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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- /**
- * Send Private (Friend) Message
- *
- * Format: c dSSS
- *
- * d: Unknown
- * S: Sending Player
- * S: Receiving Player
- * S: Message
- *
- * @author Tempy
- */
- public class L2FriendSay extends L2GameServerPacket
- {
- private static final String _S__FD_FRIENDRECVMSG = "[S] 78 L2FriendSay";
- private String _sender, _receiver, _message;
- public L2FriendSay(String sender, String reciever, String message)
- {
- _sender = sender;
- _receiver = reciever;
- _message = message;
- }
- @Override
- protected final void writeImpl()
- {
- writeC(0x78);
- writeD(0); // ??
- writeS(_receiver);
- writeS(_sender);
- writeS(_message);
- }
- @Override
- public String getType()
- {
- return _S__FD_FRIENDRECVMSG;
- }
- }
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