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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- *
- * @author devScarlet
- */
- public class NicknameChanged extends L2GameServerPacket
- {
- private static final String _S__CC_TITLE_UPDATE = "[S] cc NicknameChanged";
- private String _title;
- private int _objectId;
- public NicknameChanged(L2PcInstance cha)
- {
- _objectId = cha.getObjectId();
- _title = cha.getTitle();
- }
- /**
- * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#writeImpl()
- */
- @Override
- protected void writeImpl()
- {
- writeC(0xcc);
- writeD(_objectId);
- writeS(_title);
- }
- /**
- * @see com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__CC_TITLE_UPDATE;
- }
- }
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