GameServer.java 18 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.IOException;
  19. import java.io.InputStream;
  20. import java.net.InetAddress;
  21. import java.net.UnknownHostException;
  22. import java.util.Calendar;
  23. import java.util.logging.Level;
  24. import java.util.logging.LogManager;
  25. import java.util.logging.Logger;
  26. import org.mmocore.network.SelectorConfig;
  27. import org.mmocore.network.SelectorThread;
  28. import com.l2jserver.Config;
  29. import com.l2jserver.L2DatabaseFactory;
  30. import com.l2jserver.Server;
  31. import com.l2jserver.gameserver.cache.CrestCache;
  32. import com.l2jserver.gameserver.cache.HtmCache;
  33. import com.l2jserver.gameserver.datatables.AccessLevels;
  34. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  35. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  36. import com.l2jserver.gameserver.datatables.AugmentationData;
  37. import com.l2jserver.gameserver.datatables.CharNameTable;
  38. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  39. import com.l2jserver.gameserver.datatables.ClanTable;
  40. import com.l2jserver.gameserver.datatables.DoorTable;
  41. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  42. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  43. import com.l2jserver.gameserver.datatables.EventDroplist;
  44. import com.l2jserver.gameserver.datatables.ExtractableItemsData;
  45. import com.l2jserver.gameserver.datatables.ExtractableSkillsData;
  46. import com.l2jserver.gameserver.datatables.FishTable;
  47. import com.l2jserver.gameserver.datatables.GMSkillTable;
  48. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  49. import com.l2jserver.gameserver.datatables.HennaTable;
  50. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  51. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  52. import com.l2jserver.gameserver.datatables.ItemTable;
  53. import com.l2jserver.gameserver.datatables.LevelUpData;
  54. import com.l2jserver.gameserver.datatables.MapRegionTable;
  55. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  56. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  57. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  58. import com.l2jserver.gameserver.datatables.NpcTable;
  59. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  60. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  61. import com.l2jserver.gameserver.datatables.PetDataTable;
  62. import com.l2jserver.gameserver.datatables.PetSkillsTable;
  63. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  64. import com.l2jserver.gameserver.datatables.SkillSpellbookTable;
  65. import com.l2jserver.gameserver.datatables.SkillTable;
  66. import com.l2jserver.gameserver.datatables.SkillTreeTable;
  67. import com.l2jserver.gameserver.datatables.SpawnTable;
  68. import com.l2jserver.gameserver.datatables.StaticObjects;
  69. import com.l2jserver.gameserver.datatables.SummonItemsData;
  70. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  71. import com.l2jserver.gameserver.datatables.UITable;
  72. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  73. import com.l2jserver.gameserver.handler.AdminCommandHandler;
  74. import com.l2jserver.gameserver.handler.ChatHandler;
  75. import com.l2jserver.gameserver.handler.ItemHandler;
  76. import com.l2jserver.gameserver.handler.SkillHandler;
  77. import com.l2jserver.gameserver.handler.UserCommandHandler;
  78. import com.l2jserver.gameserver.handler.VoicedCommandHandler;
  79. import com.l2jserver.gameserver.idfactory.IdFactory;
  80. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  81. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  82. import com.l2jserver.gameserver.instancemanager.BoatManager;
  83. import com.l2jserver.gameserver.instancemanager.CastleManager;
  84. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  85. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  86. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  87. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  88. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  89. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  90. import com.l2jserver.gameserver.instancemanager.FortManager;
  91. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  92. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  93. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  94. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  95. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  96. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  97. import com.l2jserver.gameserver.instancemanager.MailManager;
  98. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  99. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  100. import com.l2jserver.gameserver.instancemanager.QuestManager;
  101. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  102. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  103. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  104. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  105. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  106. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  107. import com.l2jserver.gameserver.model.AutoChatHandler;
  108. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  109. import com.l2jserver.gameserver.model.L2Manor;
  110. import com.l2jserver.gameserver.model.L2Multisell;
  111. import com.l2jserver.gameserver.model.L2World;
  112. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  113. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  114. import com.l2jserver.gameserver.model.entity.Hero;
  115. import com.l2jserver.gameserver.model.entity.TvTManager;
  116. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  117. import com.l2jserver.gameserver.network.L2GameClient;
  118. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  119. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  120. import com.l2jserver.gameserver.pathfinding.PathFinding;
  121. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  122. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  123. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  124. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  125. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  126. import com.l2jserver.gameserver.taskmanager.TaskManager;
  127. import com.l2jserver.gameserver.util.DynamicExtension;
  128. import com.l2jserver.status.Status;
  129. import com.l2jserver.util.DeadLockDetector;
  130. import com.l2jserver.util.IPv4Filter;
  131. /**
  132. * This class ...
  133. *
  134. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  135. */
  136. public class GameServer
  137. {
  138. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  139. private final SelectorThread<L2GameClient> _selectorThread;
  140. private final DeadLockDetector _deadDetectThread;
  141. private final IdFactory _idFactory;
  142. public static GameServer gameServer;
  143. private LoginServerThread _loginThread;
  144. private static Status _statusServer;
  145. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  146. public long getUsedMemoryMB()
  147. {
  148. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  149. }
  150. public SelectorThread<L2GameClient> getSelectorThread()
  151. {
  152. return _selectorThread;
  153. }
  154. public DeadLockDetector getDeadLockDetectorThread()
  155. {
  156. return _deadDetectThread;
  157. }
  158. public GameServer() throws Exception
  159. {
  160. long serverLoadStart = System.currentTimeMillis();
  161. gameServer = this;
  162. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  163. if (Config.SERVER_VERSION != null)
  164. {
  165. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  166. }
  167. if (Config.DATAPACK_VERSION != null)
  168. {
  169. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  170. }
  171. _idFactory = IdFactory.getInstance();
  172. if (!_idFactory.isInitialized())
  173. {
  174. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  175. throw new Exception("Could not initialize the ID factory");
  176. }
  177. ThreadPoolManager.getInstance();
  178. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  179. new File("log/game").mkdirs();
  180. // load script engines
  181. printSection("Engines");
  182. L2ScriptEngineManager.getInstance();
  183. printSection("World");
  184. // start game time control early
  185. GameTimeController.getInstance();
  186. InstanceManager.getInstance();
  187. L2World.getInstance();
  188. MapRegionTable.getInstance();
  189. Announcements.getInstance();
  190. printSection("Skills");
  191. EnchantGroupsTable.getInstance();
  192. SkillTable.getInstance();
  193. SkillTreeTable.getInstance();
  194. PetSkillsTable.getInstance();
  195. NobleSkillTable.getInstance();
  196. GMSkillTable.getInstance();
  197. HeroSkillTable.getInstance();
  198. ResidentialSkillTable.getInstance();
  199. SkillSpellbookTable.getInstance();
  200. printSection("Items");
  201. ItemTable.getInstance();
  202. ExtractableItemsData.getInstance();
  203. ExtractableSkillsData.getInstance();
  204. SummonItemsData.getInstance();
  205. EnchantHPBonusData.getInstance();
  206. MerchantPriceConfigTable.getInstance().loadInstances();
  207. TradeController.getInstance();
  208. L2Multisell.getInstance();
  209. RecipeController.getInstance();
  210. ArmorSetsTable.getInstance();
  211. FishTable.getInstance();
  212. SkillSpellbookTable.getInstance();
  213. printSection("Characters");
  214. CharTemplateTable.getInstance();
  215. CharNameTable.getInstance();
  216. LevelUpData.getInstance();
  217. AccessLevels.getInstance();
  218. AdminCommandAccessRights.getInstance();
  219. GmListTable.getInstance();
  220. PetDataTable.getInstance().loadPetsData();
  221. printSection("Clans");
  222. ClanTable.getInstance();
  223. ClanHallManager.getInstance();
  224. AuctionManager.getInstance();
  225. printSection("Geodata");
  226. GeoData.getInstance();
  227. if (Config.GEODATA == 2)
  228. PathFinding.getInstance();
  229. printSection("NPCs");
  230. NpcTable.getInstance();
  231. NpcWalkerRoutesTable.getInstance();
  232. ZoneManager.getInstance();
  233. DoorTable.getInstance();
  234. StaticObjects.getInstance();
  235. CastleManager.getInstance().loadInstances();
  236. FortManager.getInstance().loadInstances();
  237. NpcBufferTable.getInstance();
  238. SpawnTable.getInstance();
  239. RaidBossSpawnManager.getInstance();
  240. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  241. GrandBossManager.getInstance().initZones();
  242. RaidBossPointsManager.init();
  243. FourSepulchersManager.getInstance().init();
  244. DimensionalRiftManager.getInstance();
  245. EventDroplist.getInstance();
  246. printSection("Siege");
  247. SiegeManager.getInstance().getSieges();
  248. FortSiegeManager.getInstance();
  249. TerritoryWarManager.getInstance();
  250. CastleManorManager.getInstance();
  251. MercTicketManager.getInstance();
  252. L2Manor.getInstance();
  253. printSection("Olympiad");
  254. Olympiad.getInstance();
  255. Hero.getInstance();
  256. // Call to load caches
  257. printSection("Cache");
  258. HtmCache.getInstance();
  259. CrestCache.getInstance();
  260. TeleportLocationTable.getInstance();
  261. UITable.getInstance();
  262. PartyMatchWaitingList.getInstance();
  263. PartyMatchRoomList.getInstance();
  264. PetitionManager.getInstance();
  265. HennaTable.getInstance();
  266. HennaTreeTable.getInstance();
  267. HelperBuffTable.getInstance();
  268. AugmentationData.getInstance();
  269. CursedWeaponsManager.getInstance();
  270. printSection("Scripts");
  271. QuestManager.getInstance();
  272. TransformationManager.getInstance();
  273. BoatManager.getInstance();
  274. AirShipManager.getInstance();
  275. try
  276. {
  277. _log.info("Loading Server Scripts");
  278. File scripts = new File(Config.DATAPACK_ROOT + "/data/scripts.cfg");
  279. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  280. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  281. }
  282. catch (IOException ioe)
  283. {
  284. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  285. }
  286. try
  287. {
  288. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  289. if (compiledScriptCache == null)
  290. {
  291. _log.info("Compiled Scripts Cache is disabled.");
  292. }
  293. else
  294. {
  295. compiledScriptCache.purge();
  296. if (compiledScriptCache.isModified())
  297. {
  298. compiledScriptCache.save();
  299. _log.info("Compiled Scripts Cache was saved.");
  300. }
  301. else
  302. {
  303. _log.info("Compiled Scripts Cache is up-to-date.");
  304. }
  305. }
  306. }
  307. catch (IOException e)
  308. {
  309. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  310. }
  311. QuestManager.getInstance().report();
  312. TransformationManager.getInstance().report();
  313. if (Config.SAVE_DROPPED_ITEM)
  314. ItemsOnGroundManager.getInstance();
  315. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  316. ItemsAutoDestroy.getInstance();
  317. MonsterRace.getInstance();
  318. SevenSigns.getInstance().spawnSevenSignsNPC();
  319. SevenSignsFestival.getInstance();
  320. AutoSpawnHandler.getInstance();
  321. AutoChatHandler.getInstance();
  322. FaenorScriptEngine.getInstance();
  323. // Init of a cursed weapon manager
  324. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  325. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  326. AdminCommandHandler.getInstance();
  327. ChatHandler.getInstance();
  328. ItemHandler.getInstance();
  329. SkillHandler.getInstance();
  330. UserCommandHandler.getInstance();
  331. VoicedCommandHandler.getInstance();
  332. if (Config.L2JMOD_ALLOW_WEDDING)
  333. CoupleManager.getInstance();
  334. TaskManager.getInstance();
  335. MerchantPriceConfigTable.getInstance().updateReferences();
  336. CastleManager.getInstance().activateInstances();
  337. FortManager.getInstance().activateInstances();
  338. HellboundManager.getInstance();
  339. if (Config.ALLOW_MAIL)
  340. MailManager.getInstance();
  341. //Universe.getInstance();
  342. if (Config.ACCEPT_GEOEDITOR_CONN)
  343. GeoEditorListener.getInstance();
  344. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  345. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  346. // initialize the dynamic extension loader
  347. try
  348. {
  349. DynamicExtension.getInstance();
  350. }
  351. catch (Exception ex)
  352. {
  353. _log.log(Level.WARNING, "DynamicExtension could not be loaded and initialized", ex);
  354. }
  355. TvTManager.getInstance();
  356. KnownListUpdateTaskManager.getInstance();
  357. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  358. OfflineTradersTable.restoreOfflineTraders();
  359. if (Config.DEADLOCK_DETECTOR)
  360. {
  361. _deadDetectThread = new DeadLockDetector();
  362. _deadDetectThread.setDaemon(true);
  363. _deadDetectThread.start();
  364. }
  365. else
  366. _deadDetectThread = null;
  367. System.gc();
  368. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  369. // the current allocation pool, freeMemory the unused memory in the
  370. // allocation pool
  371. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  372. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  373. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  374. _loginThread = LoginServerThread.getInstance();
  375. _loginThread.start();
  376. CommunityServerThread.initialize();
  377. final SelectorConfig sc = new SelectorConfig();
  378. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  379. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  380. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  381. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  382. final L2GamePacketHandler gph = new L2GamePacketHandler();
  383. _selectorThread = new SelectorThread<L2GameClient>(sc, gph, gph, gph, new IPv4Filter());
  384. InetAddress bindAddress = null;
  385. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  386. {
  387. try
  388. {
  389. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  390. }
  391. catch (UnknownHostException e1)
  392. {
  393. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  394. }
  395. }
  396. try
  397. {
  398. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  399. }
  400. catch (IOException e)
  401. {
  402. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  403. System.exit(1);
  404. }
  405. _selectorThread.start();
  406. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  407. long serverLoadEnd = System.currentTimeMillis();
  408. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  409. AutoAnnounceTaskManager.getInstance();
  410. }
  411. public static void main(String[] args) throws Exception
  412. {
  413. Server.serverMode = Server.MODE_GAMESERVER;
  414. // Local Constants
  415. final String LOG_FOLDER = "log"; // Name of folder for log file
  416. final String LOG_NAME = "./log.cfg"; // Name of log file
  417. /*** Main ***/
  418. // Create log folder
  419. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  420. logFolder.mkdir();
  421. // Create input stream for log file -- or store file data into memory
  422. InputStream is = new FileInputStream(new File(LOG_NAME));
  423. LogManager.getLogManager().readConfiguration(is);
  424. is.close();
  425. // Initialize config
  426. Config.load();
  427. printSection("Database");
  428. L2DatabaseFactory.getInstance();
  429. gameServer = new GameServer();
  430. if (Config.IS_TELNET_ENABLED)
  431. {
  432. _statusServer = new Status(Server.serverMode);
  433. _statusServer.start();
  434. }
  435. else
  436. {
  437. _log.info("Telnet server is currently disabled.");
  438. }
  439. }
  440. public static void printSection(String s)
  441. {
  442. s = "=[ " + s + " ]";
  443. while (s.length() < 78)
  444. s = "-" + s;
  445. _log.info(s);
  446. }
  447. }