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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package com.l2jserver.gameserver.network.serverpackets;
- import com.l2jserver.gameserver.model.actor.L2Character;
- /**
- *
- * sample
- *
- * 0000: 5a d8 a8 10 48 d8 a8 10 48 10 04 00 00 01 00 00 Z...H...H.......
- * 0010: 00 f0 1a 00 00 68 28 00 00 .....h(..
- *
- * format dddddd dddh (h)
- *
- * @version $Revision: 1.4.2.1.2.4 $ $Date: 2005/03/27 15:29:39 $
- */
- public final class MagicSkillUse extends L2GameServerPacket
- {
- private static final String _S__5A_MAGICSKILLUSER = "[S] 48 MagicSkillUser";
- private int _targetId, _tx, _ty, _tz;
- private int _skillId;
- private int _skillLevel;
- private int _hitTime;
- private int _reuseDelay;
- private int _charObjId, _x, _y, _z;
- //private int _flags;
-
- public MagicSkillUse(L2Character cha, L2Character target, int skillId, int skillLevel, int hitTime, int reuseDelay)
- {
- _charObjId = cha.getObjectId();
- _targetId = target.getObjectId();
- _skillId = skillId;
- _skillLevel = skillLevel;
- _hitTime = hitTime;
- _reuseDelay = reuseDelay;
- _x = cha.getX();
- _y = cha.getY();
- _z = cha.getZ();
- _tx = target.getX();
- _ty = target.getY();
- _tz = target.getZ();
- //_flags |= 0x20;
- }
-
- public MagicSkillUse(L2Character cha, int skillId, int skillLevel, int hitTime, int reuseDelay)
- {
- _charObjId = cha.getObjectId();
- _targetId = cha.getTargetId();
- _skillId = skillId;
- _skillLevel = skillLevel;
- _hitTime = hitTime;
- _reuseDelay = reuseDelay;
- _x = cha.getX();
- _y = cha.getY();
- _z = cha.getZ();
- _tx = cha.getX();
- _ty = cha.getY();
- _tz = cha.getZ();
- //_flags |= 0x20;
- }
-
- @Override
- protected final void writeImpl()
- {
- writeC(0x48);
- writeD(_charObjId);
- writeD(_targetId);
- writeD(_skillId);
- writeD(_skillLevel);
- writeD(_hitTime);
- writeD(_reuseDelay);
- writeD(_x);
- writeD(_y);
- writeD(_z);
- writeD(0x00); // unknown
- writeD(_tx);
- writeD(_ty);
- writeD(_tz);
- }
-
- /* (non-Javadoc)
- * @see com.l2jserver.gameserver.serverpackets.ServerBasePacket#getType()
- */
- @Override
- public String getType()
- {
- return _S__5A_MAGICSKILLUSER;
- }
- }
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