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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * sample
- * 06 8f19904b 2522d04b 00000000 80 950c0000 4af50000 08f2ffff 0000 - 0 damage (missed 0x80)
- * 06 85071048 bc0e504b 32000000 10 fc41ffff fd240200 a6f5ffff 0100 bc0e504b 33000000 10 3....
- * format
- * dddc dddh (ddc)
- *
- * @version $Revision: 1.3.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
- */
- public class Attack extends L2GameServerPacket
- {
- public static final int HITFLAG_USESS = 0x10;
- public static final int HITFLAG_CRIT = 0x20;
- public static final int HITFLAG_SHLD = 0x40;
- public static final int HITFLAG_MISS = 0x80;
- public class Hit
- {
- protected final int _targetId;
- protected final int _damage;
- protected int _flags;
- Hit(L2Object target, int damage, boolean miss, boolean crit, byte shld)
- {
- _targetId = target.getObjectId();
- _damage = damage;
- if (miss)
- {
- _flags = HITFLAG_MISS;
- return;
- }
- if (soulshot)
- _flags = HITFLAG_USESS | Attack.this._ssGrade;
- if (crit)
- _flags |= HITFLAG_CRIT;
- // dirty fix for lags on olympiad
- if (shld > 0 && !(target instanceof L2PcInstance && ((L2PcInstance)target).isInOlympiadMode()))
- _flags |= HITFLAG_SHLD;
- // if (shld > 0)
- // _flags |= HITFLAG_SHLD;
- }
- }
- private static final String _S__06_ATTACK = "[S] 33 Attack";
- private final int _attackerObjId;
- private final int _targetObjId;
- public final boolean soulshot;
- public final int _ssGrade;
- private final int _x;
- private final int _y;
- private final int _z;
- private final int _tx;
- private final int _ty;
- private final int _tz;
- private Hit[] _hits;
- /**
- * @param attacker: the attacking L2Character<br>
- * @param target: the target L2Object<br>
- * @param useShots: true if soulshots used
- * @param ssGrade: the grade of the soulshots
- */
- public Attack(L2Character attacker, L2Object target, boolean useShots, int ssGrade)
- {
- _attackerObjId = attacker.getObjectId();
- _targetObjId = target.getObjectId();
- soulshot = useShots;
- _ssGrade = ssGrade;
- _x = attacker.getX();
- _y = attacker.getY();
- _z = attacker.getZ();
- _tx = target.getX();
- _ty = target.getY();
- _tz = target.getZ();
- }
- public Hit createHit(L2Object target, int damage, boolean miss, boolean crit, byte shld)
- {
- return new Hit( target, damage, miss, crit, shld );
- }
- public void hit(Hit... hits)
- {
- if (_hits == null)
- {
- _hits = hits;
- return;
- }
- // this will only happen with pole attacks
- Hit[] tmp = new Hit[hits.length + _hits.length];
- System.arraycopy(_hits, 0, tmp, 0, _hits.length);
- System.arraycopy(hits, 0, tmp, _hits.length, hits.length);
- _hits = tmp;
- }
- /**
- * Return True if the Server-Client packet Attack contains at least 1 hit.<BR><BR>
- */
- public boolean hasHits()
- {
- return _hits != null;
- }
- @Override
- protected final void writeImpl()
- {
- writeC(0x33);
- writeD(_attackerObjId);
- writeD(_targetObjId);
- writeD(_hits[0]._damage);
- writeC(_hits[0]._flags);
- writeD(_x);
- writeD(_y);
- writeD(_z);
- writeH(_hits.length - 1);
- // prevent sending useless packet while there is only one target.
- if (_hits.length > 1)
- {
- for (int i = 1; i < _hits.length; i++)
- {
- writeD(_hits[i]._targetId);
- writeD(_hits[i]._damage);
- writeC(_hits[i]._flags);
- }
- }
- writeD(_tx);
- writeD(_ty);
- writeD(_tz);
- }
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__06_ATTACK;
- }
- }
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