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- /*
- * This program is free software: you can redistribute it and/or modify it under the terms of the
- * GNU General Public License as published by the Free Software Foundation, either version 3 of the
- * License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
- * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License along with this program. If
- * not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.datatables.CharNameTable;
- import com.l2jserver.gameserver.model.L2World;
- /**
- * Support for "Chat with Friends" dialog.
- *
- * Add new friend or delete.
- * <BR>
- * Format: cddSdd <BR>
- * d: action <BR>
- * d: Player Object ID <BR>
- * S: Friend Name <BR>
- * d: Online/Offline <BR>
- * d: Unknown (0 if offline)<BR>
- *
- * @author JIV
- *
- */
- public class FriendPacket extends L2GameServerPacket
- {
- // private static Logger _log = Logger.getLogger(FriendList.class.getName());
- private static final String _S__FA_FRIENDLIST = "[S] 76 FriendPacket";
- private boolean _action, _online;
- private int _objid;
- private String _name;
-
- /**
- *
- * @param action - true for adding, false for remove
- */
- public FriendPacket(boolean action, int objId)
- {
- _action = action;
- _objid = objId;
- _name = CharNameTable.getInstance().getNameById(objId);
- _online = L2World.getInstance().getPlayer(objId) != null;
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x76);
- writeD(_action ? 1 : 3); // 1-add 3-remove
- writeD(_objid);
- writeS(_name);
- writeD(_online ? 1 : 0);
- writeD(_online ? _objid : 0);
-
- }
-
- /*
- * (non-Javadoc)
- *
- * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__FA_FRIENDLIST;
- }
- }
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