CharSelected.java 2.8 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under the terms of the
  3. * GNU General Public License as published by the Free Software Foundation, either version 3 of the
  4. * License, or (at your option) any later version.
  5. *
  6. * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
  7. * even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  8. * General Public License for more details.
  9. *
  10. * You should have received a copy of the GNU General Public License along with this program. If
  11. * not, see <http://www.gnu.org/licenses/>.
  12. */
  13. package com.l2jserver.gameserver.network.serverpackets;
  14. import com.l2jserver.gameserver.GameTimeController;
  15. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  16. /**
  17. * This class ...
  18. *
  19. * @version $Revision: 1.4.2.5.2.6 $ $Date: 2005/03/27 15:29:39 $
  20. */
  21. public class CharSelected extends L2GameServerPacket
  22. {
  23. // SdSddddddddddffddddddddddddddddddddddddddddddddddddddddd d
  24. private static final String _S__21_CHARSELECTED = "[S] 0b CharSelected";
  25. private L2PcInstance _activeChar;
  26. private int _sessionId;
  27. /**
  28. * @param _characters
  29. */
  30. public CharSelected(L2PcInstance cha, int sessionId)
  31. {
  32. _activeChar = cha;
  33. _sessionId = sessionId;
  34. }
  35. @Override
  36. protected final void writeImpl()
  37. {
  38. writeC(0x0b);
  39. writeS(_activeChar.getName());
  40. writeD(_activeChar.getCharId()); // ??
  41. writeS(_activeChar.getTitle());
  42. writeD(_sessionId);
  43. writeD(_activeChar.getClanId());
  44. writeD(0x00); // ??
  45. writeD(_activeChar.getAppearance().getSex() ? 1 : 0);
  46. writeD(_activeChar.getRace().ordinal());
  47. writeD(_activeChar.getClassId().getId());
  48. writeD(0x01); // active ??
  49. writeD(_activeChar.getX());
  50. writeD(_activeChar.getY());
  51. writeD(_activeChar.getZ());
  52. writeF(_activeChar.getCurrentHp());
  53. writeF(_activeChar.getCurrentMp());
  54. writeD(_activeChar.getSp());
  55. writeQ(_activeChar.getExp());
  56. writeD(_activeChar.getLevel());
  57. writeD(_activeChar.getKarma()); // thx evill33t
  58. writeD(_activeChar.getPkKills());
  59. writeD(_activeChar.getINT());
  60. writeD(_activeChar.getSTR());
  61. writeD(_activeChar.getCON());
  62. writeD(_activeChar.getMEN());
  63. writeD(_activeChar.getDEX());
  64. writeD(_activeChar.getWIT());
  65. writeD(GameTimeController.getInstance().getGameTime() % (24 * 60)); // "reset" on 24th hour
  66. writeD(0x00);
  67. writeD(_activeChar.getClassId().getId());
  68. writeD(0x00);
  69. writeD(0x00);
  70. writeD(0x00);
  71. writeD(0x00);
  72. writeB(new byte[64]);
  73. writeD(0x00);
  74. }
  75. /*
  76. * (non-Javadoc)
  77. *
  78. * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
  79. */
  80. @Override
  81. public String getType()
  82. {
  83. return _S__21_CHARSELECTED;
  84. }
  85. }