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DecayTaskManager.java 3.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.taskmanager;
  16. import java.util.Map;
  17. import java.util.NoSuchElementException;
  18. import java.util.logging.Logger;
  19. import javolution.util.FastMap;
  20. import net.sf.l2j.gameserver.ThreadPoolManager;
  21. import net.sf.l2j.gameserver.model.L2Character;
  22. /**
  23. * @author la2 Lets drink to code!
  24. */
  25. public class DecayTaskManager
  26. {
  27. protected static final Logger _log = Logger.getLogger(DecayTaskManager.class.getName());
  28. protected Map<L2Character, Long> _decayTasks = new FastMap<L2Character, Long>().setShared(true);
  29. public static final int RAID_BOSS_DECAY_TIME = 30000;
  30. public static final int ATTACKABLE_DECAY_TIME = 8500;
  31. private static DecayTaskManager _instance;
  32. public DecayTaskManager()
  33. {
  34. ThreadPoolManager.getInstance().scheduleAiAtFixedRate(new DecayScheduler(), 10000, 5000);
  35. }
  36. public static DecayTaskManager getInstance()
  37. {
  38. if (_instance == null)
  39. _instance = new DecayTaskManager();
  40. return _instance;
  41. }
  42. public void addDecayTask(L2Character actor)
  43. {
  44. _decayTasks.put(actor, System.currentTimeMillis());
  45. }
  46. public void addDecayTask(L2Character actor, int interval)
  47. {
  48. _decayTasks.put(actor, System.currentTimeMillis() + interval);
  49. }
  50. public void cancelDecayTask(L2Character actor)
  51. {
  52. try
  53. {
  54. _decayTasks.remove(actor);
  55. }
  56. catch (NoSuchElementException e)
  57. {
  58. }
  59. }
  60. private class DecayScheduler implements Runnable
  61. {
  62. protected DecayScheduler()
  63. {
  64. // Do nothing
  65. }
  66. public void run()
  67. {
  68. Long current = System.currentTimeMillis();
  69. int delay;
  70. try
  71. {
  72. if (_decayTasks != null)
  73. for (L2Character actor : _decayTasks.keySet())
  74. {
  75. if (actor.isRaid())
  76. delay = RAID_BOSS_DECAY_TIME;
  77. else
  78. delay = ATTACKABLE_DECAY_TIME;
  79. if ((current - _decayTasks.get(actor)) > delay)
  80. {
  81. actor.onDecay();
  82. _decayTasks.remove(actor);
  83. }
  84. }
  85. }
  86. catch (Throwable e)
  87. {
  88. // TODO: Find out the reason for exception. Unless caught here,
  89. // mob decay would stop.
  90. _log.warning(e.toString());
  91. }
  92. }
  93. }
  94. @Override
  95. public String toString()
  96. {
  97. String ret = "============= DecayTask Manager Report ============\r\n";
  98. ret += "Tasks count: " + _decayTasks.size() + "\r\n";
  99. ret += "Tasks dump:\r\n";
  100. Long current = System.currentTimeMillis();
  101. for (L2Character actor : _decayTasks.keySet())
  102. {
  103. ret += "Class/Name: " + actor.getClass().getSimpleName() + "/"
  104. + actor.getName() + " decay timer: "
  105. + (current - _decayTasks.get(actor)) + "\r\n";
  106. }
  107. return ret;
  108. }
  109. /**
  110. * <u><b><font color="FF0000">Read only</font></b></u>
  111. */
  112. public Map<L2Character, Long> getTasks()
  113. {
  114. return _decayTasks;
  115. }
  116. }