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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.handler;
- import com.l2jserver.gameserver.model.L2Skill.SkillTargetType;
- import javolution.util.FastMap;
- /**
- * @author BiggBoss
- */
- public class TargetListHandler
- {
- private FastMap<SkillTargetType, ITargetListHandler> _datatable;
-
- private TargetListHandler()
- {
- _datatable = new FastMap<SkillTargetType, ITargetListHandler>();
- }
-
- public void registerNewTargetHandler(ITargetListHandler targetHandler)
- {
- SkillTargetType[] types = targetHandler.getTargetsType();
- for(SkillTargetType t : types)
- {
- _datatable.put(t, targetHandler);
- }
- }
-
- public ITargetListHandler getTargetHandler(SkillTargetType stt)
- {
- return _datatable.get(stt);
- }
-
- public int size()
- {
- return _datatable.size();
- }
-
- public static TargetListHandler getInstance()
- {
- return SingletonHolder._instance;
- }
-
- private static class SingletonHolder
- {
- private static TargetListHandler _instance = new TargetListHandler();
- }
- }
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