EffectDebuff.java 1.1 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package net.sf.l2j.gameserver.skills.effects;
  16. import net.sf.l2j.gameserver.model.L2Effect;
  17. import net.sf.l2j.gameserver.skills.Env;
  18. final class EffectDebuff extends L2Effect {
  19. public EffectDebuff(Env env, EffectTemplate template)
  20. {
  21. super(env, template);
  22. }
  23. @Override
  24. public EffectType getEffectType()
  25. {
  26. return EffectType.DEBUFF;
  27. }
  28. @Override
  29. public boolean onActionTime()
  30. {
  31. // just stop this effect
  32. return false;
  33. }
  34. }