GameServer.java 19 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver;
  16. import java.awt.Toolkit;
  17. import java.io.File;
  18. import java.io.FileInputStream;
  19. import java.io.IOException;
  20. import java.io.InputStream;
  21. import java.net.InetAddress;
  22. import java.net.UnknownHostException;
  23. import java.util.Calendar;
  24. import java.util.logging.Level;
  25. import java.util.logging.LogManager;
  26. import java.util.logging.Logger;
  27. import org.mmocore.network.SelectorConfig;
  28. import org.mmocore.network.SelectorThread;
  29. import com.l2jserver.Config;
  30. import com.l2jserver.L2DatabaseFactory;
  31. import com.l2jserver.Server;
  32. import com.l2jserver.gameserver.cache.CrestCache;
  33. import com.l2jserver.gameserver.cache.HtmCache;
  34. import com.l2jserver.gameserver.datatables.AccessLevels;
  35. import com.l2jserver.gameserver.datatables.AdminCommandAccessRights;
  36. import com.l2jserver.gameserver.datatables.ArmorSetsTable;
  37. import com.l2jserver.gameserver.datatables.AugmentationData;
  38. import com.l2jserver.gameserver.datatables.CharNameTable;
  39. import com.l2jserver.gameserver.datatables.CharSummonTable;
  40. import com.l2jserver.gameserver.datatables.CharTemplateTable;
  41. import com.l2jserver.gameserver.datatables.ClanTable;
  42. import com.l2jserver.gameserver.datatables.DoorTable;
  43. import com.l2jserver.gameserver.datatables.EnchantGroupsTable;
  44. import com.l2jserver.gameserver.datatables.EnchantHPBonusData;
  45. import com.l2jserver.gameserver.datatables.EventDroplist;
  46. import com.l2jserver.gameserver.datatables.ExperienceTable;
  47. import com.l2jserver.gameserver.datatables.FishTable;
  48. import com.l2jserver.gameserver.datatables.GMSkillTable;
  49. import com.l2jserver.gameserver.datatables.HelperBuffTable;
  50. import com.l2jserver.gameserver.datatables.HennaTable;
  51. import com.l2jserver.gameserver.datatables.HennaTreeTable;
  52. import com.l2jserver.gameserver.datatables.HerbDropTable;
  53. import com.l2jserver.gameserver.datatables.HeroSkillTable;
  54. import com.l2jserver.gameserver.datatables.ItemTable;
  55. import com.l2jserver.gameserver.datatables.LevelUpData;
  56. import com.l2jserver.gameserver.datatables.MerchantPriceConfigTable;
  57. import com.l2jserver.gameserver.datatables.MultiSell;
  58. import com.l2jserver.gameserver.datatables.NobleSkillTable;
  59. import com.l2jserver.gameserver.datatables.NpcBufferTable;
  60. import com.l2jserver.gameserver.datatables.NpcTable;
  61. import com.l2jserver.gameserver.datatables.NpcWalkerRoutesTable;
  62. import com.l2jserver.gameserver.datatables.OfflineTradersTable;
  63. import com.l2jserver.gameserver.datatables.PetDataTable;
  64. import com.l2jserver.gameserver.datatables.SkillTable;
  65. import com.l2jserver.gameserver.datatables.SkillTreesData;
  66. import com.l2jserver.gameserver.datatables.SpawnTable;
  67. import com.l2jserver.gameserver.datatables.StaticObjects;
  68. import com.l2jserver.gameserver.datatables.SummonItemsData;
  69. import com.l2jserver.gameserver.datatables.SummonSkillsTable;
  70. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  71. import com.l2jserver.gameserver.datatables.UITable;
  72. import com.l2jserver.gameserver.geoeditorcon.GeoEditorListener;
  73. import com.l2jserver.gameserver.handler.AdminCommandHandler;
  74. import com.l2jserver.gameserver.handler.ChatHandler;
  75. import com.l2jserver.gameserver.handler.ItemHandler;
  76. import com.l2jserver.gameserver.handler.SkillHandler;
  77. import com.l2jserver.gameserver.handler.TargetHandler;
  78. import com.l2jserver.gameserver.handler.UserCommandHandler;
  79. import com.l2jserver.gameserver.handler.VoicedCommandHandler;
  80. import com.l2jserver.gameserver.idfactory.IdFactory;
  81. import com.l2jserver.gameserver.instancemanager.AirShipManager;
  82. import com.l2jserver.gameserver.instancemanager.AntiFeedManager;
  83. import com.l2jserver.gameserver.instancemanager.AuctionManager;
  84. import com.l2jserver.gameserver.instancemanager.BoatManager;
  85. import com.l2jserver.gameserver.instancemanager.CHSiegeManager;
  86. import com.l2jserver.gameserver.instancemanager.CastleManager;
  87. import com.l2jserver.gameserver.instancemanager.CastleManorManager;
  88. import com.l2jserver.gameserver.instancemanager.ClanHallManager;
  89. import com.l2jserver.gameserver.instancemanager.CoupleManager;
  90. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  91. import com.l2jserver.gameserver.instancemanager.DayNightSpawnManager;
  92. import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
  93. import com.l2jserver.gameserver.instancemanager.FortManager;
  94. import com.l2jserver.gameserver.instancemanager.FortSiegeManager;
  95. import com.l2jserver.gameserver.instancemanager.FourSepulchersManager;
  96. import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
  97. import com.l2jserver.gameserver.instancemanager.GraciaSeedsManager;
  98. import com.l2jserver.gameserver.instancemanager.GrandBossManager;
  99. import com.l2jserver.gameserver.instancemanager.HellboundManager;
  100. import com.l2jserver.gameserver.instancemanager.InstanceManager;
  101. import com.l2jserver.gameserver.instancemanager.ItemAuctionManager;
  102. import com.l2jserver.gameserver.instancemanager.ItemsOnGroundManager;
  103. import com.l2jserver.gameserver.instancemanager.MailManager;
  104. import com.l2jserver.gameserver.instancemanager.MapRegionManager;
  105. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  106. import com.l2jserver.gameserver.instancemanager.PetitionManager;
  107. import com.l2jserver.gameserver.instancemanager.QuestManager;
  108. import com.l2jserver.gameserver.instancemanager.RaidBossPointsManager;
  109. import com.l2jserver.gameserver.instancemanager.RaidBossSpawnManager;
  110. import com.l2jserver.gameserver.instancemanager.SiegeManager;
  111. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  112. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  113. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  114. import com.l2jserver.gameserver.model.AutoChatHandler;
  115. import com.l2jserver.gameserver.model.AutoSpawnHandler;
  116. import com.l2jserver.gameserver.model.L2Manor;
  117. import com.l2jserver.gameserver.model.L2World;
  118. import com.l2jserver.gameserver.model.PartyMatchRoomList;
  119. import com.l2jserver.gameserver.model.PartyMatchWaitingList;
  120. import com.l2jserver.gameserver.model.entity.Hero;
  121. import com.l2jserver.gameserver.model.entity.TvTManager;
  122. import com.l2jserver.gameserver.model.olympiad.Olympiad;
  123. import com.l2jserver.gameserver.network.L2GameClient;
  124. import com.l2jserver.gameserver.network.L2GamePacketHandler;
  125. import com.l2jserver.gameserver.network.communityserver.CommunityServerThread;
  126. import com.l2jserver.gameserver.pathfinding.PathFinding;
  127. import com.l2jserver.gameserver.script.faenor.FaenorScriptEngine;
  128. import com.l2jserver.gameserver.scripting.CompiledScriptCache;
  129. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  130. import com.l2jserver.gameserver.taskmanager.AutoAnnounceTaskManager;
  131. import com.l2jserver.gameserver.taskmanager.KnownListUpdateTaskManager;
  132. import com.l2jserver.gameserver.taskmanager.TaskManager;
  133. import com.l2jserver.status.Status;
  134. import com.l2jserver.util.DeadLockDetector;
  135. import com.l2jserver.util.IPv4Filter;
  136. /**
  137. * This class ...
  138. *
  139. * @version $Revision: 1.29.2.15.2.19 $ $Date: 2005/04/05 19:41:23 $
  140. */
  141. public class GameServer
  142. {
  143. private static final Logger _log = Logger.getLogger(GameServer.class.getName());
  144. private final SelectorThread<L2GameClient> _selectorThread;
  145. private final L2GamePacketHandler _gamePacketHandler;
  146. private final DeadLockDetector _deadDetectThread;
  147. private final IdFactory _idFactory;
  148. public static GameServer gameServer;
  149. private final LoginServerThread _loginThread;
  150. private static Status _statusServer;
  151. public static final Calendar dateTimeServerStarted = Calendar.getInstance();
  152. public long getUsedMemoryMB()
  153. {
  154. return (Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576; // ;
  155. }
  156. public SelectorThread<L2GameClient> getSelectorThread()
  157. {
  158. return _selectorThread;
  159. }
  160. public L2GamePacketHandler getL2GamePacketHandler()
  161. {
  162. return _gamePacketHandler;
  163. }
  164. public DeadLockDetector getDeadLockDetectorThread()
  165. {
  166. return _deadDetectThread;
  167. }
  168. public GameServer() throws Exception
  169. {
  170. long serverLoadStart = System.currentTimeMillis();
  171. gameServer = this;
  172. _log.finest("used mem:" + getUsedMemoryMB() + "MB");
  173. if (Config.SERVER_VERSION != null)
  174. {
  175. _log.info("L2J Server Version: " + Config.SERVER_VERSION);
  176. }
  177. if (Config.DATAPACK_VERSION != null)
  178. {
  179. _log.info("L2J Datapack Version: " + Config.DATAPACK_VERSION);
  180. }
  181. _idFactory = IdFactory.getInstance();
  182. if (!_idFactory.isInitialized())
  183. {
  184. _log.severe("Could not read object IDs from DB. Please Check Your Data.");
  185. throw new Exception("Could not initialize the ID factory");
  186. }
  187. ThreadPoolManager.getInstance();
  188. new File(Config.DATAPACK_ROOT, "data/crests").mkdirs();
  189. new File("log/game").mkdirs();
  190. // load script engines
  191. printSection("Engines");
  192. L2ScriptEngineManager.getInstance();
  193. printSection("World");
  194. // start game time control early
  195. GameTimeController.getInstance();
  196. InstanceManager.getInstance();
  197. L2World.getInstance();
  198. MapRegionManager.getInstance();
  199. Announcements.getInstance();
  200. GlobalVariablesManager.getInstance();
  201. printSection("Skills");
  202. TargetHandler.getInstance().executeScript();
  203. EnchantGroupsTable.getInstance();
  204. SkillTable.getInstance();
  205. SkillTreesData.getInstance();
  206. NobleSkillTable.getInstance();
  207. GMSkillTable.getInstance();
  208. HeroSkillTable.getInstance();
  209. SummonSkillsTable.getInstance();
  210. printSection("Items");
  211. ItemTable.getInstance();
  212. SummonItemsData.getInstance();
  213. EnchantHPBonusData.getInstance();
  214. MerchantPriceConfigTable.getInstance().loadInstances();
  215. TradeController.getInstance();
  216. MultiSell.getInstance();
  217. RecipeController.getInstance();
  218. ArmorSetsTable.getInstance();
  219. FishTable.getInstance();
  220. printSection("Characters");
  221. ExperienceTable.getInstance();
  222. CharTemplateTable.getInstance();
  223. CharNameTable.getInstance();
  224. LevelUpData.getInstance();
  225. AccessLevels.getInstance();
  226. AdminCommandAccessRights.getInstance();
  227. GmListTable.getInstance();
  228. RaidBossPointsManager.getInstance();
  229. PetDataTable.getInstance();
  230. CharSummonTable.getInstance().init();
  231. printSection("Clans");
  232. ClanTable.getInstance();
  233. CHSiegeManager.getInstance();
  234. ClanHallManager.getInstance();
  235. AuctionManager.getInstance();
  236. printSection("Geodata");
  237. GeoData.getInstance();
  238. if (Config.GEODATA == 2)
  239. PathFinding.getInstance();
  240. printSection("NPCs");
  241. HerbDropTable.getInstance();
  242. NpcTable.getInstance();
  243. NpcWalkerRoutesTable.getInstance();
  244. ZoneManager.getInstance();
  245. DoorTable.getInstance();
  246. StaticObjects.getInstance();
  247. ItemAuctionManager.getInstance();
  248. CastleManager.getInstance().loadInstances();
  249. FortManager.getInstance().loadInstances();
  250. NpcBufferTable.getInstance();
  251. SpawnTable.getInstance();
  252. RaidBossSpawnManager.getInstance();
  253. DayNightSpawnManager.getInstance().trim().notifyChangeMode();
  254. GrandBossManager.getInstance().initZones();
  255. FourSepulchersManager.getInstance().init();
  256. DimensionalRiftManager.getInstance();
  257. EventDroplist.getInstance();
  258. printSection("Siege");
  259. SiegeManager.getInstance().getSieges();
  260. FortSiegeManager.getInstance();
  261. TerritoryWarManager.getInstance();
  262. CastleManorManager.getInstance();
  263. MercTicketManager.getInstance();
  264. L2Manor.getInstance();
  265. printSection("Olympiad");
  266. Olympiad.getInstance();
  267. Hero.getInstance();
  268. // Call to load caches
  269. printSection("Cache");
  270. HtmCache.getInstance();
  271. CrestCache.getInstance();
  272. TeleportLocationTable.getInstance();
  273. UITable.getInstance();
  274. PartyMatchWaitingList.getInstance();
  275. PartyMatchRoomList.getInstance();
  276. PetitionManager.getInstance();
  277. HennaTable.getInstance();
  278. HennaTreeTable.getInstance();
  279. HelperBuffTable.getInstance();
  280. AugmentationData.getInstance();
  281. CursedWeaponsManager.getInstance();
  282. printSection("Scripts");
  283. QuestManager.getInstance();
  284. TransformationManager.getInstance();
  285. BoatManager.getInstance();
  286. AirShipManager.getInstance();
  287. GraciaSeedsManager.getInstance();
  288. try
  289. {
  290. _log.info("Loading Server Scripts");
  291. File scripts = new File(Config.DATAPACK_ROOT, "data/scripts.cfg");
  292. if(!Config.ALT_DEV_NO_HANDLERS || !Config.ALT_DEV_NO_QUESTS)
  293. L2ScriptEngineManager.getInstance().executeScriptList(scripts);
  294. }
  295. catch (IOException ioe)
  296. {
  297. _log.severe("Failed loading scripts.cfg, no script going to be loaded");
  298. }
  299. try
  300. {
  301. CompiledScriptCache compiledScriptCache = L2ScriptEngineManager.getInstance().getCompiledScriptCache();
  302. if (compiledScriptCache == null)
  303. {
  304. _log.info("Compiled Scripts Cache is disabled.");
  305. }
  306. else
  307. {
  308. compiledScriptCache.purge();
  309. if (compiledScriptCache.isModified())
  310. {
  311. compiledScriptCache.save();
  312. _log.info("Compiled Scripts Cache was saved.");
  313. }
  314. else
  315. {
  316. _log.info("Compiled Scripts Cache is up-to-date.");
  317. }
  318. }
  319. }
  320. catch (IOException e)
  321. {
  322. _log.log(Level.SEVERE, "Failed to store Compiled Scripts Cache.", e);
  323. }
  324. QuestManager.getInstance().report();
  325. TransformationManager.getInstance().report();
  326. if (Config.SAVE_DROPPED_ITEM)
  327. ItemsOnGroundManager.getInstance();
  328. if (Config.AUTODESTROY_ITEM_AFTER > 0 || Config.HERB_AUTO_DESTROY_TIME > 0)
  329. ItemsAutoDestroy.getInstance();
  330. MonsterRace.getInstance();
  331. SevenSigns.getInstance().spawnSevenSignsNPC();
  332. SevenSignsFestival.getInstance();
  333. AutoSpawnHandler.getInstance();
  334. AutoChatHandler.getInstance();
  335. FaenorScriptEngine.getInstance();
  336. // Init of a cursed weapon manager
  337. _log.info("AutoChatHandler: Loaded " + AutoChatHandler.getInstance().size() + " handlers in total.");
  338. _log.info("AutoSpawnHandler: Loaded " + AutoSpawnHandler.getInstance().size() + " handlers in total.");
  339. AdminCommandHandler.getInstance();
  340. ChatHandler.getInstance();
  341. ItemHandler.getInstance();
  342. SkillHandler.getInstance();
  343. UserCommandHandler.getInstance();
  344. VoicedCommandHandler.getInstance();
  345. if (Config.L2JMOD_ALLOW_WEDDING)
  346. CoupleManager.getInstance();
  347. TaskManager.getInstance();
  348. AntiFeedManager.getInstance().registerEvent(AntiFeedManager.GAME_ID);
  349. MerchantPriceConfigTable.getInstance().updateReferences();
  350. CastleManager.getInstance().activateInstances();
  351. FortManager.getInstance().activateInstances();
  352. HellboundManager.getInstance();
  353. if (Config.ALLOW_MAIL)
  354. MailManager.getInstance();
  355. if (Config.ACCEPT_GEOEDITOR_CONN)
  356. GeoEditorListener.getInstance();
  357. Runtime.getRuntime().addShutdownHook(Shutdown.getInstance());
  358. _log.info("IdFactory: Free ObjectID's remaining: " + IdFactory.getInstance().size());
  359. TvTManager.getInstance();
  360. KnownListUpdateTaskManager.getInstance();
  361. if ((Config.OFFLINE_TRADE_ENABLE || Config.OFFLINE_CRAFT_ENABLE) && Config.RESTORE_OFFLINERS)
  362. OfflineTradersTable.restoreOfflineTraders();
  363. if (Config.DEADLOCK_DETECTOR)
  364. {
  365. _deadDetectThread = new DeadLockDetector();
  366. _deadDetectThread.setDaemon(true);
  367. _deadDetectThread.start();
  368. }
  369. else
  370. _deadDetectThread = null;
  371. System.gc();
  372. // maxMemory is the upper limit the jvm can use, totalMemory the size of
  373. // the current allocation pool, freeMemory the unused memory in the
  374. // allocation pool
  375. long freeMem = (Runtime.getRuntime().maxMemory() - Runtime.getRuntime().totalMemory() + Runtime.getRuntime().freeMemory()) / 1048576;
  376. long totalMem = Runtime.getRuntime().maxMemory() / 1048576;
  377. _log.info("GameServer Started, free memory " + freeMem + " Mb of " + totalMem + " Mb");
  378. Toolkit.getDefaultToolkit().beep();
  379. _loginThread = LoginServerThread.getInstance();
  380. _loginThread.start();
  381. CommunityServerThread.initialize();
  382. final SelectorConfig sc = new SelectorConfig();
  383. sc.MAX_READ_PER_PASS = Config.MMO_MAX_READ_PER_PASS;
  384. sc.MAX_SEND_PER_PASS = Config.MMO_MAX_SEND_PER_PASS;
  385. sc.SLEEP_TIME = Config.MMO_SELECTOR_SLEEP_TIME;
  386. sc.HELPER_BUFFER_COUNT = Config.MMO_HELPER_BUFFER_COUNT;
  387. _gamePacketHandler = new L2GamePacketHandler();
  388. _selectorThread = new SelectorThread<L2GameClient>(sc, _gamePacketHandler, _gamePacketHandler, _gamePacketHandler, new IPv4Filter());
  389. InetAddress bindAddress = null;
  390. if (!Config.GAMESERVER_HOSTNAME.equals("*"))
  391. {
  392. try
  393. {
  394. bindAddress = InetAddress.getByName(Config.GAMESERVER_HOSTNAME);
  395. }
  396. catch (UnknownHostException e1)
  397. {
  398. _log.log(Level.SEVERE, "WARNING: The GameServer bind address is invalid, using all avaliable IPs. Reason: " + e1.getMessage(), e1);
  399. }
  400. }
  401. try
  402. {
  403. _selectorThread.openServerSocket(bindAddress, Config.PORT_GAME);
  404. }
  405. catch (IOException e)
  406. {
  407. _log.log(Level.SEVERE, "FATAL: Failed to open server socket. Reason: " + e.getMessage(), e);
  408. System.exit(1);
  409. }
  410. _selectorThread.start();
  411. _log.info("Maximum Numbers of Connected Players: " + Config.MAXIMUM_ONLINE_USERS);
  412. long serverLoadEnd = System.currentTimeMillis();
  413. _log.info("Server Loaded in " + ((serverLoadEnd - serverLoadStart) / 1000) + " seconds");
  414. AutoAnnounceTaskManager.getInstance();
  415. }
  416. public static void main(String[] args) throws Exception
  417. {
  418. Server.serverMode = Server.MODE_GAMESERVER;
  419. // Local Constants
  420. final String LOG_FOLDER = "log"; // Name of folder for log file
  421. final String LOG_NAME = "./log.cfg"; // Name of log file
  422. /*** Main ***/
  423. // Create log folder
  424. File logFolder = new File(Config.DATAPACK_ROOT, LOG_FOLDER);
  425. logFolder.mkdir();
  426. // Create input stream for log file -- or store file data into memory
  427. InputStream is = new FileInputStream(new File(LOG_NAME));
  428. LogManager.getLogManager().readConfiguration(is);
  429. is.close();
  430. // Initialize config
  431. Config.load();
  432. printSection("Database");
  433. L2DatabaseFactory.getInstance();
  434. gameServer = new GameServer();
  435. if (Config.IS_TELNET_ENABLED)
  436. {
  437. _statusServer = new Status(Server.serverMode);
  438. _statusServer.start();
  439. }
  440. else
  441. {
  442. _log.info("Telnet server is currently disabled.");
  443. }
  444. }
  445. public static void printSection(String s)
  446. {
  447. s = "=[ " + s + " ]";
  448. while (s.length() < 78)
  449. s = "-" + s;
  450. _log.info(s);
  451. }
  452. }