nBd 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
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Condition.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionChangeWeapon.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionForceBuff.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionGameChance.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionGameTime.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionInventory.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionItemId.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionListener.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionLogicAnd.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionLogicNot.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionLogicOr.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionPlayerBaseStats.java 828380d896 Smaller Cleanup and changes to formating %!s(int64=16) %!d(string=hai) anos
ConditionPlayerCp.java 976a1ebdfe This is needed for "Cp" higher then given Value ;) %!s(int64=17) %!d(string=hai) anos
ConditionPlayerHp.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionPlayerHpPercentage.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionPlayerLevel.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionPlayerMp.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionPlayerRace.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionPlayerState.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionSkillStats.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionSlotItemId.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionSlotItemType.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetActiveEffectId.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetActiveSkillId.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetAggro.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetBodyPart.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetClassIdRestriction.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetLevel.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetNone.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionTargetRaceId.java 8cd1dd4d97 Many unneeded null checks cleaned out by Kombat %!s(int64=17) %!d(string=hai) anos
ConditionTargetUsesWeaponKind.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionUsingItemType.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionUsingSkill.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos
ConditionWithSkill.java e594f52a17 The L2J Team has decided that it is better for the users and the future of L2J to maintain the same project name as opposed to constantly changing it every time a new expansion occurs on retail. %!s(int64=17) %!d(string=hai) anos