ConditionTargetUsesWeaponKind.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.conditions;
  16. import com.l2jserver.gameserver.model.items.L2Weapon;
  17. import com.l2jserver.gameserver.model.stats.Env;
  18. /**
  19. * The Class ConditionTargetUsesWeaponKind.
  20. * @author mkizub
  21. */
  22. public class ConditionTargetUsesWeaponKind extends Condition
  23. {
  24. private final int _weaponMask;
  25. /**
  26. * Instantiates a new condition target uses weapon kind.
  27. * @param weaponMask the weapon mask
  28. */
  29. public ConditionTargetUsesWeaponKind(int weaponMask)
  30. {
  31. _weaponMask = weaponMask;
  32. }
  33. @Override
  34. public boolean testImpl(Env env)
  35. {
  36. if (env.getTarget() == null)
  37. {
  38. return false;
  39. }
  40. L2Weapon item = env.getTarget().getActiveWeaponItem();
  41. if (item == null)
  42. {
  43. return false;
  44. }
  45. return (item.getItemType().mask() & _weaponMask) != 0;
  46. }
  47. }