ConditionPlayerPledgeClass.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.skills.conditions;
  16. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  17. import com.l2jserver.gameserver.skills.Env;
  18. /**
  19. * @author MrPoke
  20. *
  21. */
  22. public final class ConditionPlayerPledgeClass extends Condition
  23. {
  24. private final int _pledgeClass;
  25. public ConditionPlayerPledgeClass(int pledgeClass)
  26. {
  27. _pledgeClass = pledgeClass;
  28. }
  29. /**
  30. *
  31. * @see com.l2jserver.gameserver.skills.conditions.Condition#testImpl(com.l2jserver.gameserver.skills.Env)
  32. */
  33. @Override
  34. public boolean testImpl(Env env)
  35. {
  36. if (!(env.player instanceof L2PcInstance))
  37. return false;
  38. if (((L2PcInstance)env.player).getClan() == null)
  39. return false;
  40. if (_pledgeClass == -1)
  41. return ((L2PcInstance)env.player).isClanLeader();
  42. return (((L2PcInstance)env.player).getPledgeClass() >= _pledgeClass);
  43. }
  44. }