123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import java.util.logging.Logger;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.model.L2ItemInstance;
- import com.l2jserver.gameserver.templates.item.L2Item;
- /**
- * 5e
- * 01 00 00 00 01 - added ? 02 - modified
- * 7b 86 73 42 object id
- * 08 00 00 00 body slot
- *
- *
- *
- * body slot
- * 0000 ?? underwear
- * 0001 ear
- * 0002 ear
- * 0003 neck
- * 0004 finger (magic ring)
- * 0005 finger (magic ring)
- * 0006 head (l.cap)
- * 0007 r.hand (dagger)
- * 0008 l.hand (arrows)
- * 0009 hands (short gloves)
- * 000a chest (squire shirt)
- * 000b legs (squire pants)
- * 000c feet
- * 000d ?? back
- * 000e lr.hand (bow)
- *
- *
- *
- * format ddd
- *
- * @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:40 $
- */
- public final class EquipUpdate extends L2GameServerPacket
- {
- private static final String _S__5E_EQUIPUPDATE = "[S] 4b EquipUpdate";
- private static Logger _log = Logger.getLogger(EquipUpdate.class.getName());
- private L2ItemInstance _item;
- private int _change;
- public EquipUpdate(L2ItemInstance item, int change)
- {
- _item = item;
- _change = change;
- }
- @Override
- protected final void writeImpl()
- {
- int bodypart = 0;
- writeC(0x4b);
- writeD(_change);
- writeD(_item.getObjectId());
- switch (_item.getItem().getBodyPart())
- {
- case L2Item.SLOT_L_EAR:
- bodypart = 0x01;
- break;
- case L2Item.SLOT_R_EAR:
- bodypart = 0x02;
- break;
- case L2Item.SLOT_NECK:
- bodypart = 0x03;
- break;
- case L2Item.SLOT_R_FINGER:
- bodypart = 0x04;
- break;
- case L2Item.SLOT_L_FINGER:
- bodypart = 0x05;
- break;
- case L2Item.SLOT_HEAD:
- bodypart = 0x06;
- break;
- case L2Item.SLOT_R_HAND:
- bodypart = 0x07;
- break;
- case L2Item.SLOT_L_HAND:
- bodypart = 0x08;
- break;
- case L2Item.SLOT_GLOVES:
- bodypart = 0x09;
- break;
- case L2Item.SLOT_CHEST:
- bodypart = 0x0a;
- break;
- case L2Item.SLOT_LEGS:
- bodypart = 0x0b;
- break;
- case L2Item.SLOT_FEET:
- bodypart = 0x0c;
- break;
- case L2Item.SLOT_BACK:
- bodypart = 0x0d;
- break;
- case L2Item.SLOT_LR_HAND:
- bodypart = 0x0e;
- break;
- case L2Item.SLOT_HAIR:
- bodypart = 0x0f;
- break;
- case L2Item.SLOT_BELT:
- bodypart = 0x10;
- break;
- }
- if (Config.DEBUG) _log.fine("body:" +bodypart);
- writeD(bodypart);
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__5E_EQUIPUPDATE;
- }
- }
|