CharDeleteFail.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.network.serverpackets;
  16. /**
  17. * This class ...
  18. *
  19. * @version $Revision: 1.4.2.1.2.3 $ $Date: 2005/03/27 15:29:39 $
  20. */
  21. public class CharDeleteFail extends L2GameServerPacket
  22. {
  23. private static final String _S__34_CHARDELETEFAIL = "[S] 1e CharDeleteFail";
  24. public static final int REASON_DELETION_FAILED = 0x01;
  25. public static final int REASON_YOU_MAY_NOT_DELETE_CLAN_MEMBER = 0x02;
  26. public static final int REASON_CLAN_LEADERS_MAY_NOT_BE_DELETED = 0x03;
  27. private int _error;
  28. public CharDeleteFail(int errorCode)
  29. {
  30. _error = errorCode;
  31. }
  32. @Override
  33. protected final void writeImpl()
  34. {
  35. writeC(0x1e);
  36. writeD(_error);
  37. }
  38. /* (non-Javadoc)
  39. * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
  40. */
  41. @Override
  42. public String getType()
  43. {
  44. return _S__34_CHARDELETEFAIL;
  45. }
  46. }