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TerritoryWarManager.java 48 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.instancemanager;
  16. import java.io.File;
  17. import java.io.FileInputStream;
  18. import java.io.InputStream;
  19. import java.sql.Connection;
  20. import java.sql.PreparedStatement;
  21. import java.sql.ResultSet;
  22. import java.util.Calendar;
  23. import java.util.Collection;
  24. import java.util.Map;
  25. import java.util.concurrent.ScheduledFuture;
  26. import java.util.logging.Level;
  27. import java.util.logging.Logger;
  28. import com.l2jserver.Config;
  29. import com.l2jserver.L2DatabaseFactory;
  30. import com.l2jserver.gameserver.Announcements;
  31. import com.l2jserver.gameserver.ThreadPoolManager;
  32. import com.l2jserver.gameserver.datatables.ClanTable;
  33. import com.l2jserver.gameserver.datatables.NpcTable;
  34. import com.l2jserver.gameserver.datatables.ResidentialSkillTable;
  35. import com.l2jserver.gameserver.model.L2Clan;
  36. import com.l2jserver.gameserver.model.L2Skill;
  37. import com.l2jserver.gameserver.model.L2Spawn;
  38. import com.l2jserver.gameserver.model.L2World;
  39. import com.l2jserver.gameserver.model.Location;
  40. import com.l2jserver.gameserver.model.TerritoryWard;
  41. import com.l2jserver.gameserver.model.actor.L2Npc;
  42. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  43. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  44. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  45. import com.l2jserver.gameserver.model.entity.Castle;
  46. import com.l2jserver.gameserver.model.entity.Fort;
  47. import com.l2jserver.gameserver.model.quest.Quest;
  48. import com.l2jserver.gameserver.network.SystemMessageId;
  49. import com.l2jserver.gameserver.network.serverpackets.CharInfo;
  50. import com.l2jserver.gameserver.network.serverpackets.ExBrExtraUserInfo;
  51. import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
  52. import com.l2jserver.gameserver.network.serverpackets.RelationChanged;
  53. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  54. import com.l2jserver.gameserver.network.serverpackets.UserInfo;
  55. import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
  56. import com.l2jserver.gameserver.util.Util;
  57. import com.l2jserver.util.L2Properties;
  58. import javolution.util.FastList;
  59. import javolution.util.FastMap;
  60. public class TerritoryWarManager
  61. {
  62. private static final Logger _log = Logger.getLogger(TerritoryWarManager.class.getName());
  63. public static final TerritoryWarManager getInstance()
  64. {
  65. return SingletonHolder._instance;
  66. }
  67. // =========================================================
  68. // Data Field
  69. public static String qn = "TerritoryWarSuperClass";
  70. public static int DEFENDERMAXCLANS; // Max number of clans
  71. public static int DEFENDERMAXPLAYERS; // Max number of individual player
  72. public static int CLANMINLEVEL;
  73. public static int PLAYERMINLEVEL;
  74. public static int MINTWBADGEFORNOBLESS;
  75. public static int MINTWBADGEFORSTRIDERS;
  76. public static int MINTWBADGEFORBIGSTRIDER;
  77. public static Long WARLENGTH;
  78. public static boolean PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE;
  79. public static boolean SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS;
  80. public static boolean RETURN_WARDS_WHEN_TW_STARTS;
  81. public final Map<Integer,Integer> TERRITORY_ITEM_IDS;
  82. // Territory War settings
  83. private FastMap<Integer, FastList<L2Clan>> _registeredClans;
  84. private FastMap<Integer, FastList<Integer>> _registeredMercenaries;
  85. private FastMap<Integer, Territory> _territoryList;
  86. private FastList<Integer> _disguisedPlayers;
  87. private FastList<TerritoryWard> _territoryWards;
  88. private FastMap<L2Clan, L2SiegeFlagInstance> _clanFlags;
  89. private Map<Integer,Integer[]> _participantPoints = new FastMap<Integer,Integer[]>();
  90. private Calendar _startTWDate = Calendar.getInstance();
  91. private boolean _isRegistrationOver = true;
  92. private boolean _isTWChannelOpen = false;
  93. private boolean _isTWInProgress = false;
  94. protected ScheduledFuture<?> _scheduledStartTWTask = null;
  95. protected ScheduledFuture<?> _scheduledEndTWTask = null;
  96. protected ScheduledFuture<?> _scheduledRewardOnlineTask = null;
  97. // =========================================================
  98. // Constructor
  99. private TerritoryWarManager()
  100. {
  101. _log.info("Initializing TerritoryWarManager");
  102. // init lists
  103. _registeredClans = new FastMap<Integer, FastList<L2Clan>>();
  104. _registeredMercenaries = new FastMap<Integer, FastList<Integer>>();
  105. _territoryList = new FastMap<Integer, Territory>();
  106. _territoryWards = new FastList<TerritoryWard>();
  107. _clanFlags = new FastMap<L2Clan, L2SiegeFlagInstance>();
  108. _disguisedPlayers = new FastList<Integer>();
  109. TERRITORY_ITEM_IDS = new FastMap<Integer,Integer>();
  110. // Constant data
  111. TERRITORY_ITEM_IDS.put(81, 13757);
  112. TERRITORY_ITEM_IDS.put(82, 13758);
  113. TERRITORY_ITEM_IDS.put(83, 13759);
  114. TERRITORY_ITEM_IDS.put(84, 13760);
  115. TERRITORY_ITEM_IDS.put(85, 13761);
  116. TERRITORY_ITEM_IDS.put(86, 13762);
  117. TERRITORY_ITEM_IDS.put(87, 13763);
  118. TERRITORY_ITEM_IDS.put(88, 13764);
  119. TERRITORY_ITEM_IDS.put(89, 13765);
  120. // load data from database
  121. load();
  122. }
  123. // =========================================================
  124. // Method - Public
  125. public int getRegisteredTerritoryId(L2PcInstance player)
  126. {
  127. if (player == null || !_isTWChannelOpen || player.getLevel() < PLAYERMINLEVEL)
  128. return 0;
  129. if (player.getClan() != null)
  130. {
  131. if (player.getClan().getHasCastle() > 0)
  132. return player.getClan().getHasCastle() + 80;
  133. for(int cId:_registeredClans.keySet())
  134. if (_registeredClans.get(cId).contains(player.getClan()))
  135. return cId + 80;
  136. }
  137. for(int cId:_registeredMercenaries.keySet())
  138. if (_registeredMercenaries.get(cId).contains(player.getObjectId()))
  139. return cId + 80;
  140. return 0;
  141. }
  142. public boolean isAllyField(L2PcInstance player, int fieldId)
  143. {
  144. if (player == null || player.getSiegeSide() == 0)
  145. return false;
  146. else if ((player.getSiegeSide() - 80) == fieldId)
  147. return true;
  148. else if (fieldId > 100 && _territoryList.containsKey((player.getSiegeSide() - 80))
  149. && _territoryList.get((player.getSiegeSide() - 80)).getFortId() == fieldId)
  150. return true;
  151. return false;
  152. }
  153. /**
  154. * Return true if the clan is registered<BR><BR>
  155. * @param clan The L2Clan of the player
  156. */
  157. public final boolean checkIsRegistered(int castleId, L2Clan clan)
  158. {
  159. if (clan == null)
  160. return false;
  161. else if (clan.getHasCastle() > 0)
  162. return (castleId == -1 ? true:(clan.getHasCastle() == castleId));
  163. if (castleId == -1)
  164. {
  165. for(int cId:_registeredClans.keySet())
  166. if (_registeredClans.get(cId).contains(clan))
  167. return true;
  168. return false;
  169. }
  170. else
  171. return _registeredClans.get(castleId).contains(clan);
  172. }
  173. /**
  174. * Return true if the player is registered<BR><BR>
  175. * @param integer The objectId of the player
  176. */
  177. public final boolean checkIsRegistered(int castleId, int objId)
  178. {
  179. if (castleId == -1)
  180. {
  181. for(int cId:_registeredMercenaries.keySet())
  182. if (_registeredMercenaries.get(cId).contains(objId))
  183. return true;
  184. return false;
  185. }
  186. else
  187. return _registeredMercenaries.get(castleId).contains(objId);
  188. }
  189. public Territory getTerritory(int castleId)
  190. {
  191. return _territoryList.get(castleId);
  192. }
  193. public FastList<Territory> getAllTerritories()
  194. {
  195. FastList<Territory> ret = new FastList<Territory>();
  196. for (Territory t : _territoryList.values())
  197. if (t.getOwnerClan() != null)
  198. ret.add(t);
  199. return ret;
  200. }
  201. public Collection<L2Clan> getRegisteredClans(int castleId)
  202. {
  203. return _registeredClans.get(castleId);
  204. }
  205. public void addDisguisedPlayer(int playerObjId)
  206. {
  207. _disguisedPlayers.add(playerObjId);
  208. }
  209. public boolean isDisguised(int playerObjId)
  210. {
  211. return _disguisedPlayers.contains(playerObjId);
  212. }
  213. public Collection<Integer> getRegisteredMercenaries(int castleId)
  214. {
  215. return _registeredMercenaries.get(castleId);
  216. }
  217. public long getTWStartTimeInMillis()
  218. {
  219. return _startTWDate.getTimeInMillis();
  220. }
  221. public Calendar getTWStart()
  222. {
  223. return _startTWDate;
  224. }
  225. public void setTWStartTimeInMillis(long time)
  226. {
  227. _startTWDate.setTimeInMillis(time);
  228. if (_isTWInProgress)
  229. {
  230. if (_scheduledEndTWTask != null)
  231. _scheduledEndTWTask.cancel(false);
  232. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000);
  233. }
  234. else
  235. {
  236. if (_scheduledStartTWTask != null)
  237. _scheduledStartTWTask.cancel(false);
  238. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  239. }
  240. }
  241. public boolean isTWChannelOpen()
  242. {
  243. return _isTWChannelOpen;
  244. }
  245. public void registerClan(int castleId, L2Clan clan)
  246. {
  247. if (clan == null || (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan)))
  248. return;
  249. else if (_registeredClans.get(castleId) == null)
  250. _registeredClans.put(castleId, new FastList<L2Clan>());
  251. _registeredClans.get(castleId).add(clan);
  252. changeRegistration(castleId, clan.getClanId(), false);
  253. }
  254. public void registerMerc(int castleId, L2PcInstance player)
  255. {
  256. if (player == null || player.getLevel() < PLAYERMINLEVEL
  257. || (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId())))
  258. return;
  259. else if (_registeredMercenaries.get(castleId) == null)
  260. _registeredMercenaries.put(castleId, new FastList<Integer>());
  261. _registeredMercenaries.get(castleId).add(player.getObjectId());
  262. changeRegistration(castleId, player.getObjectId(), false);
  263. }
  264. public void removeClan(int castleId, L2Clan clan)
  265. {
  266. if (clan == null)
  267. return;
  268. else if (_registeredClans.get(castleId) != null && _registeredClans.get(castleId).contains(clan))
  269. {
  270. _registeredClans.get(castleId).remove(clan);
  271. changeRegistration(castleId, clan.getClanId(), true);
  272. }
  273. }
  274. public void removeMerc(int castleId, L2PcInstance player)
  275. {
  276. if (player == null)
  277. return;
  278. else if (_registeredMercenaries.get(castleId) != null && _registeredMercenaries.get(castleId).contains(player.getObjectId()))
  279. {
  280. _registeredMercenaries.get(castleId).remove(_registeredMercenaries.get(castleId).indexOf(player.getObjectId()));
  281. changeRegistration(castleId, player.getObjectId(), true);
  282. }
  283. }
  284. public boolean getIsRegistrationOver()
  285. {
  286. return _isRegistrationOver;
  287. }
  288. public boolean isTWInProgress()
  289. {
  290. return _isTWInProgress;
  291. }
  292. public void territoryCatapultDestroyed(int castleId)
  293. {
  294. if (_territoryList.get(castleId) != null)
  295. _territoryList.get(castleId).changeNPCsSpawn(2, false);
  296. for (L2DoorInstance door : CastleManager.getInstance().getCastleById(castleId).getDoors())
  297. door.openMe();
  298. }
  299. public L2Npc addTerritoryWard(int territoryId, int newOwnerId, int oldOwnerId, boolean broadcastMessage)
  300. {
  301. L2Npc ret = null;
  302. if (_territoryList.get(newOwnerId) != null)
  303. {
  304. Territory terNew = _territoryList.get(newOwnerId);
  305. TerritoryNPCSpawn ward = terNew.getFreeWardSpawnPlace();
  306. if (ward != null)
  307. {
  308. ward._npcId = territoryId;
  309. ret = spawnNPC(36491 + territoryId, ward.getLocation());
  310. ward.setNPC(ret);
  311. if (!isTWInProgress() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  312. ret.decayMe();
  313. if (terNew.getOwnerClan() != null && terNew.getOwnedWardIds().contains(newOwnerId + 80))
  314. for(int wardId : terNew.getOwnedWardIds())
  315. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  316. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  317. for (L2PcInstance member : terNew.getOwnerClan().getOnlineMembers(0))
  318. if (!member.isInOlympiadMode())
  319. member.addSkill(sk, false);
  320. }
  321. if (_territoryList.containsKey(oldOwnerId))
  322. {
  323. Territory terOld = _territoryList.get(oldOwnerId);
  324. terOld.removeWard(territoryId);
  325. updateTerritoryData(terOld);
  326. updateTerritoryData(terNew);
  327. if (broadcastMessage)
  328. {
  329. SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_S1_HAS_SUCCEDED_IN_CAPTURING_S2_TERRITORY_WARD);
  330. sm.addString(terNew.getOwnerClan().getName());
  331. sm.addString(ward.getNpc().getName().replaceAll(" Ward", ""));
  332. announceToParticipants(sm, 135000, 13500);
  333. }
  334. if (terOld.getOwnerClan() != null)
  335. {
  336. if (ResidentialSkillTable.getInstance().getSkills(territoryId) != null)
  337. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(territoryId))
  338. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  339. member.removeSkill(sk, false);
  340. if (!terOld.getOwnedWardIds().isEmpty() && !terOld.getOwnedWardIds().contains(oldOwnerId + 80))
  341. for(int wardId : terOld.getOwnedWardIds())
  342. if (ResidentialSkillTable.getInstance().getSkills(wardId) != null)
  343. for (L2Skill sk : ResidentialSkillTable.getInstance().getSkills(wardId))
  344. for (L2PcInstance member : terOld.getOwnerClan().getOnlineMembers(0))
  345. member.removeSkill(sk, false);
  346. }
  347. }
  348. }
  349. else
  350. _log.warning("TerritoryWarManager: Missing territory for new Ward owner: " + newOwnerId + ";" + territoryId);
  351. return ret;
  352. }
  353. public L2SiegeFlagInstance getHQForClan(L2Clan clan)
  354. {
  355. if (clan.getHasCastle() > 0)
  356. return _territoryList.get(clan.getHasCastle()).getHQ();
  357. return null;
  358. }
  359. public L2SiegeFlagInstance getHQForTerritory(int territoryId)
  360. {
  361. if (_territoryList.containsKey(territoryId - 80))
  362. return _territoryList.get(territoryId - 80).getHQ();
  363. return null;
  364. }
  365. public void setHQForClan(L2Clan clan, L2SiegeFlagInstance hq)
  366. {
  367. if (clan.getHasCastle() > 0)
  368. _territoryList.get(clan.getHasCastle()).setHQ(hq);
  369. }
  370. public void addClanFlag(L2Clan clan, L2SiegeFlagInstance flag)
  371. {
  372. _clanFlags.put(clan, flag);
  373. }
  374. public boolean isClanHasFlag(L2Clan clan)
  375. {
  376. return _clanFlags.containsKey(clan);
  377. }
  378. public L2SiegeFlagInstance getFlagForClan(L2Clan clan)
  379. {
  380. if (_clanFlags.containsKey(clan))
  381. return _clanFlags.get(clan);
  382. return null;
  383. }
  384. public void removeClanFlag(L2Clan clan)
  385. {
  386. _clanFlags.remove(clan);
  387. }
  388. public FastList<TerritoryWard> getAllTerritoryWards()
  389. {
  390. return _territoryWards;
  391. }
  392. public TerritoryWard getTerritoryWardForOwner(int castleId)
  393. {
  394. for(TerritoryWard twWard : _territoryWards)
  395. if (twWard.getTerritoryId() == castleId)
  396. return twWard;
  397. return null;
  398. }
  399. public TerritoryWard getTerritoryWard(int territoryId)
  400. {
  401. for(TerritoryWard twWard : _territoryWards)
  402. if (twWard.getTerritoryId() == territoryId)
  403. return twWard;
  404. return null;
  405. }
  406. public TerritoryWard getTerritoryWard(L2PcInstance player)
  407. {
  408. for(TerritoryWard twWard : _territoryWards)
  409. if (twWard.playerId == player.getObjectId())
  410. return twWard;
  411. return null;
  412. }
  413. public void dropCombatFlag(L2PcInstance player, boolean isKilled)
  414. {
  415. for(TerritoryWard twWard : _territoryWards)
  416. if (twWard.playerId == player.getObjectId())
  417. {
  418. twWard.dropIt();
  419. if (isTWInProgress())
  420. {
  421. if (isKilled)
  422. twWard.spawnMe();
  423. else
  424. for(TerritoryNPCSpawn wardSpawn : _territoryList.get(twWard.getOwnerCastleId()).getOwnedWard())
  425. if (wardSpawn.getNpcId() == twWard.getTerritoryId())
  426. {
  427. wardSpawn.setNPC(wardSpawn.getNpc().getSpawn().doSpawn());
  428. twWard.unSpawnMe();
  429. twWard.setNpc(wardSpawn.getNpc());
  430. }
  431. }
  432. if (isKilled)
  433. {
  434. SystemMessage sm = new SystemMessage(SystemMessageId.THE_CHAR_THAT_ACQUIRED_S1_WARD_HAS_BEEN_KILLED);
  435. sm.addString(twWard.getNpc().getName().replaceAll(" Ward", ""));
  436. announceToParticipants(sm, 0, 0);
  437. }
  438. }
  439. }
  440. public void giveTWQuestPoint(L2PcInstance player)
  441. {
  442. if (!_participantPoints.containsKey(player.getObjectId()))
  443. _participantPoints.put(player.getObjectId(), new Integer[]{player.getSiegeSide(),0,0,0,0,0,0});
  444. _participantPoints.get(player.getObjectId())[2]++;
  445. }
  446. public void giveTWPoint(L2PcInstance killer, int victimSide, int type)
  447. {
  448. if (victimSide == 0)
  449. return;
  450. if (killer.getParty() != null && type < 5)
  451. for(L2PcInstance pl : killer.getParty().getPartyMembers())
  452. {
  453. if (pl.getSiegeSide() == victimSide || pl.getSiegeSide() == 0 || !Util.checkIfInRange(2000, killer, pl, false))
  454. continue;
  455. else if (!_participantPoints.containsKey(pl.getObjectId()))
  456. _participantPoints.put(pl.getObjectId(), new Integer[]{pl.getSiegeSide(),0,0,0,0,0,0});
  457. _participantPoints.get(pl.getObjectId())[type]++;
  458. }
  459. else
  460. {
  461. if (killer.getSiegeSide() == victimSide || killer.getSiegeSide() == 0)
  462. return;
  463. else if (!_participantPoints.containsKey(killer.getObjectId()))
  464. _participantPoints.put(killer.getObjectId(), new Integer[]{killer.getSiegeSide(),0,0,0,0,0,0});
  465. _participantPoints.get(killer.getObjectId())[type]++;
  466. }
  467. }
  468. public int[] calcReward(L2PcInstance player)
  469. {
  470. if (_participantPoints.containsKey(player.getObjectId()))
  471. {
  472. int[] reward = new int[2];
  473. Integer[] temp = _participantPoints.get(player.getObjectId());
  474. reward[0] = temp[0];
  475. reward[1] = 0;
  476. // badges for being online. if char was not online at least 10 mins
  477. // than he cant get rewards(also this will handle that player already get his/her rewards)
  478. if (temp[6] < 10)
  479. return reward;
  480. reward[1] += (temp[6] > 70 ? 7 : (int)(temp[6] * 0.1));
  481. // badges for player Quests
  482. reward[1] += temp[2] * 7;
  483. // badges for player Kills
  484. if (temp[1] < 50)
  485. reward[1] += temp[1] * 0.1;
  486. else if (temp[1] < 120)
  487. reward[1] += (5 + (temp[1] - 50) / 14);
  488. else
  489. reward[1] += 10;
  490. // badges for territory npcs
  491. reward[1] += temp[3];
  492. // badges for territory catapults
  493. reward[1] += temp[4] * 2;
  494. // badges for territory Wards
  495. reward[1] += (temp[5] > 0 ? 5 : 0);
  496. // badges for territory quest done
  497. reward[1] += Math.min(_territoryList.get(temp[0] - 80).getQuestDone()[0], 10);
  498. reward[1] += _territoryList.get(temp[0] - 80).getQuestDone()[1];
  499. reward[1] += _territoryList.get(temp[0] - 80).getOwnedWardIds().size();
  500. return reward;
  501. }
  502. return new int[]{0,0};
  503. }
  504. public void debugReward(L2PcInstance player)
  505. {
  506. player.sendMessage("Registred TerrId: " + player.getSiegeSide());
  507. if (_participantPoints.containsKey(player.getObjectId()))
  508. {
  509. Integer[] temp = _participantPoints.get(player.getObjectId());
  510. player.sendMessage("TerrId: " + temp[0]);
  511. player.sendMessage("PcKill: " + temp[1]);
  512. player.sendMessage("PcQuests: " + temp[2]);
  513. player.sendMessage("npcKill: " + temp[3]);
  514. player.sendMessage("CatatKill: " + temp[4]);
  515. player.sendMessage("WardKill: " + temp[5]);
  516. player.sendMessage("onlineTime: " + temp[6]);
  517. }
  518. else
  519. player.sendMessage("No points for you!");
  520. if (_territoryList.containsKey(player.getSiegeSide() - 80))
  521. {
  522. player.sendMessage("Your Territory's jobs:");
  523. player.sendMessage("npcKill: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[0]);
  524. player.sendMessage("WardCaptured: " + _territoryList.get(player.getSiegeSide() - 80).getQuestDone()[1]);
  525. }
  526. }
  527. public void resetReward(L2PcInstance player)
  528. {
  529. if (_participantPoints.containsKey(player.getObjectId()))
  530. {
  531. _participantPoints.get(player.getObjectId())[6] = 0;
  532. }
  533. }
  534. // =========================================================
  535. // Method - Private
  536. public L2Npc spawnNPC(int npcId, Location loc)
  537. {
  538. L2NpcTemplate template = NpcTable.getInstance().getTemplate(npcId);
  539. if (template != null)
  540. {
  541. L2Spawn spawnDat;
  542. try
  543. {
  544. spawnDat = new L2Spawn(template);
  545. spawnDat.setAmount(1);
  546. spawnDat.setLocx(loc.getX());
  547. spawnDat.setLocy(loc.getY());
  548. spawnDat.setLocz(loc.getZ());
  549. spawnDat.setHeading(loc.getHeading());
  550. spawnDat.stopRespawn();
  551. return spawnDat.spawnOne(false);
  552. }
  553. catch (Exception e)
  554. {
  555. _log.log(Level.WARNING, "Territory War Manager: " + e.getMessage(), e);
  556. return null;
  557. }
  558. }
  559. else
  560. {
  561. _log.warning("Territory War Manager: Data missing in NPC table for ID: " + npcId + ".");
  562. return null;
  563. }
  564. }
  565. private void changeRegistration(int castleId, int objId, boolean delete)
  566. {
  567. Connection con = null;
  568. PreparedStatement statement = null;
  569. try
  570. {
  571. con = L2DatabaseFactory.getInstance().getConnection();
  572. if (delete)
  573. statement = con.prepareStatement("DELETE FROM territory_registrations WHERE castleId=? and registeredId=?");
  574. else
  575. statement = con.prepareStatement("INSERT INTO territory_registrations (castleId, registeredId) values (?,?)");
  576. statement.setInt(1, castleId);
  577. statement.setInt(2, objId);
  578. statement.execute();
  579. statement.close();
  580. }
  581. catch (Exception e)
  582. {
  583. _log.log(Level.WARNING, "Exception: Territory War registration: " + e.getMessage(), e);
  584. }
  585. finally
  586. {
  587. L2DatabaseFactory.close(con);
  588. }
  589. }
  590. private void updateTerritoryData(Territory ter)
  591. {
  592. Connection con = null;
  593. PreparedStatement statement = null;
  594. try
  595. {
  596. con = L2DatabaseFactory.getInstance().getConnection();
  597. statement = con.prepareStatement("UPDATE territories SET ownedWardIds=? WHERE territoryId=?");
  598. String wardList = "";
  599. for (int i : ter.getOwnedWardIds())
  600. wardList += (i + ";");
  601. statement.setString(1, wardList);
  602. statement.setInt(2, ter.getTerritoryId());
  603. statement.execute();
  604. statement.close();
  605. }
  606. catch (Exception e)
  607. {
  608. _log.log(Level.WARNING, "Exception: Territory Data update: " + e.getMessage(), e);
  609. }
  610. finally
  611. {
  612. L2DatabaseFactory.close(con);
  613. }
  614. }
  615. private final void load()
  616. {
  617. InputStream is = null;
  618. try
  619. {
  620. is = new FileInputStream(new File(Config.TW_CONFIGURATION_FILE));
  621. L2Properties territoryWarSettings = new L2Properties();
  622. territoryWarSettings.load(is);
  623. // Siege setting
  624. DEFENDERMAXCLANS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxClans", "500"));
  625. DEFENDERMAXPLAYERS = Integer.decode(territoryWarSettings.getProperty("DefenderMaxPlayers", "500"));
  626. CLANMINLEVEL = Integer.decode(territoryWarSettings.getProperty("ClanMinLevel", "0"));
  627. PLAYERMINLEVEL = Integer.decode(territoryWarSettings.getProperty("PlayerMinLevel", "40"));
  628. WARLENGTH = Long.decode(territoryWarSettings.getProperty("WarLength", "120")) * 60000;
  629. PLAYER_WITH_WARD_CAN_BE_KILLED_IN_PEACEZONE = Boolean.parseBoolean(territoryWarSettings.getProperty("PlayerWithWardCanBeKilledInPeaceZone", "False"));
  630. SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS = Boolean.parseBoolean(territoryWarSettings.getProperty("SpawnWardsWhenTWIsNotInProgress", "False"));
  631. RETURN_WARDS_WHEN_TW_STARTS = Boolean.parseBoolean(territoryWarSettings.getProperty("ReturnWardsWhenTWStarts", "False"));
  632. MINTWBADGEFORNOBLESS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForNobless", "100"));
  633. MINTWBADGEFORSTRIDERS = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForStriders", "50"));
  634. MINTWBADGEFORBIGSTRIDER = Integer.decode(territoryWarSettings.getProperty("MinTerritoryBadgeForBigStrider", "80"));
  635. Connection con = null;
  636. try
  637. {
  638. con = L2DatabaseFactory.getInstance().getConnection();
  639. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_spawnlist");
  640. ResultSet rs = statement.executeQuery();
  641. while (rs.next())
  642. {
  643. int castleId = rs.getInt("castleId");
  644. int npcId = rs.getInt("npcId");
  645. Location loc = new Location(rs.getInt("x"),rs.getInt("y"),rs.getInt("z"),rs.getInt("heading"));
  646. int spawnType = rs.getInt("spawnType");
  647. if (!_territoryList.containsKey(castleId))
  648. _territoryList.put(castleId, new Territory(castleId));
  649. switch(spawnType)
  650. {
  651. case 0: // town npcs
  652. case 1: // fortress npcs
  653. case 2: // castle npcs
  654. _territoryList.get(castleId).getSpawnList().add(new TerritoryNPCSpawn(castleId, loc, npcId, spawnType, null));
  655. break;
  656. case 3: // ward spawns
  657. _territoryList.get(castleId).addWardSpawnPlace(loc);
  658. break;
  659. default:
  660. _log.warning("Territory War Manager: Unknown npc type for " + rs.getInt("id"));
  661. }
  662. }
  663. rs.close();
  664. statement.close();
  665. }
  666. catch (Exception e)
  667. {
  668. _log.log(Level.WARNING, "Territory War Manager: SpawnList error: " + e.getMessage(), e);
  669. }
  670. finally
  671. {
  672. L2DatabaseFactory.close(con);
  673. }
  674. try
  675. {
  676. con = L2DatabaseFactory.getInstance().getConnection();
  677. PreparedStatement statement = con.prepareStatement("SELECT * FROM territories");
  678. ResultSet rs = statement.executeQuery();
  679. while (rs.next())
  680. {
  681. int castleId = rs.getInt("castleId");
  682. int fortId = rs.getInt("fortId");
  683. String ownedWardIds = rs.getString("OwnedWardIds");
  684. Territory t = _territoryList.get(castleId);
  685. if (t != null)
  686. {
  687. t._fortId = fortId;
  688. if (CastleManager.getInstance().getCastleById(castleId).getOwnerId() > 0)
  689. {
  690. t.setOwnerClan(ClanTable.getInstance().getClan(CastleManager.getInstance().getCastleById(castleId).getOwnerId()));
  691. t.changeNPCsSpawn(0, true);
  692. }
  693. if (!ownedWardIds.isEmpty())
  694. {
  695. for(String wardId:ownedWardIds.split(";"))
  696. if (Integer.parseInt(wardId) > 0)
  697. addTerritoryWard(Integer.parseInt(wardId), castleId, 0, false);
  698. }
  699. }
  700. }
  701. rs.close();
  702. statement.close();
  703. }
  704. catch (Exception e)
  705. {
  706. _log.log(Level.WARNING, "Territory War Manager: territory list error(): " + e.getMessage(), e);
  707. }
  708. finally
  709. {
  710. L2DatabaseFactory.close(con);
  711. }
  712. try
  713. {
  714. con = L2DatabaseFactory.getInstance().getConnection();
  715. PreparedStatement statement = con.prepareStatement("SELECT * FROM territory_registrations");
  716. ResultSet rs = statement.executeQuery();
  717. while (rs.next())
  718. {
  719. int castleId = rs.getInt("castleId");
  720. int registeredId = rs.getInt("registeredId");
  721. if (ClanTable.getInstance().getClan(registeredId) != null)
  722. {
  723. if (_registeredClans.get(castleId) == null)
  724. _registeredClans.put(castleId, new FastList<L2Clan>());
  725. _registeredClans.get(castleId).add(ClanTable.getInstance().getClan(registeredId));
  726. }
  727. else
  728. {
  729. if (_registeredMercenaries.get(castleId) == null)
  730. _registeredMercenaries.put(castleId, new FastList<Integer>());
  731. _registeredMercenaries.get(castleId).add(registeredId);
  732. }
  733. }
  734. rs.close();
  735. statement.close();
  736. }
  737. catch (Exception e)
  738. {
  739. _log.log(Level.WARNING, "Territory War Manager: registration list error: " + e.getMessage(), e);
  740. }
  741. finally
  742. {
  743. L2DatabaseFactory.close(con);
  744. }
  745. }
  746. catch (Exception e)
  747. {
  748. //_initialized = false;
  749. _log.log(Level.WARNING, "Error while loading Territory War Manager! " + e.getMessage(), e);
  750. }
  751. finally
  752. {
  753. try
  754. {
  755. is.close();
  756. }
  757. catch (Exception e)
  758. {
  759. }
  760. }
  761. }
  762. private void startTerritoryWar()
  763. {
  764. if (_territoryList == null || _territoryList.size() < 2)
  765. {
  766. // change next TW date
  767. return;
  768. }
  769. _isTWInProgress = true;
  770. if (!updatePlayerTWStateFlags(false))
  771. return;
  772. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  773. for(Territory t : _territoryList.values())
  774. {
  775. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  776. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  777. // spawnControlTower(t.getCastleId()); // Spawn control tower
  778. if (castle != null)
  779. {
  780. t.changeNPCsSpawn(2, true);
  781. castle.spawnDoor(); // Spawn door
  782. castle.getZone().setIsActive(true);
  783. castle.getZone().updateZoneStatusForCharactersInside();
  784. }
  785. else
  786. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  787. if (fort != null)
  788. {
  789. t.changeNPCsSpawn(1, true);
  790. fort.resetDoors(); // Spawn door
  791. fort.getZone().setIsActive(true);
  792. fort.getZone().updateZoneStatusForCharactersInside();
  793. }
  794. else
  795. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  796. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  797. if (ward.getNpc() != null && t.getOwnerClan() != null)
  798. {
  799. if (!ward.getNpc().isVisible())
  800. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  801. _territoryWards.add(new TerritoryWard(ward.getNpcId(), ward.getLocation().getX(), ward.getLocation().getY(), ward.getLocation().getZ(), 0, ward.getNpcId() + 13479, t.getCastleId(), ward.getNpc()));
  802. }
  803. t.getQuestDone()[0] = 0; // killed npc
  804. t.getQuestDone()[1] = 0; // captured wards
  805. }
  806. _participantPoints.clear();
  807. if (RETURN_WARDS_WHEN_TW_STARTS)
  808. for(TerritoryWard ward : _territoryWards)
  809. if (ward.getOwnerCastleId() != ward.getTerritoryId() - 80)
  810. {
  811. ward.unSpawnMe();
  812. ward.setNpc(addTerritoryWard(ward.getTerritoryId(), ward.getTerritoryId() - 80, ward.getOwnerCastleId(), false));
  813. ward.setOwnerCastleId(ward.getTerritoryId() - 80);
  814. }
  815. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_BEGUN);
  816. Announcements.getInstance().announceToAll(sm);
  817. }
  818. private void endTerritoryWar()
  819. {
  820. _isTWInProgress = false;
  821. if (_territoryList == null || _territoryList.size() < 2)
  822. {
  823. // change next TW date
  824. return;
  825. }
  826. if (!updatePlayerTWStateFlags(true))
  827. return;
  828. if (_territoryWards != null)
  829. {
  830. for(TerritoryWard twWard : _territoryWards)
  831. twWard.unSpawnMe();
  832. _territoryWards.clear();
  833. }
  834. // teleportPlayer(Siege.TeleportWhoType.Attacker, MapRegionTable.TeleportWhereType.Town); // Teleport to the closest town
  835. for(Territory t : _territoryList.values())
  836. {
  837. Castle castle = CastleManager.getInstance().getCastleById(t.getCastleId());
  838. Fort fort = FortManager.getInstance().getFortById(t.getFortId());
  839. if (castle != null)
  840. {
  841. castle.spawnDoor();
  842. t.changeNPCsSpawn(2, false);
  843. castle.getZone().setIsActive(false);
  844. castle.getZone().updateZoneStatusForCharactersInside();
  845. }
  846. else
  847. _log.warning("TerritoryWarManager: Castle missing! CastleId: " + t.getCastleId());
  848. if (fort != null)
  849. {
  850. t.changeNPCsSpawn(1, false);
  851. fort.getZone().setIsActive(false);
  852. fort.getZone().updateZoneStatusForCharactersInside();
  853. }
  854. else
  855. _log.warning("TerritoryWarManager: Fort missing! FortId: " + t.getFortId());
  856. if (t.getHQ() != null)
  857. t.getHQ().deleteMe();
  858. for(TerritoryNPCSpawn ward : t.getOwnedWard())
  859. if (ward.getNpc() != null)
  860. {
  861. if (!ward.getNpc().isVisible() && SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  862. ward.setNPC(ward.getNpc().getSpawn().doSpawn());
  863. else if (ward.getNpc().isVisible() && !SPAWN_WARDS_WHEN_TW_IS_NOT_IN_PROGRESS)
  864. ward.getNpc().decayMe();
  865. }
  866. }
  867. for(L2SiegeFlagInstance flag : _clanFlags.values())
  868. flag.deleteMe();
  869. _clanFlags.clear();
  870. for(Integer castleId:_registeredClans.keySet())
  871. for(L2Clan clan:_registeredClans.get(castleId))
  872. changeRegistration(castleId, clan.getClanId(), true);
  873. for(Integer castleId:_registeredMercenaries.keySet())
  874. for(Integer pl_objId:_registeredMercenaries.get(castleId))
  875. changeRegistration(castleId, pl_objId, true);
  876. // change next TW date
  877. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_HAS_ENDED);
  878. Announcements.getInstance().announceToAll(sm);
  879. }
  880. private boolean updatePlayerTWStateFlags(boolean clear)
  881. {
  882. Quest twQuest = QuestManager.getInstance().getQuest(qn);
  883. if (twQuest == null)
  884. {
  885. _log.warning("TerritoryWarManager: missing main Quest!");
  886. return false;
  887. }
  888. for(int castleId : _registeredClans.keySet())
  889. for(L2Clan clan : _registeredClans.get(castleId))
  890. for(L2PcInstance player : clan.getOnlineMembers(0))
  891. {
  892. if (player == null)
  893. continue;
  894. if (clear)
  895. {
  896. player.setSiegeState((byte) 0);
  897. if (!_isTWChannelOpen)
  898. player.setSiegeSide(0);
  899. }
  900. else
  901. {
  902. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  903. continue;
  904. if (_isTWInProgress)
  905. {
  906. player.setSiegeState((byte) 1);
  907. }
  908. player.setSiegeSide(80 + castleId);
  909. }
  910. player.sendPacket(new UserInfo(player));
  911. player.sendPacket(new ExBrExtraUserInfo(player));
  912. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  913. {
  914. try
  915. {
  916. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  917. if (player.getPet() != null)
  918. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  919. }
  920. catch (NullPointerException e)
  921. {
  922. }
  923. }
  924. }
  925. for(int castleId : _registeredMercenaries.keySet())
  926. for(int objId : _registeredMercenaries.get(castleId))
  927. {
  928. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  929. if (player == null)
  930. continue;
  931. if (clear)
  932. {
  933. player.setSiegeState((byte) 0);
  934. if (!_isTWChannelOpen)
  935. player.setSiegeSide(0);
  936. }
  937. else
  938. {
  939. if (_isTWInProgress)
  940. {
  941. player.setSiegeState((byte) 1);
  942. }
  943. player.setSiegeSide(80 + castleId);
  944. }
  945. player.sendPacket(new UserInfo(player));
  946. player.sendPacket(new ExBrExtraUserInfo(player));
  947. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  948. {
  949. try
  950. {
  951. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  952. if (player.getPet() != null)
  953. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  954. }
  955. catch (NullPointerException e)
  956. {
  957. }
  958. }
  959. }
  960. for(Territory terr : _territoryList.values())
  961. if (terr.getOwnerClan() != null)
  962. for(L2PcInstance player : terr.getOwnerClan().getOnlineMembers(0))
  963. {
  964. if (player == null)
  965. continue;
  966. if (clear)
  967. {
  968. player.setSiegeState((byte) 0);
  969. if (!_isTWChannelOpen)
  970. player.setSiegeSide(0);
  971. }
  972. else
  973. {
  974. if (player.getLevel() < PLAYERMINLEVEL || player.getClassId().level() < 2)
  975. continue;
  976. if (_isTWInProgress)
  977. {
  978. player.setSiegeState((byte) 1);
  979. }
  980. player.setSiegeSide(80 + terr.getCastleId());
  981. }
  982. player.sendPacket(new UserInfo(player));
  983. player.sendPacket(new ExBrExtraUserInfo(player));
  984. for (L2PcInstance knownPlayer : player.getKnownList().getKnownPlayers().values())
  985. {
  986. try
  987. {
  988. knownPlayer.sendPacket(new CharInfo(player));
  989. knownPlayer.sendPacket(new RelationChanged(player, player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  990. if (player.getPet() != null)
  991. knownPlayer.sendPacket(new RelationChanged(player.getPet(), player.getRelation(knownPlayer), player.isAutoAttackable(knownPlayer)));
  992. }
  993. catch (NullPointerException e)
  994. {
  995. }
  996. }
  997. }
  998. twQuest.setOnEnterWorld(_isTWInProgress);
  999. return true;
  1000. }
  1001. private class RewardOnlineParticipants implements Runnable
  1002. {
  1003. public RewardOnlineParticipants()
  1004. {
  1005. }
  1006. public void run()
  1007. {
  1008. if (isTWInProgress())
  1009. {
  1010. for(L2PcInstance player : L2World.getInstance().getAllPlayers().values())
  1011. if (player.getSiegeSide() > 0)
  1012. giveTWPoint(player, 1000, 6);
  1013. }
  1014. else
  1015. _scheduledRewardOnlineTask.cancel(false);
  1016. }
  1017. }
  1018. private class ScheduleStartTWTask implements Runnable
  1019. {
  1020. public ScheduleStartTWTask()
  1021. {
  1022. }
  1023. public void run()
  1024. {
  1025. _scheduledStartTWTask.cancel(false);
  1026. try
  1027. {
  1028. long timeRemaining = _startTWDate.getTimeInMillis() - Calendar.getInstance().getTimeInMillis();
  1029. if (timeRemaining > 7200000)
  1030. {
  1031. _isRegistrationOver = false;
  1032. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 7200000); // Prepare task for 2h before TW start to end registration
  1033. }
  1034. else if ((timeRemaining <= 7200000) && (timeRemaining > 1200000))
  1035. {
  1036. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_REGISTERING_PERIOD_ENDED);
  1037. Announcements.getInstance().announceToAll(sm);
  1038. _isRegistrationOver = true;
  1039. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 1200000); // Prepare task for 20 mins left before TW start.
  1040. }
  1041. else if ((timeRemaining <= 1200000) && (timeRemaining > 600000))
  1042. {
  1043. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_20_MINUTES);
  1044. Announcements.getInstance().announceToAll(sm);
  1045. _isTWChannelOpen = true;
  1046. _isRegistrationOver = true;
  1047. updatePlayerTWStateFlags(false);
  1048. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 600000); // Prepare task for 10 mins left before TW start.
  1049. }
  1050. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1051. {
  1052. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_10_MINUTES);
  1053. Announcements.getInstance().announceToAll(sm);
  1054. _isTWChannelOpen = true;
  1055. _isRegistrationOver = true;
  1056. updatePlayerTWStateFlags(false);
  1057. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 300000); // Prepare task for 5 mins left before TW start.
  1058. }
  1059. else if ((timeRemaining <= 300000) && (timeRemaining > 60000))
  1060. {
  1061. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_5_MINUTES);
  1062. Announcements.getInstance().announceToAll(sm);
  1063. _isTWChannelOpen = true;
  1064. _isRegistrationOver = true;
  1065. updatePlayerTWStateFlags(false);
  1066. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining - 60000); // Prepare task for 1 min left before TW start.
  1067. }
  1068. else if ((timeRemaining <= 60000) && (timeRemaining > 0))
  1069. {
  1070. SystemMessage sm = new SystemMessage(SystemMessageId.TERRITORY_WAR_BEGINS_IN_1_MINUTE);
  1071. Announcements.getInstance().announceToAll(sm);
  1072. _isTWChannelOpen = true;
  1073. _isRegistrationOver = true;
  1074. updatePlayerTWStateFlags(false);
  1075. _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), timeRemaining); // Prepare task for TW start.
  1076. }
  1077. else if ((timeRemaining + WARLENGTH) > 0)
  1078. {
  1079. _isTWChannelOpen = true;
  1080. _isRegistrationOver = true;
  1081. startTerritoryWar();
  1082. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), 1000); // Prepare task for TW end.
  1083. _scheduledRewardOnlineTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new RewardOnlineParticipants(), 60000, 60000);
  1084. }
  1085. }
  1086. catch (Exception e)
  1087. {
  1088. _log.log(Level.SEVERE, "", e);
  1089. }
  1090. }
  1091. }
  1092. private class ScheduleEndTWTask implements Runnable
  1093. {
  1094. public ScheduleEndTWTask()
  1095. {
  1096. }
  1097. public void run()
  1098. {
  1099. try
  1100. {
  1101. _scheduledEndTWTask.cancel(false);
  1102. long timeRemaining = _startTWDate.getTimeInMillis() + WARLENGTH - Calendar.getInstance().getTimeInMillis();
  1103. if (timeRemaining > 3600000)
  1104. {
  1105. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_HOURS);
  1106. sm.addNumber(2);
  1107. announceToParticipants(sm, 0, 0);
  1108. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 3600000); // Prepare task for 1 hr left.
  1109. }
  1110. else if ((timeRemaining <= 3600000) && (timeRemaining > 600000))
  1111. {
  1112. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1113. sm.addNumber(Math.round(timeRemaining / 60000));
  1114. announceToParticipants(sm, 0, 0);
  1115. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 600000); // Prepare task for 10 minute left.
  1116. }
  1117. else if ((timeRemaining <= 600000) && (timeRemaining > 300000))
  1118. {
  1119. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1120. sm.addNumber(Math.round(timeRemaining / 60000));
  1121. announceToParticipants(sm, 0, 0);
  1122. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 300000); // Prepare task for 5 minute left.
  1123. }
  1124. else if ((timeRemaining <= 300000) && (timeRemaining > 10000))
  1125. {
  1126. SystemMessage sm = new SystemMessage(SystemMessageId.THE_TERRITORY_WAR_WILL_END_IN_S1_MINUTES);
  1127. sm.addNumber(Math.round(timeRemaining / 60000));
  1128. announceToParticipants(sm, 0, 0);
  1129. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining - 10000); // Prepare task for 10 seconds count down
  1130. }
  1131. else if ((timeRemaining <= 10000) && (timeRemaining > 0))
  1132. {
  1133. SystemMessage sm = new SystemMessage(SystemMessageId.S1_SECONDS_TO_THE_END_OF_TERRITORY_WAR);
  1134. sm.addNumber(Math.round(timeRemaining / 1000));
  1135. announceToParticipants(sm, 0, 0);
  1136. _scheduledEndTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleEndTWTask(), timeRemaining); // Prepare task for second count down
  1137. }
  1138. else
  1139. {
  1140. endTerritoryWar();
  1141. // _scheduledStartTWTask = ThreadPoolManager.getInstance().scheduleGeneral(new ScheduleStartTWTask(), 1000);
  1142. ThreadPoolManager.getInstance().scheduleGeneral(new closeTerritoryChannelTask(), 600000);
  1143. }
  1144. }
  1145. catch (Exception e)
  1146. {
  1147. _log.log(Level.SEVERE, "", e);
  1148. }
  1149. }
  1150. }
  1151. private class closeTerritoryChannelTask implements Runnable
  1152. {
  1153. public closeTerritoryChannelTask()
  1154. {
  1155. }
  1156. public void run()
  1157. {
  1158. _isTWChannelOpen = false;
  1159. _disguisedPlayers.clear();
  1160. updatePlayerTWStateFlags(true);
  1161. }
  1162. }
  1163. public void announceToParticipants(L2GameServerPacket sm, int exp, int sp)
  1164. {
  1165. // broadcast to clan members
  1166. for(Territory ter : _territoryList.values())
  1167. if (ter.getOwnerClan() != null)
  1168. for (L2PcInstance member : ter.getOwnerClan().getOnlineMembers(0))
  1169. {
  1170. member.sendPacket(sm);
  1171. if (exp > 0 || sp > 0)
  1172. member.addExpAndSp(exp, sp);
  1173. }
  1174. for(FastList<L2Clan> list:_registeredClans.values())
  1175. for(L2Clan c:list)
  1176. for (L2PcInstance member : c.getOnlineMembers(0))
  1177. {
  1178. member.sendPacket(sm);
  1179. if (exp > 0 || sp > 0)
  1180. member.addExpAndSp(exp, sp);
  1181. }
  1182. // broadcast to mercenaries
  1183. for(FastList<Integer> list:_registeredMercenaries.values())
  1184. for(int objId:list)
  1185. {
  1186. L2PcInstance player = L2World.getInstance().getPlayer(objId);
  1187. if (player != null && (player.getClan() == null || !checkIsRegistered(-1, player.getClan())))
  1188. {
  1189. player.sendPacket(sm);
  1190. if (exp > 0 || sp > 0)
  1191. player.addExpAndSp(exp, sp);
  1192. }
  1193. }
  1194. }
  1195. // =========================================================
  1196. // Property - Public
  1197. public class TerritoryNPCSpawn
  1198. {
  1199. private Location _location;
  1200. private int _npcId;
  1201. private int _castleId;
  1202. private int _type;
  1203. private L2Npc _npc;
  1204. public TerritoryNPCSpawn(int castle_id, Location loc, int npc_id, int type, L2Npc npc)
  1205. {
  1206. _castleId = castle_id;
  1207. _location = loc;
  1208. _npcId = npc_id;
  1209. _type = type;
  1210. _npc = npc;
  1211. }
  1212. public int getCastleId()
  1213. {
  1214. return _castleId;
  1215. }
  1216. public int getNpcId()
  1217. {
  1218. return _npcId;
  1219. }
  1220. public int getType()
  1221. {
  1222. return _type;
  1223. }
  1224. public void setNPC(L2Npc npc)
  1225. {
  1226. if (_npc != null)
  1227. _npc.deleteMe();
  1228. _npc = npc;
  1229. }
  1230. public L2Npc getNpc()
  1231. {
  1232. return _npc;
  1233. }
  1234. public Location getLocation()
  1235. {
  1236. return _location;
  1237. }
  1238. }
  1239. public class Territory
  1240. {
  1241. private final int _territoryId;
  1242. private final int _castleId; // territory Castle
  1243. private int _fortId; // territory Fortress
  1244. private L2Clan _ownerClan;
  1245. private FastList<TerritoryNPCSpawn> _spawnList;
  1246. private TerritoryNPCSpawn[] _territoryWardSpawnPlaces;
  1247. private boolean _isInProgress = false;
  1248. private L2SiegeFlagInstance _territoryHQ = null;
  1249. private int[] _questDone;
  1250. public Territory(int castleId)
  1251. {
  1252. _castleId = castleId;
  1253. _territoryId = castleId + 80;
  1254. _spawnList = new FastList<TerritoryNPCSpawn>();
  1255. _territoryWardSpawnPlaces = new TerritoryNPCSpawn[9];
  1256. _questDone = new int[2];
  1257. }
  1258. private void addWardSpawnPlace(Location loc)
  1259. {
  1260. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1261. if (_territoryWardSpawnPlaces[i] == null)
  1262. {
  1263. _territoryWardSpawnPlaces[i] = new TerritoryNPCSpawn(_castleId, loc, 0, 4, null);
  1264. return;
  1265. }
  1266. }
  1267. private TerritoryNPCSpawn getFreeWardSpawnPlace()
  1268. {
  1269. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1270. if (_territoryWardSpawnPlaces[i] != null && _territoryWardSpawnPlaces[i].getNpc() == null)
  1271. return _territoryWardSpawnPlaces[i];
  1272. _log.log(Level.WARNING, "TerritoryWarManager: no free Ward spawn found for territory: " + _territoryId);
  1273. for(int i = 0; i < _territoryWardSpawnPlaces.length; i++)
  1274. if (_territoryWardSpawnPlaces[i] == null)
  1275. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is null!");
  1276. else if (_territoryWardSpawnPlaces[i].getNpc() != null)
  1277. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " has npc name: " + _territoryWardSpawnPlaces[i].getNpc().getName());
  1278. else
  1279. _log.log(Level.WARNING, "TerritoryWarManager: territory ward spawn place " + i + " is empty!");
  1280. return null;
  1281. }
  1282. public FastList<TerritoryNPCSpawn> getSpawnList()
  1283. {
  1284. return _spawnList;
  1285. }
  1286. private void changeNPCsSpawn(int type, boolean isSpawn)
  1287. {
  1288. if (type < 0 || type > 3)
  1289. {
  1290. _log.log(Level.WARNING, "TerritoryWarManager: wrong type(" + type + ") for NPCs spawn change!");
  1291. return;
  1292. }
  1293. for(TerritoryNPCSpawn twSpawn : _spawnList)
  1294. {
  1295. if (twSpawn.getType() != type)
  1296. continue;
  1297. if (isSpawn)
  1298. twSpawn.setNPC(spawnNPC(twSpawn.getNpcId(), twSpawn.getLocation()));
  1299. else
  1300. {
  1301. L2Npc npc = twSpawn.getNpc();
  1302. if (npc != null && !npc.isDead())
  1303. npc.deleteMe();
  1304. twSpawn.setNPC(null);
  1305. }
  1306. }
  1307. }
  1308. private void removeWard(int wardId)
  1309. {
  1310. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1311. if (wardSpawn.getNpcId() == wardId)
  1312. {
  1313. wardSpawn.getNpc().deleteMe();
  1314. wardSpawn.setNPC(null);
  1315. wardSpawn._npcId = 0;
  1316. return;
  1317. }
  1318. _log.log(Level.WARNING, "TerritoryWarManager: cant delete wardId: " + wardId + " for territory: " + _territoryId);
  1319. }
  1320. public int getTerritoryId()
  1321. {
  1322. return _territoryId;
  1323. }
  1324. public int getCastleId()
  1325. {
  1326. return _castleId;
  1327. }
  1328. public int getFortId()
  1329. {
  1330. return _fortId;
  1331. }
  1332. public L2Clan getOwnerClan()
  1333. {
  1334. return _ownerClan;
  1335. }
  1336. public void setOwnerClan(L2Clan newOwner)
  1337. {
  1338. _ownerClan = newOwner;
  1339. }
  1340. public void setHQ(L2SiegeFlagInstance hq)
  1341. {
  1342. _territoryHQ = hq;
  1343. }
  1344. public L2SiegeFlagInstance getHQ()
  1345. {
  1346. return _territoryHQ;
  1347. }
  1348. public TerritoryNPCSpawn[] getOwnedWard()
  1349. {
  1350. return _territoryWardSpawnPlaces;
  1351. }
  1352. public int[] getQuestDone()
  1353. {
  1354. return _questDone;
  1355. }
  1356. public FastList<Integer> getOwnedWardIds()
  1357. {
  1358. FastList<Integer> ret = new FastList<Integer>();
  1359. for(TerritoryNPCSpawn wardSpawn : _territoryWardSpawnPlaces)
  1360. if (wardSpawn.getNpcId() > 0)
  1361. ret.add(wardSpawn.getNpcId());
  1362. return ret;
  1363. }
  1364. public boolean getIsInProgress()
  1365. {
  1366. return _isInProgress;
  1367. }
  1368. public void setIsInProgress(boolean val)
  1369. {
  1370. _isInProgress = val;
  1371. }
  1372. }
  1373. @SuppressWarnings("synthetic-access")
  1374. private static class SingletonHolder
  1375. {
  1376. protected static final TerritoryWarManager _instance = new TerritoryWarManager();
  1377. }
  1378. }