2
0

L2SkillDefault.java 1.5 KB

123456789101112131415161718192021222324252627282930313233343536373839
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.skills.l2skills;
  16. import net.sf.l2j.gameserver.model.L2Character;
  17. import net.sf.l2j.gameserver.model.L2Object;
  18. import net.sf.l2j.gameserver.model.L2Skill;
  19. import net.sf.l2j.gameserver.network.SystemMessageId;
  20. import net.sf.l2j.gameserver.serverpackets.ActionFailed;
  21. import net.sf.l2j.gameserver.serverpackets.SystemMessage;
  22. import net.sf.l2j.gameserver.templates.StatsSet;
  23. public class L2SkillDefault extends L2Skill {
  24. public L2SkillDefault(StatsSet set) {
  25. super(set);
  26. }
  27. @Override
  28. public void useSkill(L2Character caster, @SuppressWarnings("unused") L2Object[] targets) {
  29. caster.sendPacket(ActionFailed.STATIC_PACKET);
  30. SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
  31. sm.addString("Skill not implemented. Skill ID: " + getId() + " " + getSkillType());
  32. caster.sendPacket(sm);
  33. }
  34. }