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other.properties 6.4 KB

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  1. #Amount of adena that a new character is given
  2. #Default is 0
  3. StartingAdena = 0
  4. # movement speed for strider and wyvern
  5. WyvernSpeed = 100
  6. StriderSpeed = 80
  7. #Allow the wyvern manager located in every castle to train wyverns and striders from hatchlings
  8. AllowWyvernUpgrader = False
  9. # If True, when effects of the same stack group are used, lesser
  10. # effects will be canceled if stronger effects are used. New effects
  11. # that are added will be canceled if they are of lesser priority to the old one.
  12. # If False, they will not be canceled, and it will switch to them after the
  13. # stronger one runs out, if the lesser one is still in effect.
  14. CancelLesserEffect = True
  15. # If you wish to disable the use of guards agains agressive monsters.
  16. # Default is False.
  17. AllowGuards = False
  18. # If True, the following deep blue mobs' drop penalties will be applied:
  19. # - When player's level is 9 times greater than mob's level, drops got divided by 3
  20. # - After 9 lvl's of difference between player and deep blue mobs, drop chance is
  21. # lowered by 9% each lvl that difference increases. (9lvls diff = -9%; 10lvls diff = -18%; ...)
  22. # NOTE1: These rules are applied to both normal and sweep drops
  23. # NOTE2: These rules ignores the server's rate when drop is of adena type (Complies with retail server)
  24. UseDeepBlueDropRules = True
  25. # Inventory space limits
  26. MaximumSlotsForNoDwarf = 80
  27. MaximumSlotsForDwarf = 100
  28. MaximumSlotsForGMPlayer = 250
  29. # Warehouse space limits (Must be < 300 for prevent client crash)
  30. # Dwarfs will get bonus from lvl 60
  31. MaximumWarehouseSlotsForDwarf = 120
  32. MaximumWarehouseSlotsForNoDwarf = 100
  33. MaximumWarehouseSlotsForClan = 200
  34. MaximumFreightSlots = 20
  35. # % Chance of succeding to enchant an item when it has a chance of breaking
  36. EnchantChanceWeapon = 68
  37. EnchantChanceArmor = 52
  38. EnchantChanceJewelry = 54
  39. # Enchant limit [default = 0 (unlimited)]
  40. EnchantMaxWeapon = 0
  41. EnchantMaxArmor = 0
  42. EnchantMaxJewelry = 0
  43. # if EnchantSafeMax is set to for ex '8' the item will be safly enchanted to '8'
  44. # regardless of enchant chance(default = 3 for EnchantSafeMax and default = 4 for EnchantSafeMaxFull)
  45. # EnchantSafeMaxFull is for full body armor (upper and lower)
  46. # SHOULD BE > 0
  47. EnchantSafeMax = 3
  48. EnchantSafeMaxFull = 4
  49. # % regeneration of normal regeneration speed
  50. HpRegenMultiplier = 100
  51. MpRegenMultiplier = 100
  52. CpRegenMultiplier = 100
  53. # % regeneration and defence for RaidBoss and their minions
  54. RaidHpRegenMultiplier = 100
  55. RaidMpRegenMultiplier = 100
  56. RaidDefenceMultiplier = 300
  57. #Configure Minimum and Maximum multiplier time between RaidBoss respawn.
  58. #By Default 12Hours*1.0 for Minimum Time and 24Hours*1.0 for Maximum Time.
  59. RaidMinRespawnMultiplier = 1.0
  60. RaidMaxRespawnMultiplier = 1.0
  61. # Minions respawn timer 300000 = 5 mins
  62. RaidMinionRespawnTime = 300000
  63. # Unstuck interval, seconds, default is 300 sec.
  64. UnstuckInterval = 300
  65. # Player Protection after teleporting or login in seconds, 0 for disabled
  66. PlayerSpawnProtection = 0
  67. # Player Protection from (agro) mobs after getting up from fake death; in seconds, 0 for disabled
  68. PlayerFakeDeathUpProtection = 0
  69. # PARTY XP DISTRIBUTION
  70. # Set the first option here to one of the (auto, percentage, level, none).
  71. # With "auto method" member is cut from Exp/SP distribution when his share is lower
  72. # then party bonus acquired for him (30% for 2 member party)
  73. # In that case he will not receive any Exp/SP from party and is not counted for party bonus
  74. # The second option takes effect when "percentage" method is choosen. Don't use high values for this!
  75. # The third option takes effect when "level" method is choosen. Don't use low values for this!
  76. # If you don't want to have a cutoff point for party members' XP distribution,
  77. # then just set the first option to "none". Defaults are: percentage , 3.0 , 30 ; respectively.
  78. PartyXpCutoffMethod = auto
  79. PartyXpCutoffPercent = 3.0
  80. PartyXpCutoffLevel = 30
  81. # Amount of HP, MP, and CP is restored
  82. # Values are in percent of max
  83. RespawnRestoreCP = 0
  84. RespawnRestoreHP = 70
  85. RespawnRestoreMP = 70
  86. # Allow random respawning in towns, based on a maximum random offset
  87. # from the base respawn co-ordinates.
  88. RespawnRandomInTown = True
  89. RespawnRandomMaxOffset = 20
  90. # Maximum number of allowed slots for Private Stores (sell/buy) for dwarves and for all other races
  91. # Normally, dwarves get 5 slots for pvt stores, while other races get only 4
  92. MaxPvtStoreSlotsDwarf = 5
  93. MaxPvtStoreSlotsOther = 4
  94. # Store buffs/debuffs other effects on user logout?
  95. StoreSkillCooltime=True
  96. # List of pet rent (wyvern,strider). etc: 111,222,333
  97. ListPetRentNpc = 30827
  98. # Announce to players the location of the Mammon NPCs during Seal Validation.
  99. # Default is False.
  100. AnnounceMammonSpawn = False
  101. # Alt privileges for GMs based on command privileges
  102. AltPrivilegesAdmin = False
  103. AltPrivilegesSecureCheck = True
  104. AltPrivilegesDefaultLevel = 100
  105. # Allow different name color for GM and Admin characters.
  106. GMNameColorEnabled = True
  107. # Color to use for Admin names, if enabled. (access level 100+).
  108. # (Must be in hex BGR format: eg. 00FF00 = Green)
  109. AdminNameColor = 00FF00
  110. # Color to use for GM names, if enabled. (access level 75+).
  111. # (Must be in hex BGR format: eg. FFFF00 = Yellow)
  112. GMNameColor = FFFF00
  113. # Enable GMs to have the glowing aura of a Hero character.
  114. GMHeroAura = False
  115. # Auto set invulnerable status to a GM on login.
  116. GMStartupInvulnerable = False
  117. # Auto set invisible status to a GM on login.
  118. GMStartupInvisible = False
  119. # Auto block private messages to a GM on login.
  120. GMStartupSilence = False
  121. # Auto list GMs in GM list (/gmlist) on login.
  122. GMStartupAutoList = True
  123. # The way //admin panel looks can be "modern" or "classic"
  124. # (default is modern while classic provides more compatibility)
  125. GMAdminMenuStyle = modern
  126. # Enable players to send in-game petitions.
  127. PetitioningAllowed = True
  128. # Total number of petitions to allow per player, per session.
  129. MaxPetitionsPerPlayer = 5
  130. # Total number of petitions pending, if more are submitted they will be rejected.
  131. MaxPetitionsPending = 25
  132. #---------------------------------------------
  133. # Jail configuration
  134. #---------------------------------------------
  135. # Jail is a PvP zone
  136. JailIsPvp = True
  137. # Disable all chat in jail (except normal one)
  138. JailDisableChat = True
  139. #------------------------------------------
  140. # Death Penalty chance if killed by mob (%)
  141. #------------------------------------------
  142. DeathPenaltyChance = 20