16,20
  17. # Teleport Function price
  18. # Price = 7 days
  19. CastleTeleportFunctionFeeRatio = 604800000
  20. CastleTeleportFunctionFeeLvl1 = 1000
  21. CastleTeleportFunctionFeeLvl2 = 10000
  22. # Support magic buff price
  23. # Price = 7 day
  24. CastleSupportFunctionFeeRatio = 604800000
  25. CastleSupportFeeLvl1 = 49000
  26. CastleSupportFeeLvl2 = 120000
  27. # MP Regeneration price
  28. # Price = 7 day
  29. CastleMpRegenerationFunctionFeeRatio = 604800000
  30. CastleMpRegenerationFeeLvl1 = 45000
  31. CastleMpRegenerationFeeLvl2 = 65000
  32. # Hp Regeneration price
  33. # Price = 7 day
  34. CastleHpRegenerationFunctionFeeRatio = 604800000
  35. CastleHpRegenerationFeeLvl1 = 12000
  36. CastleHpRegenerationFeeLvl2 = 20000
  37. # Exp Regeneration price
  38. # Price = 7 day
  39. CastleExpRegenerationFunctionFeeRatio = 604800000
  40. CastleExpRegenerationFeeLvl1 = 63000
  41. CastleExpRegenerationFeeLvl2 = 70000
  42. # Outer Door upgrade price
  43. OuterDoorUpgradePriceLvl2 = 3000000
  44. OuterDoorUpgradePriceLvl3 = 4000000
  45. OuterDoorUpgradePriceLvl5 = 5000000
  46. # Inner Door upgrade price
  47. InnerDoorUpgradePriceLvl2 = 750000
  48. InnerDoorUpgradePriceLvl3 = 900000
  49. InnerDoorUpgradePriceLvl5 = 1000000
  50. # Wall upgrade price
  51. WallUpgradePriceLvl2 = 1600000
  52. WallUpgradePriceLvl3 = 1800000
  53. WallUpgradePriceLvl5 = 2000000
  54. # Trap upgrade price
  55. TrapUpgradePriceLvl1 = 3000000
  56. TrapUpgradePriceLvl2 = 4000000
  57. TrapUpgradePriceLvl3 = 5000000
  58. TrapUpgradePriceLvl4 = 6000000
  59. # ---------------------------------------------------------------------------
  60. # Clan Hall
  61. # ---------------------------------------------------------------------------
  62. # Teleport Function price
  63. # Price = 7 days
  64. ClanHallTeleportFunctionFeeRatio = 604800000
  65. ClanHallTeleportFunctionFeeLvl1 = 7000
  66. ClanHallTeleportFunctionFeeLvl2 = 14000
  67. # Support magic buff price
  68. # Price = 1 day
  69. ClanHallSupportFunctionFeeRatio = 86400000
  70. ClanHallSupportFeeLvl1 = 2500
  71. ClanHallSupportFeeLvl2 = 5000
  72. ClanHallSupportFeeLvl3 = 7000
  73. ClanHallSupportFeeLvl4 = 11000
  74. ClanHallSupportFeeLvl5 = 21000
  75. ClanHallSupportFeeLvl6 = 36000
  76. ClanHallSupportFeeLvl7 = 37000
  77. ClanHallSupportFeeLvl8 = 364000
  78. # MP Regeneration price
  79. # Price = 1 day
  80. ClanHallMpRegenerationFunctionFeeRatio = 86400000
  81. ClanHallMpRegenerationFeeLvl1 = 2000
  82. ClanHallMpRegenerationFeeLvl2 = 3750
  83. ClanHallMpRegenerationFeeLvl3 = 6500
  84. ClanHallMpRegenerationFeeLvl4 = 13750
  85. ClanHallMpRegenerationFeeLvl5 = 20000
  86. # Hp Regeneration price
  87. # Price = 1 day
  88. ClanHallHpRegenerationFunctionFeeRatio = 86400000
  89. ClanHallHpRegenerationFeeLvl1 = 700
  90. ClanHallHpRegenerationFeeLvl2 = 800
  91. ClanHallHpRegenerationFeeLvl3 = 1000
  92. ClanHallHpRegenerationFeeLvl4 = 1166
  93. ClanHallHpRegenerationFeeLvl5 = 1500
  94. ClanHallHpRegenerationFeeLvl6 = 1750
  95. ClanHallHpRegenerationFeeLvl7 = 2000
  96. ClanHallHpRegenerationFeeLvl8 = 2250
  97. ClanHallHpRegenerationFeeLvl9 = 2500
  98. ClanHallHpRegenerationFeeLvl10 = 3250
  99. ClanHallHpRegenerationFeeLvl11 = 3750
  100. ClanHallHpRegenerationFeeLvl12 = 4250
  101. ClanHallHpRegenerationFeeLvl13 = 5166
  102. # Exp Regeneration price
  103. # Price = 1 day
  104. ClanHallExpRegenerationFunctionFeeRatio = 86400000
  105. ClanHallExpRegenerationFeeLvl1 = 3000
  106. ClanHallExpRegenerationFeeLvl2 = 6000
  107. ClanHallExpRegenerationFeeLvl3 = 9000
  108. ClanHallExpRegenerationFeeLvl4 = 15000
  109. ClanHallExpRegenerationFeeLvl5 = 21000
  110. ClanHallExpRegenerationFeeLvl6 = 23330
  111. ClanHallExpRegenerationFeeLvl7 = 30000
  112. # Creation item function
  113. # Price = 1 day
  114. ClanHallItemCreationFunctionFeeRatio = 86400000
  115. ClanHallItemCreationFunctionFeeLvl1 = 30000
  116. ClanHallItemCreationFunctionFeeLvl2 = 70000
  117. ClanHallItemCreationFunctionFeeLvl3 = 140000
  118. # Curtains Decoration
  119. # Price = 7 days
  120. ClanHallCurtainFunctionFeeRatio = 604800000
  121. ClanHallCurtainFunctionFeeLvl1 = 2000
  122. ClanHallCurtainFunctionFeeLvl2 = 2500
  123. # Fixtures Decoration
  124. # Price = 3 days
  125. ClanHallFrontPlatformFunctionFeeRatio = 259200000
  126. ClanHallFrontPlatformFunctionFeeLvl1 = 1300
  127. ClanHallFrontPlatformFunctionFeeLvl2 = 4000
  128. # If true Clan Hall buff cost 0 mp.
  129. # Default: False
  130. AltClanHallMpBuffFree = False
  131. # ---------------------------------------------------------------------------
  132. # Fortress
  133. # ---------------------------------------------------------------------------
  134. # Teleport Function price
  135. # Price = 7 days
  136. FortressTeleportFunctionFeeRatio = 604800000
  137. FortressTeleportFunctionFeeLvl1 = 1000
  138. FortressTeleportFunctionFeeLvl2 = 10000
  139. # Support magic buff price
  140. # Price = 1 day
  141. FortressSupportFunctionFeeRatio = 86400000
  142. FortressSupportFeeLvl1 = 7000
  143. FortressSupportFeeLvl2 = 17000
  144. # MP Regeneration price
  145. # Price = 1 day
  146. FortressMpRegenerationFunctionFeeRatio = 86400000
  147. FortressMpRegenerationFeeLvl1 = 6500
  148. FortressMpRegenerationFeeLvl2 = 9300
  149. # Hp Regeneration price
  150. # Price = 1 day
  151. FortressHpRegenerationFunctionFeeRatio = 86400000
  152. FortressHpRegenerationFeeLvl1 = 2000
  153. FortressHpRegenerationFeeLvl2 = 3500
  154. # Exp Regeneration price
  155. # Price = 1 day
  156. FortressExpRegenerationFunctionFeeRatio = 86400000
  157. FortressExpRegenerationFeeLvl1 = 9000
  158. FortressExpRegenerationFeeLvl2 = 10000
  159. # This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed
  160. # Default 360 mins
  161. FortressPeriodicUpdateFrequency = 360
  162. # The number of Blood Oath which given to the Fort owner clan when Fort Updater runs
  163. # Default: 1
  164. FortressBloodOathCount = 1
  165. # The maximum Fort supply level
  166. # Max lvl what you can define here is 21!
  167. # Default: 6
  168. FortressMaxSupplyLevel = 6
  169. # Fort fee which payed to the Castle
  170. # Default: 25000
  171. FortressFeeForCastle = 25000
  172. # The maximum time while a clan can own a fortress
  173. # Deafault: 168 hours
  174. FortressMaximumOwnTime = 168
  175. # ---------------------------------------------------------------------------
  176. # Seven Signs
  177. # ---------------------------------------------------------------------------
  178. # Determines whether castle ownership is determined by clan or by alliance.
  179. # Default is by alliance, as on official servers.
  180. AltRequireClanCastle = False
  181. # Dawn:
  182. # True - Players not owning castle need pay participation fee
  183. # False - Anyone can join Dawn
  184. AltCastleForDawn = True
  185. # Dusk:
  186. # True - Players owning castle can not join Dusk side
  187. # False - Anyone can join Dusk
  188. AltCastleForDusk = True
  189. # Minimum Players for participate in SevenSigns Festival.
  190. # Default: 5
  191. AltFestivalMinPlayer = 5
  192. # Maximum seal stone contribution per player during festival.
  193. # Default: 1000000
  194. AltMaxPlayerContrib = 1000000
  195. # Festival Manager Start time (set in milliseconds; 1000 = 1 second).
  196. # Default: 2 minutes
  197. AltFestivalManagerStart = 120000
  198. # Festival Length (set in milliseconds; 1000 = 1 second).
  199. # Default: 18 minutes
  200. AltFestivalLength = 1080000
  201. # Festival Cycle Length.
  202. # Default: 38 Minutes (20 minutes wait time + Festival Length) (set in milliseconds; 1000 = 1 second).
  203. AltFestivalCycleLength = 2280000
  204. # At what point the first festival spawn occurs.
  205. # Default: 2 minutes (set in milliseconds; 1000 = 1 second).
  206. AltFestivalFirstSpawn = 120000
  207. # At what Point the first festival swarm occurs.
  208. # Default: 5 minutes (set in milliseconds; 1000 = 1 second).
  209. AltFestivalFirstSwarm = 300000
  210. # At what Point the second festival spawn occurs.
  211. # Default: 9 minutes (set in milliseconds; 1000 = 1 second).
  212. AltFestivalSecondSpawn = 540000
  213. # At what Point the second festival spawn occurs.
  214. # Default: 12 minutes (set in milliseconds; 1000 = 1 second).
  215. AltFestivalSecondSwarm = 720000
  216. # At what point the chests spawn in.
  217. # Default: 15 minutes (set in milliseconds; 1000 = 1 second).
  218. AltFestivalChestSpawn = 900000
  219. # This multipliers are used to change P.Def/M.Def of castle gates/walls while Seal of Strife is controlled by one of the sides.
  220. # Default: 1.1,0.8,1.1,0.8
  221. AltDawnGatesPdefMult = 1.1
  222. AltDuskGatesPdefMult = 0.8
  223. AltDawnGatesMdefMult = 1.1
  224. AltDuskGatesMdefMult = 0.8
  225. # If this = true only cabal period owners can use merchant and blacksmith of mammon.
  226. # If false any player can use.
  227. # Default: True
  228. StrictSevenSigns = True
  229. # Save SevenSigns status only each 30 minutes and after period change.
  230. # Player info saved only during periodic data store (set by CharacterDataStoreInterval) and logout.
  231. # If False then save info and status immediately after changes.
  232. # Default: True
  233. AltSevenSignsLazyUpdate = True
  234. # Total count of available tickets.
  235. # Default: 300
  236. SevenSignsDawnTicketQuantity = 300
  237. # Price of each ticket.
  238. # Default: 1000
  239. SevenSignsDawnTicketPrice = 1000
  240. # Tickets bundle (exchanged in amounts of).
  241. # Default: 10
  242. SevenSignsDawnTicketBundle = 10
  243. # Ticket item Id.
  244. # Default: 6388
  245. SevenSignsManorsAgreementId = 6388
  246. # Fee for joining Dawn
  247. SevenSignsJoinDawnFee = 50000
  248. # ---------------------------------------------------------------------------
  249. # Clan Reputation Points
  250. # ---------------------------------------------------------------------------
  251. # Reputation score gained by taking Fortress.
  252. TakeFortPoints = 200
  253. # Reputation score gained by taking Castle.
  254. TakeCastlePoints = 1500
  255. # Reputation score gained by defended Castle.
  256. CastleDefendedPoints = 750
  257. # Reputation score gained per clan members of festival winning party.
  258. FestivalOfDarknessWin = 200
  259. # Reputation score gained for per hero clan members.
  260. HeroPoints = 1000
  261. # Minimum Reputation score gained after completing 2nd class transfer under Academy.
  262. CompleteAcademyMinPoints = 190
  263. # Maximum Reputation score gained after completing 2nd class transfer under Academy.
  264. CompleteAcademyMaxPoints = 650
  265. # Reputation score gained per killed ballista.
  266. KillBallistaPoints = 30
  267. # Reputation score gained for one Blood Alliance.
  268. BloodAlliancePoints = 500
  269. # Reputation score gained for 10 Blood Oaths.
  270. BloodOathPoints = 200
  271. # Reputation score gained for 100 Knight's Epaulettes.
  272. KnightsEpaulettePoints = 20
  273. # Reputation score gained per clan member listed as top raid killers.
  274. 1stRaidRankingPoints = 1250
  275. 2ndRaidRankingPoints = 900
  276. 3rdRaidRankingPoints = 700
  277. 4thRaidRankingPoints = 600
  278. 5thRaidRankingPoints = 450
  279. 6thRaidRankingPoints = 350
  280. 7thRaidRankingPoints = 300
  281. 8thRaidRankingPoints = 200
  282. 9thRaidRankingPoints = 150
  283. 10thRaidRankingPoints = 100
  284. UpTo50thRaidRankingPoints = 25
  285. UpTo100thRaidRankingPoints = 12
  286. # Reputation score gained/reduced per kill during a clan war or siege war.
  287. ReputationScorePerKill = 1
  288. # Reputation score reduced by loosing Fortress in battle.
  289. LooseFortPoints = 0
  290. # Reputation score reduced by loosing Castle in battle.
  291. LooseCastlePoints = 3000
  292. # Reputation score reduced by creating Royal Guard.
  293. CreateRoyalGuardCost = 5000
  294. # Reputation score reduced by creating Knight Unit.
  295. CreateKnightUnitCost = 10000
  296. # Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more).
  297. ReinforceKnightUnitCost = 5000
  298. # Reputation score reduced by increasing clan level.
  299. ClanLevel6Cost = 5000
  300. ClanLevel7Cost = 10000
  301. ClanLevel8Cost = 20000
  302. ClanLevel9Cost = 40000
  303. ClanLevel10Cost = 40000
  304. ClanLevel11Cost = 75000
  305. # Number of clan members needed to increase clan level.
  306. ClanLevel6Requirement = 30
  307. ClanLevel7Requirement = 50
  308. ClanLevel8Requirement = 80
  309. ClanLevel9Requirement = 120
  310. ClanLevel10Requirement = 140
  311. ClanLevel11Requirement = 170
  312. # ---------------------------------------------------------------------------
  313. # Other
  314. # ---------------------------------------------------------------------------
  315. # Allow riding wyvern during Castle/Fort Siege
  316. # Default: True
  317. AllowRideWyvernDuringSiege = True