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- /*
- * $Header: MinionList.java, 25/10/2005 18:42:48 luisantonioa Exp $
- *
- * $Author: luisantonioa $
- * $Date: 25/10/2005 18:42:48 $
- * $Revision: 1 $
- * $Log: MinionList.java,v $
- * Revision 1 25/10/2005 18:42:48 luisantonioa
- * Added copyright notice
- *
- *
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.util;
- import java.util.List;
- import java.util.Set;
- import java.util.logging.Logger;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.datatables.NpcTable;
- import com.l2jserver.gameserver.idfactory.IdFactory;
- import com.l2jserver.gameserver.model.L2MinionData;
- import com.l2jserver.gameserver.model.actor.instance.L2MinionInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
- import com.l2jserver.util.Rnd;
- import javolution.util.FastList;
- import javolution.util.FastMap;
- import javolution.util.FastSet;
- /**
- * This class ...
- *
- * @version $Revision: 1.2 $ $Date: 2004/06/27 08:12:59 $
- */
- public class MinionList
- {
- private static Logger _log = Logger.getLogger(L2MonsterInstance.class.getName());
-
- /** List containing the current spawned minions for this L2MonsterInstance */
- private final List<L2MinionInstance> minionReferences;
- protected FastMap<Long, Integer> _respawnTasks = new FastMap<Long, Integer>().shared();
- private final L2MonsterInstance master;
-
- public MinionList(L2MonsterInstance pMaster)
- {
- minionReferences = new FastList<L2MinionInstance>();
- master = pMaster;
- }
-
- public int countSpawnedMinions()
- {
- synchronized (minionReferences)
- {
- return minionReferences.size();
- }
- }
-
- public int countSpawnedMinionsById(int minionId)
- {
- int count = 0;
- synchronized (minionReferences)
- {
- for (L2MinionInstance minion : getSpawnedMinions())
- {
- if (minion.getNpcId() == minionId)
- {
- count++;
- }
- }
- }
- return count;
- }
-
- public boolean hasMinions()
- {
- return !getSpawnedMinions().isEmpty();
- }
-
- public List<L2MinionInstance> getSpawnedMinions()
- {
- return minionReferences;
- }
-
- public void addSpawnedMinion(L2MinionInstance minion)
- {
- synchronized (minionReferences)
- {
- minionReferences.add(minion);
- }
- }
-
- public int lazyCountSpawnedMinionsGroups()
- {
- Set<Integer> seenGroups = new FastSet<Integer>();
- for (L2MinionInstance minion : getSpawnedMinions())
- {
- if (minion == null)
- continue;
-
- seenGroups.add(minion.getNpcId());
- }
- return seenGroups.size();
- }
-
- public void removeSpawnedMinion(L2MinionInstance minion)
- {
- synchronized (minionReferences)
- {
- minionReferences.remove(minion);
- }
- }
-
- public void moveMinionToRespawnList(L2MinionInstance minion)
- {
- Long current = System.currentTimeMillis();
- synchronized (minionReferences)
- {
- minionReferences.remove(minion);
- if (_respawnTasks.get(current) == null)
- _respawnTasks.put(current, minion.getNpcId());
- else
- {
- // nice AoE
- for (int i = 1; i < 30; i++)
- {
- if (_respawnTasks.get(current + i) == null)
- {
- _respawnTasks.put(current + i, minion.getNpcId());
- break;
- }
- }
- }
- }
- }
-
- public void clearRespawnList()
- {
- _respawnTasks.clear();
- }
-
- /**
- * Manage respawning of minions for this RaidBoss.<BR><BR>
- */
- public void maintainMinions()
- {
- if (master == null || master.isAlikeDead())
- return;
- Long current = System.currentTimeMillis();
- if (_respawnTasks != null)
- for (long deathTime : _respawnTasks.keySet())
- {
- double delay = Config.RAID_MINION_RESPAWN_TIMER;
- if ((current - deathTime) > delay)
- {
- spawnSingleMinion(_respawnTasks.get(deathTime), master.getInstanceId());
- _respawnTasks.remove(deathTime);
- }
- }
- }
-
- /**
- * Manage the spawn of all Minions of this RaidBoss.<BR><BR>
- *
- * <B><U> Actions</U> :</B><BR><BR>
- * <li>Get the Minion data of all Minions that must be spawn </li>
- * <li>For each Minion type, spawn the amount of Minion needed </li><BR><BR>
- *
- * @param player The L2PcInstance to attack
- *
- */
- public void spawnMinions()
- {
- if (master == null || master.isAlikeDead())
- return;
- List<L2MinionData> minions = master.getTemplate().getMinionData();
-
- if (minions == null)
- return;
- synchronized (minionReferences)
- {
- int minionCount, minionId, minionsToSpawn;
- for (L2MinionData minion : minions)
- {
- minionCount = minion.getAmount();
- minionId = minion.getMinionId();
-
- minionsToSpawn = minionCount - countSpawnedMinionsById(minionId);
-
- for (int i = 0; i < minionsToSpawn; i++)
- {
- spawnSingleMinion(minionId, master.getInstanceId());
- }
- }
- }
- }
-
- /**
- * Init a Minion and add it in the world as a visible object.<BR><BR>
- *
- * <B><U> Actions</U> :</B><BR><BR>
- * <li>Get the template of the Minion to spawn </li>
- * <li>Create and Init the Minion and generate its Identifier </li>
- * <li>Set the Minion HP, MP and Heading </li>
- * <li>Set the Minion leader to this RaidBoss </li>
- * <li>Init the position of the Minion and add it in the world as a visible object </li><BR><BR>
- *
- * @param minionid The I2NpcTemplate Identifier of the Minion to spawn
- *
- */
- public void spawnSingleMinion(int minionId, int instanceId)
- {
- // Get the template of the Minion to spawn
- L2NpcTemplate minionTemplate = NpcTable.getInstance().getTemplate(minionId);
-
- // Create and Init the Minion and generate its Identifier
- L2MinionInstance monster = new L2MinionInstance(IdFactory.getInstance().getNextId(), minionTemplate);
-
- // Set the Minion HP, MP and Heading
- monster.setCurrentHpMp(monster.getMaxHp(), monster.getMaxMp());
- monster.setHeading(master.getHeading());
-
- // Set the Minion leader to this RaidBoss
- monster.setLeader(master);
-
- //move monster to masters instance
- monster.setInstanceId(instanceId);
-
- // Init the position of the Minion and add it in the world as a visible object
- final int offset = 200;
- final int minRadius = 30;
- int newX = Rnd.get(minRadius * 2, offset * 2); // x
- int newY = Rnd.get(newX, offset * 2); // distance
- newY = (int)Math.sqrt(newY*newY - newX*newX); // y
- if (newX > offset + minRadius)
- newX = master.getX() + newX - offset;
- else
- newX = master.getX() - newX + minRadius;
- if (newY > offset + minRadius)
- newY = master.getY() + newY - offset;
- else
- newY = master.getY() - newY + minRadius;
- monster.spawnMe(newX, newY, master.getZ());
-
- if (Config.DEBUG)
- _log.fine("Spawned minion template " + minionTemplate.npcId + " with objid: " + monster.getObjectId() + " to boss " + master.getObjectId() + " ,at: " + monster.getX() + " x, " + monster.getY() + " y, " + monster.getZ() + " z");
- }
- }
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