TerritoryWarManager.java 50 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.IOException;
  19. import java.io.InputStream;
  20. import java.sql.Connection;
  21. import java.sql.PreparedStatement;
  22. import java.sql.ResultSet;
  23. import java.util.Calendar;
  24. import java.util.Collection;
  25. import java.util.List;
  26. import java.util.Map;
  27. import java.util.concurrent.ScheduledFuture;
  28. import java.util.logging.Level;
  29. import java.util.logging.Logger;
  30. import javolution.util.FastList;
  31. import javolution.util.FastMap;
  32. import com.l2jserver.Config;
  33. import com.l2jserver.L2DatabaseFactory;
  34. import com.l2jserver.gameserver.Announcements;
  35. import com.l2jserver.gameserver.ThreadPoolManager;
  36. import com.l2jserver.gameserver.datatables.ClanTable;
  37. import com.l2jserver.gameserver.datatables.NpcTable;
  38. import com.l2jserver.gameserver.datatables.SkillTable;
  39. import com.l2jserver.gameserver.datatables.SkillTreesData;
  40. import com.l2jserver.gameserver.model.L2Clan;
  41. import com.l2jserver.gameserver.model.L2SiegeClan;
  42. import com.l2jserver.gameserver.model.L2SkillLearn;
  43. import com.l2jserver.gameserver.model.L2Spawn;
  44. import com.l2jserver.gameserver.model.L2World;
  45. import com.l2jserver.gameserver.model.Location;
  46. import com.l2jserver.gameserver.model.TerritoryWard;
  47. import com.l2jserver.gameserver.model.actor.L2Npc;
  48. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  49. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  50. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  51. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  52. import com.l2jserver.gameserver.model.entity.Castle;
  53. import com.l2jserver.gameserver.model.entity.Fort;
  54. import com.l2jserver.gameserver.model.entity.Siegable;
  55. import com.l2jserver.gameserver.model.quest.Quest;
  56. import com.l2jserver.gameserver.model.skills.L2Skill;
  57. import com.l2jserver.gameserver.network.SystemMessageId;
  58. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  59. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  60. import com.l2jserver.gameserver.util.Util;
  61. import com.l2jserver.util.L2Properties;
  62. public class TerritoryWarManager implements Siegable
  63. {
  64. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  65. // SQL
  66. private static final String DELETE = "DELETE FROM territory_registrations WHERE castleId = ? and registeredId = ?";
  67. private static final String INSERT = "INSERT INTO territory_registrations (castleId, registeredId) values (?, ?)";
  68. public static final TerritoryWarManager getInstance()
  69. {
  70. return SingletonHolder._instance;
  71. }
  72. public static String qn = "TerritoryWarSuperClass";
  73. public static int DEFENDERMAXCLANS; // Max number of clans
  74. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  75. public static int CLANMINLEVEL;
  76. public static int PLAYERMINLEVEL;
  77. public static int MINTWBADGEFORNOBLESS;
  78. public static int MINTWBADGEFORSTRIDERS;
  79. public static int MINTWBADGEFORBIGSTRIDER;
  80. public static Long WARLENGTH;
  81. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  82. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  83. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  84. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  85. // Territory War settings
  86. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  87. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  88. private FastMap<Integer, Territory> _territoryList;
  89. protected FastList<Integer> _disguisedPlayers;
  90. private FastList<TerritoryWard> _territoryWards;
  91. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  92. private Map<Integer,Integer[]> _participantPoints = new FastMap<>();
  93. protected Calendar _startTWDate = Calendar.getInstance();
  94. protected boolean _isRegistrationOver = true;
  95. protected boolean _isTWChannelOpen = false;
  96. private boolean _isTWInProgress = false;
  97. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  98. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  99. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  100. protected TerritoryWarManager()
  101. {
  102. // init lists
  103. _registeredClans = new FastMap<>();
  104. _registeredMercenaries = new FastMap<>();
  105. _territoryList = new FastMap<>();
  106. _territoryWards = new FastList<>();
  107. _clanFlags = new FastMap<>();
  108. _disguisedPlayers = new FastList<>();
  109. TERRITORY_ITEM_IDS = new FastMap<>();
  110. // Constant data
  111. TERRITORY_ITEM_IDS.put(81, 13757);
  112. TERRITORY_ITEM_IDS.put(82, 13758);
  113. TERRITORY_ITEM_IDS.put(83, 13759);
  114. TERRITORY_ITEM_IDS.put(84, 13760);
  115. TERRITORY_ITEM_IDS.put(85, 13761);
  116. TERRITORY_ITEM_IDS.put(86, 13762);
  117. TERRITORY_ITEM_IDS.put(87, 13763);
  118. TERRITORY_ITEM_IDS.put(88, 13764);
  119. TERRITORY_ITEM_IDS.put(89, 13765);
  120. _registeredClans.shared();
  121. _registeredMercenaries.shared();
  122. _territoryList.shared();
  123. _territoryWards.shared();
  124. _clanFlags.shared();
  125. _disguisedPlayers.shared();
  126. // load data from database
  127. load();
  128. }
  129. public int getRegisteredTerritoryId(L2PcInstance player)
  130. {
  131. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  132. return 0;
  133. if (player.getClan() != null)
  134. {
  135. if (player.getClan().getCastleId() > 0)
  136. return player.getClan().getCastleId() + 80;
  137. for(int cId:_registeredClans.keySet())
  138. if (_registeredClans.get(cId).contains(player.getClan()))
  139. return cId + 80;
  140. }
  141. for(int cId:_registeredMercenaries.keySet())
  142. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  143. return cId + 80;
  144. return 0;
  145. }
  146. public boolean isAllyField(L2PcInstance player, int fieldId)
  147. {
  148. if (player == null || player.getSiegeSide() == 0)
  149. return false;
  150. else if ((player.getSiegeSide() - 80) == fieldId)
  151. return true;
  152. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  153. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  154. return true;
  155. return false;
  156. }
  157. /**
  158. * @param castleId
  159. * @param clan The L2Clan of the player
  160. * @return true if the clan is registered
  161. */
  162. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  163. {
  164. if (clan == null)
  165. return false;
  166. if (clan.getCastleId() > 0)
  167. return (castleId == -1 ? true : (clan.getCastleId() == castleId));
  168. if (castleId == -1)
  169. {
  170. for(int cId:_registeredClans.keySet())
  171. if (_registeredClans.get(cId).contains(clan))
  172. return true;
  173. return false;
  174. }
  175. return _registeredClans.get(castleId).contains(clan);
  176. }
  177. /**
  178. * @param castleId
  179. * @param objId
  180. * @return true if the player is registered
  181. */
  182. public final boolean checkIsRegistered(int castleId, int objId)
  183. {
  184. if (castleId == -1)
  185. {
  186. for(int cId:_registeredMercenaries.keySet())
  187. if (_registeredMercenaries.get(cId).contains(objId))
  188. return true;
  189. return false;
  190. }
  191. return _registeredMercenaries.get(castleId).contains(objId);
  192. }
  193. public Territory getTerritory(int castleId)
  194. {
  195. return _territoryList.get(castleId);
  196. }
  197. public FastList<Territory> getAllTerritories()
  198. {
  199. FastList<Territory> ret = new FastList<>();
  200. for (Territory t : _territoryList.values())
  201. if (t.getOwnerClan() != null)
  202. ret.add(t);
  203. return ret;
  204. }
  205. public Collection<L2Clan> getRegisteredClans(int castleId)
  206. {
  207. return _registeredClans.get(castleId);
  208. }
  209. public void addDisguisedPlayer(int playerObjId)
  210. {
  211. _disguisedPlayers.add(playerObjId);
  212. }
  213. public boolean isDisguised(int playerObjId)
  214. {
  215. return _disguisedPlayers.contains(playerObjId);
  216. }
  217. public Collection<Integer> getRegisteredMercenaries(int castleId)
  218. {
  219. return _registeredMercenaries.get(castleId);
  220. }
  221. public long getTWStartTimeInMillis()
  222. {
  223. return _startTWDate.getTimeInMillis();
  224. }
  225. public Calendar getTWStart()
  226. {
  227. return _startTWDate;
  228. }
  229. public void setTWStartTimeInMillis(long time)
  230. {
  231. _startTWDate.setTimeInMillis(time);
  232. if (_isTWInProgress)
  233. {
  234. if (_scheduledEndTWTask != null)
  235. _scheduledEndTWTask.cancel(false);
  236. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  237. }
  238. else
  239. {
  240. if (_scheduledStartTWTask != null)
  241. _scheduledStartTWTask.cancel(false);
  242. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  243. }
  244. }
  245. public boolean isTWChannelOpen()
  246. {
  247. return _isTWChannelOpen;
  248. }
  249. public void registerClan(int castleId, L2Clan clan)
  250. {
  251. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  252. return;
  253. else if (_registeredClans.get(castleId) == null)
  254. _registeredClans.put(castleId, new FastList<L2Clan>());
  255. _registeredClans.get(castleId).add(clan);
  256. changeRegistration(castleId, clan.getClanId(), false);
  257. }
  258. public void registerMerc(int castleId, L2PcInstance player)
  259. {
  260. if (player == null || player.getLevel() < PLAYERMINLEVEL
  261. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  262. return;
  263. else if (_registeredMercenaries.get(castleId) == null)
  264. _registeredMercenaries.put(castleId, new FastList<Integer>());
  265. _registeredMercenaries.get(castleId).add(player.getObjectId());
  266. changeRegistration(castleId, player.getObjectId(), false);
  267. }
  268. public void removeClan(int castleId, L2Clan clan)
  269. {
  270. if (clan == null)
  271. return;
  272. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  273. {
  274. _registeredClans.get(castleId).remove(clan);
  275. changeRegistration(castleId, clan.getClanId(), true);
  276. }
  277. }
  278. public void removeMerc(int castleId, L2PcInstance player)
  279. {
  280. if (player == null)
  281. return;
  282. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  283. {
  284. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  285. changeRegistration(castleId, player.getObjectId(), true);
  286. }
  287. }
  288. public boolean getIsRegistrationOver()
  289. {
  290. return _isRegistrationOver;
  291. }
  292. public boolean isTWInProgress()
  293. {
  294. return _isTWInProgress;
  295. }
  296. public void territoryCatapultDestroyed(int castleId)
  297. {
  298. if (_territoryList.get(castleId) != null)
  299. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  300. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  301. door.openMe();
  302. }
  303. @SuppressWarnings("null")
  304. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  305. {
  306. L2Npc ret = null;
  307. if (_territoryList.get(newOwnerId) != null)
  308. {
  309. Territory terNew = _territoryList.get(newOwnerId);
  310. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  311. if (ward != null)
  312. {
  313. ward._npcId = territoryId;
  314. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  315. ward.setNPC(ret);
  316. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  317. ret.decayMe();
  318. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  319. {
  320. for(int wardId : terNew.getOwnedWardIds())
  321. {
  322. final List<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  323. for (L2SkillLearn s : residentialSkills)
  324. {
  325. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  326. if (sk != null)
  327. {
  328. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  329. {
  330. if (!member.isInOlympiadMode())
  331. {
  332. member.addSkill(sk, false);
  333. }
  334. }
  335. }
  336. }
  337. }
  338. }
  339. }
  340. if (_territoryList.containsKey(oldOwnerId))
  341. {
  342. Territory terOld = _territoryList.get(oldOwnerId);
  343. terOld.removeWard(territoryId);
  344. updateTerritoryData(terOld);
  345. updateTerritoryData(terNew);
  346. if (broadcastMessage)
  347. {
  348. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  349. sm.addString(terNew.getOwnerClan().getName());
  350. // TODO: Unhardcode using territory Id.
  351. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  352. announceToParticipants(sm, 135000, 13500);
  353. }
  354. if (terOld.getOwnerClan() != null)
  355. {
  356. final List<L2SkillLearn> territorySkills = SkillTreesData.getInstance().getAvailableResidentialSkills(territoryId);
  357. for (L2SkillLearn s : territorySkills)
  358. {
  359. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  360. if (sk != null)
  361. {
  362. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  363. {
  364. member.removeSkill(sk, false);
  365. }
  366. }
  367. }
  368. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  369. {
  370. for(int wardId : terOld.getOwnedWardIds())
  371. {
  372. final List<L2SkillLearn> wardSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(wardId);
  373. for (L2SkillLearn s : wardSkills)
  374. {
  375. final L2Skill sk = SkillTable.getInstance().getInfo(s.getSkillId(), s.getSkillLevel());
  376. if (sk != null)
  377. {
  378. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  379. {
  380. member.removeSkill(sk, false);
  381. }
  382. }
  383. }
  384. }
  385. }
  386. }
  387. }
  388. }
  389. else
  390. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  391. return ret;
  392. }
  393. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  394. {
  395. if (clan.getCastleId() > 0)
  396. return _territoryList.get(clan.getCastleId()).getHQ();
  397. return null;
  398. }
  399. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  400. {
  401. if (_territoryList.containsKey(territoryId - 80))
  402. return _territoryList.get(territoryId - 80).getHQ();
  403. return null;
  404. }
  405. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  406. {
  407. if (clan.getCastleId() > 0)
  408. _territoryList.get(clan.getCastleId()).setHQ(hq);
  409. }
  410. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  411. {
  412. _clanFlags.put(clan, flag);
  413. }
  414. public boolean isClanHasFlag(L2Clan clan)
  415. {
  416. return _clanFlags.containsKey(clan);
  417. }
  418. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  419. {
  420. if (_clanFlags.containsKey(clan))
  421. return _clanFlags.get(clan);
  422. return null;
  423. }
  424. public void removeClanFlag(L2Clan clan)
  425. {
  426. _clanFlags.remove(clan);
  427. }
  428. public List<TerritoryWard> getAllTerritoryWards()
  429. {
  430. return _territoryWards;
  431. }
  432. public TerritoryWard getTerritoryWardForOwner(int castleId)
  433. {
  434. for(TerritoryWard twWard : _territoryWards)
  435. if (twWard.getTerritoryId() == castleId)
  436. return twWard;
  437. return null;
  438. }
  439. public TerritoryWard getTerritoryWard(int territoryId)
  440. {
  441. for(TerritoryWard twWard : _territoryWards)
  442. if (twWard.getTerritoryId() == territoryId)
  443. return twWard;
  444. return null;
  445. }
  446. public TerritoryWard getTerritoryWard(L2PcInstance player)
  447. {
  448. for(TerritoryWard twWard : _territoryWards)
  449. if (twWard.playerId == player.getObjectId())
  450. return twWard;
  451. return null;
  452. }
  453. public void dropCombatFlag(L2PcInstance player, boolean isKilled, boolean isSpawnBack)
  454. {
  455. for(TerritoryWard twWard : _territoryWards)
  456. if (twWard.playerId == player.getObjectId())
  457. {
  458. twWard.dropIt();
  459. if (isTWInProgress())
  460. {
  461. if (isKilled)
  462. twWard.spawnMe();
  463. else if (isSpawnBack)
  464. twWard.spawnBack();
  465. else
  466. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  467. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  468. {
  469. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  470. twWard.unSpawnMe();
  471. twWard.setNpc(wardSpawn.getNpc());
  472. }
  473. }
  474. if (isKilled)
  475. {
  476. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  477. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  478. announceToParticipants(sm, 0, 0);
  479. }
  480. }
  481. }
  482. public void giveTWQuestPoint(L2PcInstance player)
  483. {
  484. if (!_participantPoints.containsKey(player.getObjectId()))
  485. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  486. _participantPoints.get(player.getObjectId())[2]++;
  487. }
  488. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  489. {
  490. if (victimSide == 0)
  491. return;
  492. if (killer.getParty() != null && type < 5)
  493. for(L2PcInstance pl : killer.getParty().getMembers())
  494. {
  495. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  496. continue;
  497. else if (!_participantPoints.containsKey(pl.getObjectId()))
  498. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  499. _participantPoints.get(pl.getObjectId())[type]++;
  500. }
  501. else
  502. {
  503. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  504. return;
  505. else if (!_participantPoints.containsKey(killer.getObjectId()))
  506. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  507. _participantPoints.get(killer.getObjectId())[type]++;
  508. }
  509. }
  510. public int[] calcReward(L2PcInstance player)
  511. {
  512. if (_participantPoints.containsKey(player.getObjectId()))
  513. {
  514. int[] reward = new int[2];
  515. Integer[] temp = _participantPoints.get(player.getObjectId());
  516. reward[0] = temp[0];
  517. reward[1] = 0;
  518. // badges for being online. if char was not online at least 10 mins
  519. // than he cant get rewards(also this will handle that player already get his/her rewards)
  520. if (temp[6] < 10)
  521. return reward;
  522. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  523. // badges for player Quests
  524. reward[1] += temp[2] * 7;
  525. // badges for player Kills
  526. if (temp[1] < 50)
  527. reward[1] += temp[1] * 0.1;
  528. else if (temp[1] < 120)
  529. reward[1] += (5 + (temp[1] - 50) / 14);
  530. else
  531. reward[1] += 10;
  532. // badges for territory npcs
  533. reward[1] += temp[3];
  534. // badges for territory catapults
  535. reward[1] += temp[4] * 2;
  536. // badges for territory Wards
  537. reward[1] += (temp[5] > 0 ? 5 : 0);
  538. // badges for territory quest done
  539. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  540. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  541. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  542. return reward;
  543. }
  544. return new int[]{0,0};
  545. }
  546. public void debugReward(L2PcInstance player)
  547. {
  548. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  549. if (_participantPoints.containsKey(player.getObjectId()))
  550. {
  551. Integer[] temp = _participantPoints.get(player.getObjectId());
  552. player.sendMessage("TerrId: " + temp[0]);
  553. player.sendMessage("PcKill: " + temp[1]);
  554. player.sendMessage("PcQuests: " + temp[2]);
  555. player.sendMessage("npcKill: " + temp[3]);
  556. player.sendMessage("CatatKill: " + temp[4]);
  557. player.sendMessage("WardKill: " + temp[5]);
  558. player.sendMessage("onlineTime: " + temp[6]);
  559. }
  560. else
  561. player.sendMessage("No points for you!");
  562. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  563. {
  564. player.sendMessage("Your Territory's jobs:");
  565. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  566. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  567. }
  568. }
  569. public void resetReward(L2PcInstance player)
  570. {
  571. if (_participantPoints.containsKey(player.getObjectId()))
  572. {
  573. _participantPoints.get(player.getObjectId())[6] = 0;
  574. }
  575. }
  576. public L2Npc spawnNPC(int npcId, Location loc)
  577. {
  578. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  579. if (template != null)
  580. {
  581. L2Spawn spawnDat;
  582. try
  583. {
  584. spawnDat = new L2Spawn(template);
  585. spawnDat.setAmount(1);
  586. spawnDat.setLocx(loc.getX());
  587. spawnDat.setLocy(loc.getY());
  588. spawnDat.setLocz(loc.getZ());
  589. spawnDat.setHeading(loc.getHeading());
  590. spawnDat.stopRespawn();
  591. return spawnDat.spawnOne(false);
  592. }
  593. catch (Exception e)
  594. {
  595. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  596. }
  597. }
  598. else
  599. {
  600. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  601. }
  602. return null;
  603. }
  604. private void changeRegistration(int castleId, int objId, boolean delete)
  605. {
  606. final String query = delete ? DELETE : INSERT;
  607. try (Connection con = L2DatabaseFactory.getInstance().getConnection();
  608. PreparedStatement statement = con.prepareStatement(query))
  609. {
  610. statement.setInt(1, castleId);
  611. statement.setInt(2, objId);
  612. statement.execute();
  613. }
  614. catch (Exception e)
  615. {
  616. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  617. }
  618. }
  619. private void updateTerritoryData(Territory ter)
  620. {
  621. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  622. {
  623. PreparedStatement statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  624. StringBuilder wardList = new StringBuilder();
  625. for (int i : ter.getOwnedWardIds())
  626. wardList.append(i + ";");
  627. statement.setString(1, wardList.toString());
  628. statement.setInt(2, ter.getTerritoryId());
  629. statement.execute();
  630. statement.close();
  631. }
  632. catch (Exception e)
  633. {
  634. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  635. }
  636. }
  637. private final void load()
  638. {
  639. L2Properties territoryWarSettings = new L2Properties();
  640. try (InputStream is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE)))
  641. {
  642. territoryWarSettings.load(is);
  643. }
  644. catch (IOException e)
  645. {
  646. _log.log(Level.WARNING, "Error while loading Territory War Manager settings!", e);
  647. }
  648. // Siege setting
  649. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  650. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  651. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  652. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  653. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  654. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  655. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  656. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  657. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  658. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  659. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  660. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  661. {
  662. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  663. ResultSet rs = statement.executeQuery();
  664. while (rs.next())
  665. {
  666. int castleId = rs.getInt("castleId");
  667. int npcId = rs.getInt("npcId");
  668. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  669. int spawnType = rs.getInt("spawnType");
  670. if (!_territoryList.containsKey(castleId))
  671. _territoryList.put(castleId, new Territory(castleId));
  672. switch(spawnType)
  673. {
  674. case 0: // town npcs
  675. case 1: // fortress npcs
  676. case 2: // castle npcs
  677. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  678. break;
  679. case 3: // ward spawns
  680. _territoryList.get(castleId).addWardSpawnPlace(loc);
  681. break;
  682. default:
  683. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  684. }
  685. }
  686. rs.close();
  687. statement.close();
  688. }
  689. catch (Exception e)
  690. {
  691. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  692. }
  693. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  694. {
  695. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  696. ResultSet rs = statement.executeQuery();
  697. while (rs.next())
  698. {
  699. int castleId = rs.getInt("castleId");
  700. int fortId = rs.getInt("fortId");
  701. String ownedWardIds = rs.getString("OwnedWardIds");
  702. Territory t = _territoryList.get(castleId);
  703. if (t != null)
  704. {
  705. t._fortId = fortId;
  706. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  707. {
  708. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  709. t.changeNPCsSpawn(0, true);
  710. }
  711. if (!ownedWardIds.isEmpty())
  712. {
  713. for(String wardId:ownedWardIds.split(";"))
  714. if (Integer.parseInt(wardId) > 0)
  715. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  716. }
  717. }
  718. }
  719. rs.close();
  720. statement.close();
  721. }
  722. catch (Exception e)
  723. {
  724. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  725. }
  726. try (Connection con = L2DatabaseFactory.getInstance().getConnection())
  727. {
  728. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  729. ResultSet rs = statement.executeQuery();
  730. while (rs.next())
  731. {
  732. int castleId = rs.getInt("castleId");
  733. int registeredId = rs.getInt("registeredId");
  734. if (ClanTable.getInstance().getClan(registeredId) != null)
  735. {
  736. if (_registeredClans.get(castleId) == null)
  737. _registeredClans.put(castleId, new FastList<L2Clan>());
  738. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  739. }
  740. else
  741. {
  742. if (_registeredMercenaries.get(castleId) == null)
  743. _registeredMercenaries.put(castleId, new FastList<Integer>());
  744. _registeredMercenaries.get(castleId).add(registeredId);
  745. }
  746. }
  747. rs.close();
  748. statement.close();
  749. }
  750. catch (Exception e)
  751. {
  752. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  753. }
  754. }
  755. protected void startTerritoryWar()
  756. {
  757. if (_territoryList == null)
  758. {
  759. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  760. return;
  761. }
  762. FastList<Territory> activeTerritoryList = new FastList<>();
  763. for(Territory t : _territoryList.values())
  764. {
  765. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  766. if (castle != null)
  767. {
  768. if (castle.getOwnerId() > 0)
  769. activeTerritoryList.add(t);
  770. }
  771. else
  772. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  773. }
  774. if (activeTerritoryList.size() < 2)
  775. return;
  776. _isTWInProgress = true;
  777. if (!updatePlayerTWStateFlags(false))
  778. return;
  779. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  780. for(Territory t : activeTerritoryList)
  781. {
  782. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  783. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  784. // spawnControlTower(t.getCastleId()); // Spawn control tower
  785. if (castle != null)
  786. {
  787. t.changeNPCsSpawn(2, true);
  788. castle.spawnDoor(); // Spawn door
  789. castle.getZone().setSiegeInstance(this);
  790. castle.getZone().setIsActive(true);
  791. castle.getZone().updateZoneStatusForCharactersInside();
  792. }
  793. else
  794. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  795. if (fort != null)
  796. {
  797. t.changeNPCsSpawn(1, true);
  798. fort.resetDoors(); // Spawn door
  799. fort.getZone().setSiegeInstance(this);
  800. fort.getZone().setIsActive(true);
  801. fort.getZone().updateZoneStatusForCharactersInside();
  802. }
  803. else
  804. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  805. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  806. if (ward.getNpc() != null && t.getOwnerClan() != null)
  807. {
  808. if (!ward.getNpc().isVisible())
  809. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  810. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  811. }
  812. t.getQuestDone()[0] = 0; // killed npc
  813. t.getQuestDone()[1] = 0; // captured wards
  814. }
  815. _participantPoints.clear();
  816. if (RETURN_WARDS_WHEN_TW_STARTS)
  817. for(TerritoryWard ward : _territoryWards)
  818. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  819. {
  820. ward.unSpawnMe();
  821. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  822. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  823. }
  824. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  825. Announcements.getInstance().announceToAll(sm);
  826. }
  827. protected void endTerritoryWar()
  828. {
  829. _isTWInProgress = false;
  830. if (_territoryList == null)
  831. {
  832. _log.warning("TerritoryWarManager: TerritoryList is NULL!");
  833. return;
  834. }
  835. FastList<Territory> activeTerritoryList = new FastList<>();
  836. for(Territory t : _territoryList.values())
  837. {
  838. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  839. if (castle != null)
  840. {
  841. if (castle.getOwnerId() > 0)
  842. activeTerritoryList.add(t);
  843. }
  844. else
  845. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  846. }
  847. if (activeTerritoryList.size() < 2)
  848. return;
  849. if (!updatePlayerTWStateFlags(true))
  850. return;
  851. if (_territoryWards != null)
  852. {
  853. for(TerritoryWard twWard : _territoryWards)
  854. twWard.unSpawnMe();
  855. _territoryWards.clear();
  856. }
  857. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  858. for(Territory t : activeTerritoryList)
  859. {
  860. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  861. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  862. if (castle != null)
  863. {
  864. castle.spawnDoor();
  865. t.changeNPCsSpawn(2, false);
  866. castle.getZone().setIsActive(false);
  867. castle.getZone().updateZoneStatusForCharactersInside();
  868. castle.getZone().setSiegeInstance(null);
  869. }
  870. else
  871. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  872. if (fort != null)
  873. {
  874. t.changeNPCsSpawn(1, false);
  875. fort.getZone().setIsActive(false);
  876. fort.getZone().updateZoneStatusForCharactersInside();
  877. fort.getZone().setSiegeInstance(null);
  878. }
  879. else
  880. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  881. if (t.getHQ() != null)
  882. t.getHQ().deleteMe();
  883. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  884. if (ward.getNpc() != null)
  885. {
  886. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  887. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  888. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  889. ward.getNpc().decayMe();
  890. }
  891. }
  892. for(L2SiegeFlagInstance flag : _clanFlags.values())
  893. flag.deleteMe();
  894. _clanFlags.clear();
  895. for(Integer castleId:_registeredClans.keySet())
  896. for(L2Clan clan:_registeredClans.get(castleId))
  897. changeRegistration(castleId, clan.getClanId(), true);
  898. for(Integer castleId:_registeredMercenaries.keySet())
  899. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  900. changeRegistration(castleId, pl_objId, true);
  901. // change next TW date
  902. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  903. Announcements.getInstance().announceToAll(sm);
  904. }
  905. protected boolean updatePlayerTWStateFlags(boolean clear)
  906. {
  907. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  908. if (twQuest == null)
  909. {
  910. _log.warning("TerritoryWarManager: missing main Quest!");
  911. return false;
  912. }
  913. for(int castleId : _registeredClans.keySet())
  914. for(L2Clan clan : _registeredClans.get(castleId))
  915. for(L2PcInstance player : clan.getOnlineMembers(0))
  916. {
  917. if (player == null)
  918. continue;
  919. if (clear)
  920. {
  921. player.setSiegeState((byte) 0);
  922. if (!_isTWChannelOpen)
  923. player.setSiegeSide(0);
  924. }
  925. else
  926. {
  927. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  928. continue;
  929. if (_isTWInProgress)
  930. {
  931. player.setSiegeState((byte) 1);
  932. }
  933. player.setSiegeSide(80 + castleId);
  934. }
  935. player.broadcastUserInfo();
  936. }
  937. for(int castleId : _registeredMercenaries.keySet())
  938. for(int objId : _registeredMercenaries.get(castleId))
  939. {
  940. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  941. if (player == null)
  942. continue;
  943. if (clear)
  944. {
  945. player.setSiegeState((byte) 0);
  946. if (!_isTWChannelOpen)
  947. player.setSiegeSide(0);
  948. }
  949. else
  950. {
  951. if (_isTWInProgress)
  952. {
  953. player.setSiegeState((byte) 1);
  954. }
  955. player.setSiegeSide(80 + castleId);
  956. }
  957. player.broadcastUserInfo();
  958. }
  959. for(Territory terr : _territoryList.values())
  960. if (terr.getOwnerClan() != null)
  961. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  962. {
  963. if (player == null)
  964. continue;
  965. if (clear)
  966. {
  967. player.setSiegeState((byte) 0);
  968. if (!_isTWChannelOpen)
  969. player.setSiegeSide(0);
  970. }
  971. else
  972. {
  973. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  974. continue;
  975. if (_isTWInProgress)
  976. {
  977. player.setSiegeState((byte) 1);
  978. }
  979. player.setSiegeSide(80 + terr.getCastleId());
  980. }
  981. player.broadcastUserInfo();
  982. }
  983. twQuest.setOnEnterWorld(_isTWInProgress);
  984. return true;
  985. }
  986. protected class RewardOnlineParticipants implements Runnable
  987. {
  988. @Override
  989. public void run()
  990. {
  991. if (isTWInProgress())
  992. {
  993. for(L2PcInstance player : L2World.getInstance().getAllPlayersArray())
  994. if (player != null && player.getSiegeSide() > 0)
  995. giveTWPoint(player, 1000, 6);
  996. }
  997. else
  998. _scheduledRewardOnlineTask.cancel(false);
  999. }
  1000. }
  1001. protected class ScheduleStartTWTask implements Runnable
  1002. {
  1003. private final Logger _log = Logger.getLogger(ScheduleStartTWTask.class.getName());
  1004. @Override
  1005. public void run()
  1006. {
  1007. _scheduledStartTWTask.cancel(false);
  1008. try
  1009. {
  1010. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1011. if (timeRemaining > 7200000)
  1012. {
  1013. _isRegistrationOver = false;
  1014. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1015. }
  1016. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1017. {
  1018. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1019. Announcements.getInstance().announceToAll(sm);
  1020. _isRegistrationOver = true;
  1021. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1022. }
  1023. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1024. {
  1025. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1026. Announcements.getInstance().announceToAll(sm);
  1027. _isTWChannelOpen = true;
  1028. _isRegistrationOver = true;
  1029. updatePlayerTWStateFlags(false);
  1030. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1031. }
  1032. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1033. {
  1034. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1035. Announcements.getInstance().announceToAll(sm);
  1036. _isTWChannelOpen = true;
  1037. _isRegistrationOver = true;
  1038. updatePlayerTWStateFlags(false);
  1039. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1040. }
  1041. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1042. {
  1043. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1044. Announcements.getInstance().announceToAll(sm);
  1045. _isTWChannelOpen = true;
  1046. _isRegistrationOver = true;
  1047. updatePlayerTWStateFlags(false);
  1048. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1049. }
  1050. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1051. {
  1052. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1053. Announcements.getInstance().announceToAll(sm);
  1054. _isTWChannelOpen = true;
  1055. _isRegistrationOver = true;
  1056. updatePlayerTWStateFlags(false);
  1057. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1058. }
  1059. else if ((timeRemaining + WARLENGTH) > 0)
  1060. {
  1061. _isTWChannelOpen = true;
  1062. _isRegistrationOver = true;
  1063. startTerritoryWar();
  1064. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1065. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1066. }
  1067. }
  1068. catch (Exception e)
  1069. {
  1070. _log.log(Level.SEVERE, "", e);
  1071. }
  1072. }
  1073. }
  1074. private class ScheduleEndTWTask implements Runnable
  1075. {
  1076. private final Logger _log = Logger.getLogger(ScheduleEndTWTask.class.getName());
  1077. protected ScheduleEndTWTask()
  1078. {
  1079. }
  1080. @Override
  1081. public void run()
  1082. {
  1083. try
  1084. {
  1085. _scheduledEndTWTask.cancel(false);
  1086. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1087. if (timeRemaining > 3600000)
  1088. {
  1089. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1090. sm.addNumber(2);
  1091. announceToParticipants(sm, 0, 0);
  1092. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1093. }
  1094. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1095. {
  1096. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1097. sm.addNumber((int) (timeRemaining / 60000));
  1098. announceToParticipants(sm, 0, 0);
  1099. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1100. }
  1101. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1102. {
  1103. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1104. sm.addNumber((int) (timeRemaining / 60000));
  1105. announceToParticipants(sm, 0, 0);
  1106. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1107. }
  1108. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1109. {
  1110. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1111. sm.addNumber((int) (timeRemaining / 60000));
  1112. announceToParticipants(sm, 0, 0);
  1113. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1114. }
  1115. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1116. {
  1117. SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1118. sm.addNumber((int) (timeRemaining / 1000));
  1119. announceToParticipants(sm, 0, 0);
  1120. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1121. }
  1122. else
  1123. {
  1124. endTerritoryWar();
  1125. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1126. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1127. }
  1128. }
  1129. catch (Exception e)
  1130. {
  1131. _log.log(Level.SEVERE, "", e);
  1132. }
  1133. }
  1134. }
  1135. private class closeTerritoryChannelTask implements Runnable
  1136. {
  1137. public closeTerritoryChannelTask()
  1138. {
  1139. }
  1140. @Override
  1141. public void run()
  1142. {
  1143. _isTWChannelOpen = false;
  1144. _disguisedPlayers.clear();
  1145. updatePlayerTWStateFlags(true);
  1146. }
  1147. }
  1148. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1149. {
  1150. // broadcast to clan members
  1151. for(Territory ter : _territoryList.values())
  1152. if (ter.getOwnerClan() != null)
  1153. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1154. {
  1155. member.sendPacket(sm);
  1156. if (exp > 0 || sp > 0)
  1157. member.addExpAndSp(exp, sp);
  1158. }
  1159. for(FastList<L2Clan> list:_registeredClans.values())
  1160. for(L2Clan c:list)
  1161. for (L2PcInstance member : c.getOnlineMembers(0))
  1162. {
  1163. member.sendPacket(sm);
  1164. if (exp > 0 || sp > 0)
  1165. member.addExpAndSp(exp, sp);
  1166. }
  1167. // broadcast to mercenaries
  1168. for(FastList<Integer> list:_registeredMercenaries.values())
  1169. for(int objId:list)
  1170. {
  1171. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1172. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1173. {
  1174. player.sendPacket(sm);
  1175. if (exp > 0 || sp > 0)
  1176. player.addExpAndSp(exp, sp);
  1177. }
  1178. }
  1179. }
  1180. public static class TerritoryNPCSpawn
  1181. {
  1182. private Location _location;
  1183. protected int _npcId;
  1184. private int _castleId;
  1185. private int _type;
  1186. private L2Npc _npc;
  1187. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1188. {
  1189. _castleId = castle_id;
  1190. _location = loc;
  1191. _npcId = npc_id;
  1192. _type = type;
  1193. _npc = npc;
  1194. }
  1195. public int getCastleId()
  1196. {
  1197. return _castleId;
  1198. }
  1199. public int getNpcId()
  1200. {
  1201. return _npcId;
  1202. }
  1203. public int getType()
  1204. {
  1205. return _type;
  1206. }
  1207. public void setNPC(L2Npc npc)
  1208. {
  1209. if (_npc != null)
  1210. _npc.deleteMe();
  1211. _npc = npc;
  1212. }
  1213. public L2Npc getNpc()
  1214. {
  1215. return _npc;
  1216. }
  1217. public Location getLocation()
  1218. {
  1219. return _location;
  1220. }
  1221. }
  1222. public class Territory
  1223. {
  1224. private final Logger _log = Logger.getLogger(Territory.class.getName());
  1225. private final int _territoryId;
  1226. private final int _castleId; // territory Castle
  1227. protected int _fortId; // territory Fortress
  1228. private L2Clan _ownerClan;
  1229. private FastList<TerritoryNPCSpawn> _spawnList;
  1230. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1231. private boolean _isInProgress = false;
  1232. private L2SiegeFlagInstance _territoryHQ = null;
  1233. private int[] _questDone;
  1234. public Territory(int castleId)
  1235. {
  1236. _castleId = castleId;
  1237. _territoryId = castleId + 80;
  1238. _spawnList = new FastList<>();
  1239. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1240. _questDone = new int[2];
  1241. }
  1242. protected void addWardSpawnPlace(Location loc)
  1243. {
  1244. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1245. if (_territoryWardSpawnPlaces[i] == null)
  1246. {
  1247. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1248. return;
  1249. }
  1250. }
  1251. protected TerritoryNPCSpawn getFreeWardSpawnPlace()
  1252. {
  1253. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1254. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1255. return _territoryWardSpawnPlaces[i];
  1256. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1257. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1258. if (_territoryWardSpawnPlaces[i] == null)
  1259. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1260. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1261. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1262. else
  1263. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1264. return null;
  1265. }
  1266. public FastList<TerritoryNPCSpawn> getSpawnList()
  1267. {
  1268. return _spawnList;
  1269. }
  1270. protected void changeNPCsSpawn(int type, boolean isSpawn)
  1271. {
  1272. if (type < 0 || type > 3)
  1273. {
  1274. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1275. return;
  1276. }
  1277. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1278. {
  1279. if (twSpawn.getType() != type)
  1280. continue;
  1281. if (isSpawn)
  1282. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1283. else
  1284. {
  1285. L2Npc npc = twSpawn.getNpc();
  1286. if (npc != null && !npc.isDead())
  1287. npc.deleteMe();
  1288. twSpawn.setNPC(null);
  1289. }
  1290. }
  1291. }
  1292. protected void removeWard(int wardId)
  1293. {
  1294. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1295. if (wardSpawn.getNpcId() == wardId)
  1296. {
  1297. wardSpawn.getNpc().deleteMe();
  1298. wardSpawn.setNPC(null);
  1299. wardSpawn._npcId = 0;
  1300. return;
  1301. }
  1302. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1303. }
  1304. public int getTerritoryId()
  1305. {
  1306. return _territoryId;
  1307. }
  1308. public int getCastleId()
  1309. {
  1310. return _castleId;
  1311. }
  1312. public int getFortId()
  1313. {
  1314. return _fortId;
  1315. }
  1316. public L2Clan getOwnerClan()
  1317. {
  1318. return _ownerClan;
  1319. }
  1320. public void setOwnerClan(L2Clan newOwner)
  1321. {
  1322. _ownerClan = newOwner;
  1323. }
  1324. public void setHQ(L2SiegeFlagInstance hq)
  1325. {
  1326. _territoryHQ = hq;
  1327. }
  1328. public L2SiegeFlagInstance getHQ()
  1329. {
  1330. return _territoryHQ;
  1331. }
  1332. public TerritoryNPCSpawn[] getOwnedWard()
  1333. {
  1334. return _territoryWardSpawnPlaces;
  1335. }
  1336. public int[] getQuestDone()
  1337. {
  1338. return _questDone;
  1339. }
  1340. public FastList<Integer> getOwnedWardIds()
  1341. {
  1342. FastList<Integer> ret = new FastList<>();
  1343. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1344. if (wardSpawn.getNpcId() > 0)
  1345. ret.add(wardSpawn.getNpcId());
  1346. return ret;
  1347. }
  1348. public boolean getIsInProgress()
  1349. {
  1350. return _isInProgress;
  1351. }
  1352. public void setIsInProgress(boolean val)
  1353. {
  1354. _isInProgress = val;
  1355. }
  1356. }
  1357. private static class SingletonHolder
  1358. {
  1359. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1360. }
  1361. @Override
  1362. public void startSiege()
  1363. {
  1364. throw new UnsupportedOperationException();
  1365. }
  1366. @Override
  1367. public void endSiege()
  1368. {
  1369. throw new UnsupportedOperationException();
  1370. }
  1371. @Override
  1372. public L2SiegeClan getAttackerClan(int clanId)
  1373. {
  1374. throw new UnsupportedOperationException();
  1375. }
  1376. @Override
  1377. public L2SiegeClan getAttackerClan(L2Clan clan)
  1378. {
  1379. throw new UnsupportedOperationException();
  1380. }
  1381. @Override
  1382. public List<L2SiegeClan> getAttackerClans()
  1383. {
  1384. throw new UnsupportedOperationException();
  1385. }
  1386. @Override
  1387. public List<L2PcInstance> getAttackersInZone()
  1388. {
  1389. throw new UnsupportedOperationException();
  1390. }
  1391. @Override
  1392. public boolean checkIsAttacker(L2Clan clan)
  1393. {
  1394. throw new UnsupportedOperationException();
  1395. }
  1396. @Override
  1397. public L2SiegeClan getDefenderClan(int clanId)
  1398. {
  1399. throw new UnsupportedOperationException();
  1400. }
  1401. @Override
  1402. public L2SiegeClan getDefenderClan(L2Clan clan)
  1403. {
  1404. throw new UnsupportedOperationException();
  1405. }
  1406. @Override
  1407. public List<L2SiegeClan> getDefenderClans()
  1408. {
  1409. throw new UnsupportedOperationException();
  1410. }
  1411. @Override
  1412. public boolean checkIsDefender(L2Clan clan)
  1413. {
  1414. throw new UnsupportedOperationException();
  1415. }
  1416. @Override
  1417. public List<L2Npc> getFlag(L2Clan clan)
  1418. {
  1419. throw new UnsupportedOperationException();
  1420. }
  1421. @Override
  1422. public Calendar getSiegeDate()
  1423. {
  1424. throw new UnsupportedOperationException();
  1425. }
  1426. @Override
  1427. public boolean giveFame()
  1428. {
  1429. return true;
  1430. }
  1431. @Override
  1432. public int getFameFrequency()
  1433. {
  1434. return Config.CASTLE_ZONE_FAME_TASK_FREQUENCY;
  1435. }
  1436. @Override
  1437. public int getFameAmount()
  1438. {
  1439. return Config.CASTLE_ZONE_FAME_AQUIRE_POINTS;
  1440. }
  1441. @Override
  1442. public void updateSiege()
  1443. {
  1444. }
  1445. }