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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- public class CharCreateFail extends L2GameServerPacket
- {
- private static final String _S__26_CHARCREATEFAIL = "[S] 10 CharCreateFail";
- public static final int REASON_CREATION_FAILED = 0x00; // "Your character creation has failed."
- public static final int REASON_TOO_MANY_CHARACTERS = 0x01; // "You cannot create another character. Please delete the existing character and try again." Removes all settings that were selected (race, class, etc).
- public static final int REASON_NAME_ALREADY_EXISTS = 0x02; // "This name already exists."
- public static final int REASON_16_ENG_CHARS = 0x03; // "Your title cannot exceed 16 characters in length. Please try again."
- public static final int REASON_INCORRECT_NAME = 0x04; // "Incorrect name. Please try again."
- public static final int REASON_CREATE_NOT_ALLOWED = 0x05; // "Characters cannot be created from this server."
- public static final int REASON_CHOOSE_ANOTHER_SVR = 0x06; // "Unable to create character. You are unable to create a new character on the selected server. A restriction is in place which restricts users from creating characters on different servers where no previous character exists. Please choose another server."
- private int _error;
- public CharCreateFail(int errorCode)
- {
- _error = errorCode;
- }
- @Override
- protected final void writeImpl()
- {
- writeC(0x10);
- writeD(_error);
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__26_CHARCREATEFAIL;
- }
- }
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