SkillHolder.java 1.5 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package com.l2jserver.gameserver.model.holders;
  16. import com.l2jserver.gameserver.datatables.SkillTable;
  17. import com.l2jserver.gameserver.model.skills.L2Skill;
  18. /**
  19. *
  20. * @author BiggBoss
  21. * Simple class for storing skill id/level
  22. *
  23. */
  24. public final class SkillHolder
  25. {
  26. private final int _skillId;
  27. private final int _skillLvl;
  28. public SkillHolder(int skillId, int skillLvl)
  29. {
  30. _skillId = skillId;
  31. _skillLvl = skillLvl;
  32. }
  33. public SkillHolder(L2Skill skill)
  34. {
  35. _skillId = skill.getId();
  36. _skillLvl = skill.getLevel();
  37. }
  38. public final int getSkillId()
  39. {
  40. return _skillId;
  41. }
  42. public final int getSkillLvl()
  43. {
  44. return _skillLvl;
  45. }
  46. public final L2Skill getSkill()
  47. {
  48. return SkillTable.getInstance().getInfo(_skillId, _skillLvl);
  49. }
  50. @Override
  51. public String toString()
  52. {
  53. return "[SkillId: " + _skillId + " Level: " + _skillLvl + "]";
  54. }
  55. }