RequestCrystallizeItem.java 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.clientpackets;
  16. import java.util.logging.Logger;
  17. import com.l2jserver.Config;
  18. import com.l2jserver.gameserver.model.L2ItemInstance;
  19. import com.l2jserver.gameserver.model.L2Skill;
  20. import com.l2jserver.gameserver.model.L2World;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.itemcontainer.PcInventory;
  23. import com.l2jserver.gameserver.network.SystemMessageId;
  24. import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
  25. import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate;
  26. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  27. import com.l2jserver.gameserver.templates.item.L2Item;
  28. import com.l2jserver.gameserver.util.Util;
  29. /**
  30. * This class ...
  31. *
  32. * @version $Revision: 1.2.2.3.2.5 $ $Date: 2005/03/27 15:29:30 $
  33. */
  34. public final class RequestCrystallizeItem extends L2GameClientPacket
  35. {
  36. private static final String _C__72_REQUESTDCRYSTALLIZEITEM = "[C] 72 RequestCrystallizeItem";
  37. private static Logger _log = Logger.getLogger(RequestCrystallizeItem.class.getName());
  38. private int _objectId;
  39. private long _count;
  40. @Override
  41. protected void readImpl()
  42. {
  43. _objectId = readD();
  44. _count = readQ();
  45. }
  46. @Override
  47. protected void runImpl()
  48. {
  49. L2PcInstance activeChar = getClient().getActiveChar();
  50. if (activeChar == null)
  51. {
  52. _log.fine("RequestCrystalizeItem: activeChar was null");
  53. return;
  54. }
  55. if (_count <= 0)
  56. {
  57. Util.handleIllegalPlayerAction(activeChar, "[RequestCrystallizeItem] count <= 0! ban! oid: " + _objectId + " owner: " + activeChar.getName(), Config.DEFAULT_PUNISH);
  58. return;
  59. }
  60. if (activeChar.getPrivateStoreType() != 0 || activeChar.isInCrystallize())
  61. {
  62. activeChar.sendPacket(new SystemMessage(SystemMessageId.CANNOT_TRADE_DISCARD_DROP_ITEM_WHILE_IN_SHOPMODE));
  63. return;
  64. }
  65. int skillLevel = activeChar.getSkillLevel(L2Skill.SKILL_CRYSTALLIZE);
  66. if (skillLevel <= 0)
  67. {
  68. activeChar.sendPacket(new SystemMessage(SystemMessageId.CRYSTALLIZE_LEVEL_TOO_LOW));
  69. activeChar.sendPacket(ActionFailed.STATIC_PACKET);
  70. return;
  71. }
  72. PcInventory inventory = activeChar.getInventory();
  73. if (inventory != null)
  74. {
  75. L2ItemInstance item = inventory.getItemByObjectId(_objectId);
  76. if (item == null || item.isWear())
  77. {
  78. activeChar.sendPacket(ActionFailed.STATIC_PACKET);
  79. return;
  80. }
  81. if (item.isHeroItem())
  82. return;
  83. if (_count > item.getCount())
  84. _count = activeChar.getInventory().getItemByObjectId(_objectId).getCount();
  85. }
  86. L2ItemInstance itemToRemove = activeChar.getInventory().getItemByObjectId(_objectId);
  87. if (itemToRemove == null
  88. || itemToRemove.isWear()
  89. || itemToRemove.isShadowItem()
  90. || itemToRemove.isTimeLimitedItem())
  91. return;
  92. if (!itemToRemove.getItem().isCrystallizable()
  93. || (itemToRemove.getItem().getCrystalCount() <= 0)
  94. || (itemToRemove.getItem().getCrystalType() == L2Item.CRYSTAL_NONE))
  95. {
  96. _log.warning(activeChar.getName() + " (" + activeChar.getObjectId() + ") tried to crystallize " + itemToRemove.getItem().getItemId());
  97. return;
  98. }
  99. // Check if the char can crystallize items and return if false;
  100. boolean canCrystallize = true;
  101. switch (itemToRemove.getItem().getItemGradeSPlus())
  102. {
  103. case L2Item.CRYSTAL_C:
  104. {
  105. if (skillLevel <= 1)
  106. canCrystallize = false;
  107. break;
  108. }
  109. case L2Item.CRYSTAL_B:
  110. {
  111. if (skillLevel <= 2)
  112. canCrystallize = false;
  113. break;
  114. }
  115. case L2Item.CRYSTAL_A:
  116. {
  117. if (skillLevel <= 3)
  118. canCrystallize = false;
  119. break;
  120. }
  121. case L2Item.CRYSTAL_S:
  122. {
  123. if (skillLevel <= 4)
  124. canCrystallize = false;
  125. break;
  126. }
  127. }
  128. if (!canCrystallize)
  129. {
  130. activeChar.sendPacket(new SystemMessage(SystemMessageId.CRYSTALLIZE_LEVEL_TOO_LOW));
  131. activeChar.sendPacket(ActionFailed.STATIC_PACKET);
  132. return;
  133. }
  134. activeChar.setInCrystallize(true);
  135. // unequip if needed
  136. if (itemToRemove.isEquipped())
  137. {
  138. L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInSlotAndRecord(itemToRemove.getLocationSlot());
  139. InventoryUpdate iu = new InventoryUpdate();
  140. for (L2ItemInstance item: unequiped)
  141. iu.addModifiedItem(item);
  142. activeChar.sendPacket(iu);
  143. SystemMessage msg;
  144. if (itemToRemove.getEnchantLevel() > 0)
  145. {
  146. msg = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
  147. msg.addNumber(itemToRemove.getEnchantLevel());
  148. msg.addItemName(itemToRemove);
  149. }
  150. else
  151. {
  152. msg = new SystemMessage(SystemMessageId.S1_DISARMED);
  153. msg.addItemName(itemToRemove);
  154. }
  155. activeChar.sendPacket(msg);
  156. }
  157. // remove from inventory
  158. L2ItemInstance removedItem = activeChar.getInventory().destroyItem("Crystalize", _objectId, _count, activeChar, null);
  159. InventoryUpdate iu = new InventoryUpdate();
  160. iu.addRemovedItem(removedItem);
  161. activeChar.sendPacket(iu);
  162. // add crystals
  163. int crystalId = itemToRemove.getItem().getCrystalItemId();
  164. int crystalAmount = itemToRemove.getCrystalCount();
  165. L2ItemInstance createditem = activeChar.getInventory().addItem("Crystalize", crystalId, crystalAmount, activeChar, activeChar);
  166. SystemMessage sm;
  167. sm = new SystemMessage(SystemMessageId.S1_CRYSTALLIZED);
  168. sm.addItemName(removedItem);
  169. activeChar.sendPacket(sm);
  170. sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
  171. sm.addItemName(createditem);
  172. sm.addItemNumber(crystalAmount);
  173. activeChar.sendPacket(sm);
  174. activeChar.broadcastUserInfo();
  175. L2World world = L2World.getInstance();
  176. world.removeObject(removedItem);
  177. activeChar.setInCrystallize(false);
  178. }
  179. /*
  180. * (non-Javadoc)
  181. *
  182. * @see com.l2jserver.gameserver.clientpackets.ClientBasePacket#getType()
  183. */
  184. @Override
  185. public String getType()
  186. {
  187. return _C__72_REQUESTDCRYSTALLIZEITEM;
  188. }
  189. }