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- /*
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2, or (at your option)
- * any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
- * 02111-1307, USA.
- *
- * http://www.gnu.org/copyleft/gpl.html
- */
- package net.sf.l2j.gameserver.ai2;
- import net.sf.l2j.gameserver.model.L2Character;
- public class AiEvent
- {
- private AiEventType _type;
- private L2Character _source;
- private L2Character _target;
- public AiEvent(AiEventType type, L2Character source, L2Character target)
- {
- _type = type;
- _source = source;
- _target = target;
- }
- public AiEventType getType()
- {
- return _type;
- }
- public L2Character getSource()
- {
- return _source;
- }
- public L2Character getTarget()
- {
- return _target;
- }
- }
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