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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.datatables;
- import java.io.File;
- import java.util.ArrayList;
- import java.util.HashMap;
- import java.util.List;
- import java.util.Map;
- import org.w3c.dom.Document;
- import org.w3c.dom.NamedNodeMap;
- import org.w3c.dom.Node;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.engines.DocumentParser;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.base.ClassId;
- import com.l2jserver.gameserver.model.items.PcItemTemplate;
- /**
- * This class holds the Initial Equipment information.<br>
- * What items get each newly created character and if this item is equipped upon creation (<b>Requires the item to be equippable</b>).
- * @author Zoey76
- */
- public final class InitialEquipmentData extends DocumentParser
- {
- private static final String filePathNormal = "data/stats/initialEquipment.xml";
- private static final String filePathEvent = "data/stats/initialEquipmentEvent.xml";
- private final Map<ClassId, List<PcItemTemplate>> _initialEquipmentList = new HashMap<>();
-
- private InitialEquipmentData()
- {
- _initialEquipmentList.clear();
- parseFile(new File(Config.DATAPACK_ROOT, Config.INITIAL_EQUIPMENT_EVENT ? filePathEvent : filePathNormal));
- _log.info(getClass().getSimpleName() + ": Loaded " + _initialEquipmentList.size() + " Initial Equipment data.");
- }
-
- @Override
- protected void parseDocument(Document doc)
- {
- for (Node n = doc.getFirstChild(); n != null; n = n.getNextSibling())
- {
- if ("list".equalsIgnoreCase(n.getNodeName()))
- {
- for (Node d = n.getFirstChild(); d != null; d = d.getNextSibling())
- {
- if ("equipment".equalsIgnoreCase(d.getNodeName()))
- {
- parseEquipment(d);
- }
- }
- }
- }
- }
-
- /**
- * @param d parse an initial equipment and add it to {@link #_initialEquipmentList}
- */
- private void parseEquipment(Node d)
- {
- NamedNodeMap attrs = d.getAttributes();
- Node attr;
- final ClassId classId = ClassId.getClassId(Integer.parseInt(attrs.getNamedItem("classId").getNodeValue()));
- final List<PcItemTemplate> equipList = new ArrayList<>();
- for (Node c = d.getFirstChild(); c != null; c = c.getNextSibling())
- {
- if ("item".equalsIgnoreCase(c.getNodeName()))
- {
- final StatsSet set = new StatsSet();
- attrs = c.getAttributes();
- for (int i = 0; i < attrs.getLength(); i++)
- {
- attr = attrs.item(i);
- set.set(attr.getNodeName(), attr.getNodeValue());
- }
- equipList.add(new PcItemTemplate(set));
- }
- }
- _initialEquipmentList.put(classId, equipList);
- }
-
- /**
- * @param cId the class Id for the required initial equipment.
- * @return the initial equipment for the given class Id.
- */
- public List<PcItemTemplate> getEquipmentList(ClassId cId)
- {
- return _initialEquipmentList.get(cId);
- }
-
- /**
- * @param cId the class Id for the required initial equipment.
- * @return the initial equipment for the given class Id.
- */
- public List<PcItemTemplate> getEquipmentList(int cId)
- {
- return _initialEquipmentList.get(ClassId.getClassId(cId));
- }
-
- public static InitialEquipmentData getInstance()
- {
- return SingletonHolder._instance;
- }
-
- @SuppressWarnings("synthetic-access")
- private static class SingletonHolder
- {
- protected static final InitialEquipmentData _instance = new InitialEquipmentData();
- }
- }
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