NicknameChanged.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.serverpackets;
  16. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  17. /**
  18. *
  19. * @author devScarlet
  20. */
  21. public class NicknameChanged extends L2GameServerPacket
  22. {
  23. private static final String _S__CC_TITLE_UPDATE = "[S] cc NicknameChanged";
  24. private String _title;
  25. private int _objectId;
  26. public NicknameChanged(L2PcInstance cha)
  27. {
  28. _objectId = cha.getObjectId();
  29. _title = cha.getTitle();
  30. }
  31. /**
  32. * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
  33. */
  34. @Override
  35. protected void writeImpl()
  36. {
  37. writeC(0xcc);
  38. writeD(_objectId);
  39. writeS(_title);
  40. }
  41. /**
  42. * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
  43. */
  44. @Override
  45. public String getType()
  46. {
  47. return _S__CC_TITLE_UPDATE;
  48. }
  49. }