L2Event.java 8.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.model.entity;
  16. import java.io.BufferedInputStream;
  17. import java.io.BufferedReader;
  18. import java.io.DataInputStream;
  19. import java.io.FileInputStream;
  20. import java.io.InputStreamReader;
  21. import java.util.HashMap;
  22. import java.util.Iterator;
  23. import java.util.LinkedList;
  24. import java.util.logging.Logger;
  25. import javolution.text.TextBuilder;
  26. import net.sf.l2j.gameserver.datatables.NpcTable;
  27. import net.sf.l2j.gameserver.datatables.SpawnTable;
  28. import net.sf.l2j.gameserver.model.L2Spawn;
  29. import net.sf.l2j.gameserver.model.L2World;
  30. import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
  31. import net.sf.l2j.gameserver.network.serverpackets.MagicSkillUse;
  32. import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
  33. import net.sf.l2j.gameserver.templates.L2NpcTemplate;
  34. import net.sf.l2j.gameserver.util.Broadcast;
  35. import net.sf.l2j.util.EventData;
  36. /**
  37. * This class ...
  38. *
  39. * @version $Revision: 1.3.4.1 $ $Date: 2005/03/27 15:29:32 $
  40. */
  41. public class L2Event
  42. {
  43. protected static final Logger _log = Logger.getLogger(L2Event.class.getName());
  44. public static String eventName = "";
  45. public static int teamsNumber = 0;
  46. public static final HashMap<Integer, String> names = new HashMap<Integer, String>();
  47. public static final LinkedList<String> participatingPlayers = new LinkedList<String>();
  48. public static final HashMap<Integer, LinkedList<String>> players = new HashMap<Integer, LinkedList<String>>();
  49. public static int id = 12760;
  50. public static final LinkedList<String> npcs = new LinkedList<String>();
  51. public static boolean active = false;
  52. public static final HashMap<String, EventData> connectionLossData = new HashMap<String, EventData>();
  53. public static int getTeamOfPlayer(String name)
  54. {
  55. for (int i = 1; i <= players.size(); i++)
  56. {
  57. LinkedList<String> temp = players.get(i);
  58. Iterator<String> it = temp.iterator();
  59. while (it.hasNext())
  60. {
  61. if (it.next().equals(name))
  62. return i;
  63. }
  64. }
  65. return 0;
  66. }
  67. public static String[] getTopNKillers(int N)
  68. { //this will return top N players sorted by kills, first element in the array will be the one with more kills
  69. String[] killers = new String[N];
  70. String playerTemp = "";
  71. int kills = 0;
  72. LinkedList<String> killersTemp = new LinkedList<String>();
  73. for (int k = 0; k < N; k++)
  74. {
  75. kills = 0;
  76. for (int i = 1; i <= teamsNumber; i++)
  77. {
  78. LinkedList<String> temp = players.get(i);
  79. Iterator<String> it = temp.iterator();
  80. while (it.hasNext())
  81. {
  82. try
  83. {
  84. L2PcInstance player = L2World.getInstance().getPlayer(it.next());
  85. if (!killersTemp.contains(player.getName()))
  86. {
  87. if (player.kills.size() > kills)
  88. {
  89. kills = player.kills.size();
  90. playerTemp = player.getName();
  91. }
  92. }
  93. }
  94. catch (Exception e)
  95. {
  96. }
  97. }
  98. }
  99. killersTemp.add(playerTemp);
  100. }
  101. for (int i = 0; i < N; i++)
  102. {
  103. kills = 0;
  104. Iterator<String> it = killersTemp.iterator();
  105. while (it.hasNext())
  106. {
  107. try
  108. {
  109. L2PcInstance player = L2World.getInstance().getPlayer(it.next());
  110. if (player.kills.size() > kills)
  111. {
  112. kills = player.kills.size();
  113. playerTemp = player.getName();
  114. }
  115. }
  116. catch (Exception e)
  117. {
  118. }
  119. }
  120. killers[i] = playerTemp;
  121. killersTemp.remove(playerTemp);
  122. }
  123. return killers;
  124. }
  125. public static void showEventHtml(L2PcInstance player, String objectid)
  126. {
  127. try
  128. {
  129. NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
  130. DataInputStream in = new DataInputStream(new BufferedInputStream(new FileInputStream("data/events/" + eventName)));
  131. BufferedReader inbr = new BufferedReader(new InputStreamReader(in));
  132. TextBuilder replyMSG = new TextBuilder("<html><body>");
  133. replyMSG.append("<center><font color=\"LEVEL\">" + eventName + "</font><font color=\"FF0000\"> bY " + inbr.readLine() + "</font></center><br>");
  134. replyMSG.append("<br>" + inbr.readLine());
  135. if (L2Event.participatingPlayers.contains(player.getName()))
  136. replyMSG.append("<br><center>You are already in the event players list !!</center></body></html>");
  137. else
  138. replyMSG.append("<br><center><button value=\"Participate !! \" action=\"bypass -h npc_" + objectid + "_event_participate\" width=90 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center></body></html>");
  139. adminReply.setHtml(replyMSG.toString());
  140. player.sendPacket(adminReply);
  141. }
  142. catch (Exception e)
  143. {
  144. e.printStackTrace();
  145. }
  146. }
  147. public static void spawn(L2PcInstance target, int npcid)
  148. {
  149. L2NpcTemplate template1 = NpcTable.getInstance().getTemplate(npcid);
  150. try
  151. {
  152. //L2MonsterInstance mob = new L2MonsterInstance(template1);
  153. L2Spawn spawn = new L2Spawn(template1);
  154. spawn.setLocx(target.getX() + 50);
  155. spawn.setLocy(target.getY() + 50);
  156. spawn.setLocz(target.getZ());
  157. spawn.setAmount(1);
  158. spawn.setHeading(target.getHeading());
  159. spawn.setRespawnDelay(1);
  160. SpawnTable.getInstance().addNewSpawn(spawn, false);
  161. spawn.init();
  162. spawn.getLastSpawn().setCurrentHp(999999999);
  163. spawn.getLastSpawn().setName("event inscriptor");
  164. spawn.getLastSpawn().setTitle(L2Event.eventName);
  165. spawn.getLastSpawn().isEventMob = true;
  166. spawn.getLastSpawn().isAggressive();
  167. spawn.getLastSpawn().decayMe();
  168. spawn.getLastSpawn().spawnMe(spawn.getLastSpawn().getX(), spawn.getLastSpawn().getY(), spawn.getLastSpawn().getZ());
  169. spawn.getLastSpawn().broadcastPacket(new MagicSkillUse(spawn.getLastSpawn(), spawn.getLastSpawn(), 1034, 1, 1, 1));
  170. npcs.add(String.valueOf(spawn.getLastSpawn().getObjectId()));
  171. }
  172. catch (Exception e)
  173. {
  174. e.printStackTrace();
  175. }
  176. }
  177. public static void announceAllPlayers(String text)
  178. {
  179. Broadcast.announceToOnlinePlayers(text);
  180. }
  181. public static boolean isOnEvent(L2PcInstance player)
  182. {
  183. for (int k = 0; k < L2Event.teamsNumber; k++)
  184. {
  185. Iterator<String> it = L2Event.players.get(k + 1).iterator();
  186. boolean temp = false;
  187. while (it.hasNext())
  188. {
  189. temp = player.getName().equalsIgnoreCase(it.next());
  190. if (temp)
  191. return true;
  192. }
  193. }
  194. return false;
  195. }
  196. public static void inscribePlayer(L2PcInstance player)
  197. {
  198. try
  199. {
  200. L2Event.participatingPlayers.add(player.getName());
  201. player.eventkarma = player.getKarma();
  202. player.eventX = player.getX();
  203. player.eventY = player.getY();
  204. player.eventZ = player.getZ();
  205. player.eventpkkills = player.getPkKills();
  206. player.eventpvpkills = player.getPvpKills();
  207. player.eventTitle = player.getTitle();
  208. player.kills.clear();
  209. player.atEvent = true;
  210. }
  211. catch (Exception e)
  212. {
  213. _log.warning("error when signing in the event:" + e);
  214. }
  215. }
  216. public static void restoreChar(L2PcInstance player)
  217. {
  218. try
  219. {
  220. player.eventX = connectionLossData.get(player.getName()).eventX;
  221. player.eventY = connectionLossData.get(player.getName()).eventY;
  222. player.eventZ = connectionLossData.get(player.getName()).eventZ;
  223. player.eventkarma = connectionLossData.get(player.getName()).eventKarma;
  224. player.eventpvpkills = connectionLossData.get(player.getName()).eventPvpKills;
  225. player.eventpkkills = connectionLossData.get(player.getName()).eventPkKills;
  226. player.eventTitle = connectionLossData.get(player.getName()).eventTitle;
  227. player.kills = connectionLossData.get(player.getName()).kills;
  228. player.eventSitForced = connectionLossData.get(player.getName()).eventSitForced;
  229. player.atEvent = true;
  230. }
  231. catch (Exception e)
  232. {
  233. }
  234. }
  235. public static void restoreAndTeleChar(L2PcInstance target)
  236. {
  237. try
  238. {
  239. restoreChar(target);
  240. target.setTitle(target.eventTitle);
  241. target.setKarma(target.eventkarma);
  242. target.setPvpKills(target.eventpvpkills);
  243. target.setPkKills(target.eventpkkills);
  244. target.teleToLocation(target.eventX, target.eventY, target.eventZ, true);
  245. target.kills.clear();
  246. target.eventSitForced = false;
  247. target.atEvent = false;
  248. }
  249. catch (Exception e)
  250. {
  251. }
  252. }
  253. }